The best panels and seminars about analog game design & publishing.
…
continue reading
Game Development Podcasts
A series of in-depth conversations between video game makers on the business and craft of interactive entertainment.
…
continue reading
Ever had a great idea for a game? Us, too. Luckily, we also have a room full of devs to help us figure out how to make it! Let's see how this goes.
…
continue reading
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
…
continue reading
Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.
…
continue reading
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
…
continue reading
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
…
continue reading
In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world-class game designers and creative experts from various industries. Each episode deconstructs the creative process, offering insights into the art of game design and the broader cultural, technological, and business influences shaping a myriad of creative mediums. Join us for actionable advice and unique perspectives that will enrich your understanding of what it means to be c ...
…
continue reading
Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? A ...
…
continue reading
1
Game Dev Advice: The Game Developer's Podcast
The HP Video Game Podcast Network - John JP Podlasek
🎙️ Game Dev Advice is hosted by 30+ year game industry veteran John “JP” Podlasek, who interviews game designers, programmers, producers, artists, writers, arcade owners, CEOs, and more. Hear insider stories, practical tips, and real-world advice from across the gaming industry. Whether you're an aspiring developer or a longtime veteran, you’ll find valuable insights, career guidance, and behind-the-scenes stories—sometimes funny, always honest. 👉 Subscribe now and visit GameDevAdvice.com fo ...
…
continue reading
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
…
continue reading
The official podcast of Out of the Park Developments, makers of the award-winning Out of the Park Baseball and Franchise Hockey Manager.
…
continue reading
A group of full-time game developers and part-time friends talk about video games! New episodes every Thursday.
…
continue reading
This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.
…
continue reading
An interview podcast about making games with people in the industry. Hosted by Stuart Neill (@saintlystuart)
…
continue reading
Two hapless employees in a game studio are tasked by their boss to create a game based on a very vague concept every two weeks. They're given one hour to talk out different concepts, eventually deciding on something they can showcase to their boss at the end of the session.
…
continue reading
I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
…
continue reading
The monthly game design podcast that you haven't been waiting for! Join us as we discuss, explore, and get out of our depths in a new game design topic every episode.
…
continue reading
Podcast by Howling Hamster Games
…
continue reading
The podcast that focuses on Indie games and indie game developers. I spend every week talking about some great indie games out there and also talking to some great indie developers and about their stories about how they became game developers.
…
continue reading
A podcast about game development.
…
continue reading
Lostcast is a weekly podcast about making better video games with small teams.
…
continue reading
On the Zachtronics podcast we go behind the scenes of how indie games are made and interview independent game developers, asking them the questions that only another independent game developer would know to ask.
…
continue reading
A show about games and game design by Keith Burgun.
…
continue reading
Taylor and Rett set out to find the skills to create and program their own video games all while trying to embody the phrase, “if we can do it, you can too”
…
continue reading
An intimate conversation with the creators of some of the world's most remarkable games, hosted by comedian and life-long gamer Adam Conover. This season I will talk with the developers of Portal, Assassin's Creed, Hyper Light Drifter and many more about what it’s like to make video games for a living, how they come up with their ideas, and their first memory of the medium.
…
continue reading
BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride.
…
continue reading
This podcast explores Storygame & Indie RPG design. We record 5 hours of gameplay & interview, both with the game developer, and then boil it down to a little over 30 minutes, presented in an wavplay format with sound effects and music. Best with headphones.
…
continue reading
Bruno Dias, Pedro Falcão and Gus Lanzetta are writers that work with video games and they wanna talk about them. This is a podcast about playing and making video games in Brazil, bringing a different point of view and cultural baggage to the international conversation about games. Also there's so much food talk, man.
…
continue reading
The Game Development show for indie developers, Inside Indie Games’ explores what it is that inspires and motivates games developers make the games they do. Our community of independent games developers are among the brightest and best in UK games dev talent and, on this show, we're tapping into their expertise and experience, to find out how you can build your own successful games company. Learn from the experts what challenges, successes and opportunities are typical for independent games ...
…
continue reading
Falling Forward is a series of long-form, unedited conversations with creators, hosted by dan le sac. Guests include Game Developers, Musicians, Animators and more. Hosted on Acast. See acast.com/privacy for more information.
