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Risk Management for Game Producers - Part Two

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Manage episode 466640171 series 3646524
Content provided by Liam Wickham. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Liam Wickham or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Part 2 goes into more detail on actual risk and issue examples. I have based the categories on the only current academic research I could find on the topic. You can read that in full.

In 2025 I launched a comprehensive Udemy course on the topic and you can find it here:

https://www.udemy.com/course/risk-management-in-video-game-development/?referralCode=D6412142A30B4794B550

Topics covered in Part 2 include:

  • High level risks
  • Staffing risks
  • Schedule & Budget Risks
  • Inadequate specs (I decided to skip talking about Design specs here as that deserves its own section some other time)
  • Fun Factor
  • Change management
  • Expectations of third parties such as publishers
  • Summary

Part 1, a more general introduction around risk management in the game industry, can be found here.

Part 3 is a walkthrough of generating a Risk and Issue Log that you can download and use/abuse at your leisure.

ABOUT GAME PRODUCTION ACADEMY
Our Vision is to enable games industry professionals to plan better, lead better and stop the crunch culture, through building a community of support, knowledge and training.

COURSES
Udemy is hosting my 5 star Risk Management course:
https://www.udemy.com/course/risk-management-in-video-game-development/?referralCode=D6412142A30B4794B550

This is free to students and those who have lost their jobs in the games industry - just reach out to me directly for the coupons you need.
Please visit the website, which exists as a place to gather and chat, swap ideas and learn from each other, accumulate expertise and even accreditation. We are gradually building a library of podcasts, videos, training, articles and guides. Please sign up to the newsletter too.
http://www.game-production.com

YouTube Channel:
https://www.youtube.com/@game-production-academy

  continue reading

11 episodes

Artwork
iconShare
 
Manage episode 466640171 series 3646524
Content provided by Liam Wickham. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Liam Wickham or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Part 2 goes into more detail on actual risk and issue examples. I have based the categories on the only current academic research I could find on the topic. You can read that in full.

In 2025 I launched a comprehensive Udemy course on the topic and you can find it here:

https://www.udemy.com/course/risk-management-in-video-game-development/?referralCode=D6412142A30B4794B550

Topics covered in Part 2 include:

  • High level risks
  • Staffing risks
  • Schedule & Budget Risks
  • Inadequate specs (I decided to skip talking about Design specs here as that deserves its own section some other time)
  • Fun Factor
  • Change management
  • Expectations of third parties such as publishers
  • Summary

Part 1, a more general introduction around risk management in the game industry, can be found here.

Part 3 is a walkthrough of generating a Risk and Issue Log that you can download and use/abuse at your leisure.

ABOUT GAME PRODUCTION ACADEMY
Our Vision is to enable games industry professionals to plan better, lead better and stop the crunch culture, through building a community of support, knowledge and training.

COURSES
Udemy is hosting my 5 star Risk Management course:
https://www.udemy.com/course/risk-management-in-video-game-development/?referralCode=D6412142A30B4794B550

This is free to students and those who have lost their jobs in the games industry - just reach out to me directly for the coupons you need.
Please visit the website, which exists as a place to gather and chat, swap ideas and learn from each other, accumulate expertise and even accreditation. We are gradually building a library of podcasts, videos, training, articles and guides. Please sign up to the newsletter too.
http://www.game-production.com

YouTube Channel:
https://www.youtube.com/@game-production-academy

  continue reading

11 episodes

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