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E85: Why Your Game Vision Sucks (And Why You're Not Alone!) with Graham McAllister

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Manage episode 473294226 series 3521103
Content provided by Benjamin Carcich. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Benjamin Carcich or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In this episode, we welcome back organizational psychologist Graham McAllister for part 3 of our deep dive into one of the most critical challenges in game development—game vision. If you're a game developer, leader, or aspiring leader, this is an essential conversation that exposes why studios struggle to align on vision and how that misalignment contributes to failed games, frustrated teams, and organizational friction.

Graham shares exclusive insights from his groundbreaking research, revealing why even seasoned studios misfire on creating shared mental models and what happens when product vision and creative vision pull teams in opposite directions. We break down how team psychology, leadership gaps, and missing frameworks are silently derailing your projects—and what you can do to change that.

Whether you're leading a game team, working in production, design, or aiming for studio leadership, this episode will reshape how you approach collaboration, alignment, and success.

Key Topics:

  • The missing link in game vision no one talks about
  • Why teams consistently fail to align on player experience
  • The hidden rift between creative and product vision
  • The psychological traps even veteran leaders fall into
  • How to bridge the communication gap between departments
  • Actionable insights for game makers to improve alignment & culture

Resources & Next Steps:

Connect with Graham McAllister: https://grahammcallister.com/

Read Graham’s research and updates on the upcoming Game Vision book: https://grahammcallister.com/books

Check out Graham’s player psychology book (free online or via Amazon): https://www.amazon.com/Usability-Playtesting-Games-Friction-Points-ebook/dp/B0DXV6PYLZ

Like this episode? Subscribe and hit the bell to stay updated on building better teams and creating successful games: https://www.youtube.com/@buildingbettergames

Join the Community

Our Discord community is live! Join the conversation with game developers, producers, and industry leaders committed to improving the future of game development: https://discord.gg/ySCPS5aMcQ

Looking to level up your game production skills? Explore our online course designed to help you become a more effective game producer: https://www.buildingbettergames.gg/succeeding-in-game-production

Stay ahead with game development insights delivered straight to your inbox. Subscribe to our newsletter: https://www.buildingbettergames.gg/newsletter

Connect with Us:

LinkedIn: https://www.linkedin.com/company/building-better-games

Twitter: https://twitter.com/BBG_Podcast

Instagram: https://www.instagram.com/buildingbettergames

Website: https://www.buildingbettergames.gg/

YouTube: https://www.youtube.com/c/BuildingBetterGames

Support the Show! Help us create more amazing content by joining us on Patreon:

https://www.patreon.com/BBGOfficial

We want to hear from YOU! What struggles have you faced with game vision on your projects? Drop your experiences in the comments.

  continue reading

108 episodes

Artwork
iconShare
 
Manage episode 473294226 series 3521103
Content provided by Benjamin Carcich. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Benjamin Carcich or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In this episode, we welcome back organizational psychologist Graham McAllister for part 3 of our deep dive into one of the most critical challenges in game development—game vision. If you're a game developer, leader, or aspiring leader, this is an essential conversation that exposes why studios struggle to align on vision and how that misalignment contributes to failed games, frustrated teams, and organizational friction.

Graham shares exclusive insights from his groundbreaking research, revealing why even seasoned studios misfire on creating shared mental models and what happens when product vision and creative vision pull teams in opposite directions. We break down how team psychology, leadership gaps, and missing frameworks are silently derailing your projects—and what you can do to change that.

Whether you're leading a game team, working in production, design, or aiming for studio leadership, this episode will reshape how you approach collaboration, alignment, and success.

Key Topics:

  • The missing link in game vision no one talks about
  • Why teams consistently fail to align on player experience
  • The hidden rift between creative and product vision
  • The psychological traps even veteran leaders fall into
  • How to bridge the communication gap between departments
  • Actionable insights for game makers to improve alignment & culture

Resources & Next Steps:

Connect with Graham McAllister: https://grahammcallister.com/

Read Graham’s research and updates on the upcoming Game Vision book: https://grahammcallister.com/books

Check out Graham’s player psychology book (free online or via Amazon): https://www.amazon.com/Usability-Playtesting-Games-Friction-Points-ebook/dp/B0DXV6PYLZ

Like this episode? Subscribe and hit the bell to stay updated on building better teams and creating successful games: https://www.youtube.com/@buildingbettergames

Join the Community

Our Discord community is live! Join the conversation with game developers, producers, and industry leaders committed to improving the future of game development: https://discord.gg/ySCPS5aMcQ

Looking to level up your game production skills? Explore our online course designed to help you become a more effective game producer: https://www.buildingbettergames.gg/succeeding-in-game-production

Stay ahead with game development insights delivered straight to your inbox. Subscribe to our newsletter: https://www.buildingbettergames.gg/newsletter

Connect with Us:

LinkedIn: https://www.linkedin.com/company/building-better-games

Twitter: https://twitter.com/BBG_Podcast

Instagram: https://www.instagram.com/buildingbettergames

Website: https://www.buildingbettergames.gg/

YouTube: https://www.youtube.com/c/BuildingBetterGames

Support the Show! Help us create more amazing content by joining us on Patreon:

https://www.patreon.com/BBGOfficial

We want to hear from YOU! What struggles have you faced with game vision on your projects? Drop your experiences in the comments.

  continue reading

108 episodes

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