…
continue reading
They do the hard part of coming up with great video game ideas, so someone can make it. Daanish, Matt, Jeff, and Dan are veteran game developers with dozens of shipped games and decades of industry experience between them. Each week, they will conceive of, develop, and scrutinize the very best game ideas. New Episodes Every Tuesday. [email protected] @MakeThisPod Disclaimer: Dan Weiland and Matt Pierson are employees of Warner Brothers Entertainment Group ("WBE"), Daanis ...
…
continue reading
Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill level ...
…
continue reading
Welcome to the Gaming Blender Podcast, the Game Design podcast where hosts Matt and Scott combine random game genres and elements to create exciting hypothetical games every episode. Tune in to enjoy some truly unique games!
…
continue reading
Candid conversations with game creators that dive deep into the art, craft, and process of making games.
…
continue reading
I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.
…
continue reading
A Couple More Minutes is a podcast where a couple of veterans of the animation and video game industry talk about exactly that…….ANIMATION & VIDEO GAMES!!
…
continue reading
Learn to make and sell indie games with Matt Hackett, author of How to Make a Video Game All By Yourself.
…
continue reading
Kilo and Wigit talk about all things Bethesda, including news, lore, and our own experiences in game every week. We cover Bethesda's extensive catalog of games, collectibles, tabletop, and TV series. Find Wyrd Khaos Media on all social media platforms and join us every Friday morning wherever you get your podcasts!
…
continue reading
Save State explores the cultural patterns that drive gaming and questions that lie at the heart of our digital and playable world.
…
continue reading
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.…
…
continue reading
In this episode, I share my thoughts on the 2025 Game Awards, celebrating indie developers and questioning the hype around AAA game trailers with distant release dates. I discuss the rising costs of games, shifting audiences, and why smaller, more creative titles are winning my attention. Please tune in for my honest take on where the gaming indust…
…
continue reading
We're joined by Shawn Alexander Allen (Beatdown City Survivors), Cole Wehrle (Root), and Drew Wehrle (Pax Pamir) to discuss the first title in our year-long exploration of the work of Michael Brough: 868-HACK. Next Month: Vertex Dispenser Audio edited by Dylan Shumway Discussed in this episode: 868-HACK https://868-hack.neocities.org/ Michael Broug…
…
continue reading
SPOILERS for Season 2, Episode 1 of Fallout, because that's what we're talking about tonight! We go over the episode scene by scene, and discuss a lot of the little Easter eggs to be found along the way. We have news about Elder Scrolls Online, Doom: the Dark Ages, and Fallout 4. Even Fallout Shelter has something headed our way, and we talk about …
…
continue reading
1
Vlaada Chvátil — Designing for Joy, Building Great Games, and Letting Quality Do the Marketing (#97)
1:10:42
1:10:42
Play later
Play later
Lists
Like
Liked
1:10:42About Vlaada Vlaada Chvátil is one of the most influential game designers of the modern era. As the creative force behind classics like Through the Ages, Codenames, and Galaxy Trucker, and a co-founder of Czech Games Edition (CGE), he’s built a career defined by curiosity, craft, and an uncompromising commitment to making games he actually wants to…
…
continue reading
Send us a text We discuss our animation tip of the week, animation and gaming news, Pete discusses his top 6 holiday specials and the fellas wax poetic about their favorite holiday gaming memories. S.T.S. is us talking about different topics without any sort of plan or script. We will be hosting these in between our regular episodes.…
…
continue reading
1
[Ep551] Flailing Toward Success in Indie Game Dev
48:10
48:10
Play later
Play later
Lists
Like
Liked
48:10In episode 551 of 'Coffee with Butterscotch,' the brothers talk about why flailing is not a failure mode, it’s the strategy. They unpack how progress in game development, marketing, and life often comes from trying lots of things without knowing which will work, then slowing down as signals start to appear. It’s a look at uncertainty, experimentati…
…
continue reading
Fancy setting us a gaming challenge? Get in touch here! In the final episode before Christmas we tackle a stealthy challenge that promises to redefine the stealth game genre.... but no one will ever know as it's so stealthy! Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. Also please get in…
…
continue reading
1
Acclaim, Side Projects, and Content Marketing
41:19
41:19
Play later
Play later
Lists
Like
Liked
41:19🔗 Show Notes Acclaim / Pixel Washer Washlist Pixel Washer on Steam 🔥 Acclaim is publishing my game Pixel Washer 🕹️ How I got a publisher for my indie game 📺 Video: Publishing with Acclaim Diggy, an open source JavaScript game engine (with example game) Onslaught! Arena by Lost Decade Games Onslaught! Arena Bacon and Games Game Dev Comics by Matt Ha…
…
continue reading
1
Becoming the Ghost of Yōtei with Erika Ishii
1:05:04
1:05:04
Play later
Play later
Lists
Like
Liked
1:05:04This episode contains spoilers for the game 'Ghost of Yōtei' Alexa Ray Corriea chats with actor and producer, Erika Ishii who stars as Atsu in Ghost of Yōtei. Together they discuss Erika's journey in acting and how they found themselves working in video games; working with Sucker Punch and their process working with performers; the advantages of br…
…
continue reading
Recorded at Metatopia 2024 Presented by Meguey Baker, Meri Baker The Bakers lead this panel which will focus on how a family or close friends can share the experience of game design, for better or worse.By Jason Pitre
…
continue reading
1
150: Making It Great with Kimmo Lahtinen (Sektori)
1:22:53
1:22:53
Play later
Play later
Lists
Like
Liked
1:22:53Nick is joined by guest co-host Chris Plante (Post Games) for a chat with Kimmo Lahtinen (aka gimbll) about his dynamite new twin-stick shooter, Sektori. They discuss the joy of the genre, pursuing excellence in an oversaturated genre, and how personal limitations shape solo development. Audio edited by Dylan Shumway Discussed in this episode: Sekt…
…
continue reading
1
Episode 24: Viva New Vegas with KingFanMan
1:04:48
1:04:48
Play later
Play later
Lists
Like
Liked
1:04:48Fallout season 1, episode 8 tonight with the King himself! We have so much talk about the Fallout TV show, including upcoming Season 2, and news we're already receiving about Season 3! We talk about Skyrim's newest release on the Switch 2, chickens in Riverwood, and Walton Goggins on the fate of the Ghoul in season 2. Best of all, we discuss Burnin…
…
continue reading
1
[Ep550] Are ads worth it for indie game devs?
56:06
56:06
Play later
Play later
Lists
Like
Liked
56:06In episode 550 of 'Coffee with Butterscotch,' the brothers take a hard look at online ads and why they rarely deliver the wishlist conversions indie devs hope for. They break down misleading metrics, misclicks, and the high cost of chasing visibility through paid channels. The conversation also gets into conventions and showcases, exploring why in-…
…
continue reading
Conventions are an opportunity for us to get our games in front of a bigger audience, and PAX Unplugged is our biggest show. The stakes feel high, and we have to balance our ambitious goals with practical preparations. In this episode, we talk about what we were proud of, what we wish we’d done differently, and how every year we get a little better…
…
continue reading
In this episode of the RPG series, host David Heron speaks with Mike Mearls , a key figure behind Dungeons & Dragons 5th Edition. They dive into what makes both D&D and Magic: The Gathering compelling at their core, how designers can take their first steps into TTRPG creation, and the role online discussion plays—both positive and problematic—in sh…
…
continue reading
1
Entering the Fog: Al Yang Talks Story, Fear, and the Making of Silent Hill F
1:09:58
1:09:58
Play later
Play later
Lists
Like
Liked
1:09:58In this exclusive interview, Creative Director Al Yang takes us deep into the unsettling world of Silent Hill F, offering a rare look into the creative vision behind the next chapter of the iconic horror franchise. Al discusses the narrative themes, artistic inspirations, and emotional core shaping the game's haunting atmosphere. He reveals how the…
…
continue reading
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.…
…
continue reading
1
The Challenges of Game Localization, Writing and Recording with Shloc
1:20:31
1:20:31
Play later
Play later
Lists
Like
Liked
1:20:31Alexa Ray Corriea chats with Oli Chance and Morgan Rushton from localization studio Shloc Ltd. Together they discuss how they got into the business of game localization; their long history working on massive IP like the Final Fantasy, Dragon Quest, and Death Stranding series; how they tackle challenges like translating cultural differences; and wor…
…
continue reading
Fallout season 1, episode 7 tonight! Tons of news to talk about after the Thanksgiving break! Kilo and Wigit talk about a new Pip-Boy available on the Bethesda Gear store, an unexpected cut romance from Fallout: New Vegas, Macaulay Culkin's extensive knowledge of the Fallout Universe, and what we have to look forward to in Elder Scrolls Online. Kil…
…
continue reading
1
Carly McGinnis — Startup Scrappiness, Trusting Your Team, and the Rhythm of Leadership (#96)
1:22:42
1:22:42
Play later
Play later
Lists
Like
Liked
1:22:42About Carly Carly McGinnis is the driving force behind one of the fastest-growing tabletop companies in history. As CEO of Exploding Kittens, she’s helped lead the company to over 25 million games sold and dozens of successful launches, all while keeping the promises of the most-backed crowdfund ever. Carly’s path—from surviving the Hollywood talen…
…
continue reading
1
[Ep549] How to use Youtube Shorts to market your indie game
1:01:46
1:01:46
Play later
Play later
Lists
Like
Liked
1:01:46In episode 549 of 'Coffee with Butterscotch,' the brothers dig into how short-form video fits into indie game marketing and why it should be part of development from the start. They talk about tools, storytelling, and the strange logic of YouTube Shorts and TikTok, then get into what engagement metrics actually mean and how to use them without over…
…
continue reading
1
BtC- Brett Gilbert on Abandonment and Rejection
45:06
45:06
Play later
Play later
Lists
Like
Liked
45:06In this episode of Behind the Cardboard, host Ellie Dix sits down with designer Brett Gilbert for a candid conversation about one of the most challenging parts of game design: abandonment and rejection. They explore why certain game concepts are more prone to being set aside, what leads designers or publishers to walk away from a project, and how c…
…
continue reading
1
Absolum - Dotemu's Path From Licensed Games to Original IP
1:32:03
1:32:03
Play later
Play later
Lists
Like
Liked
1:32:03Trent Kusters chats with Dotemu CEO, Cyrille Imbert. Together they discuss Dotemu's work in licensed IP including how they pitch to license holders; the short-term financial and long-term relationship damage caused by releasing subpar products; how they inadvertently revived the beat 'em up genre with titles like Streets of Rage 4 and Teenage Mutan…
…
continue reading
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.…
…
continue reading
Game Development Challenges and Innovations I've been busy with my game project, Project Hack, making significant UI changes and integrating new features like a leaderboard. Balancing gameplay is a major challenge, but I've devised strategies to keep it fair. Looking forward to sharing more progress and insights with fellow developers. Follow for m…
…
continue reading
Recorded at Metatopia 2024 Presented by Jason Pitre Over the last decade, board game designers have recognized the need to have additional, procedural-driven opponents for challenge the players. The term "Automa" was coined in the 2013 game "Viticulture" by Stonemaier Games. In this panel, we will discuss the basics on how to design such procedural…
…
continue reading
1
From "Katamari Damacy" Through "to a T" with Keita Takahashi
1:44:57
1:44:57
Play later
Play later
Lists
Like
Liked
1:44:57Trent Kusters chats with creator of the cult classic Katamari Damacy and the recently released to a T, Keita Takahashi. Together they discuss how he went from sculpting to his first job at Bandai Namco; the origins and development of Katamari Damacy and his subsequent works; his philosophy on creating games with experiences not available in the rea…
…
continue reading
1
Lone Dawn - The Career of Bounty Hunter Game
32:31
32:31
Play later
Play later
Lists
Like
Liked
32:31Fancy setting us a gaming challenge? Get in touch here! This week we're back with a metroidvania style hitman mashup game. A nice and fun one particularly if you're into cowboys! Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. Also please get in touch with us at @gamingblendpod or thegaming…
…
continue reading
1
[Ep548] When should you start marketing your indie game?
43:09
43:09
Play later
Play later
Lists
Like
Liked
43:09In episode 548 of 'Coffee with Butterscotch,' the brothers talk about what it means to market an indie game from the start of development instead of treating it as an end-of-project task. They cover the four P’s, the rise of short-form content, and how paying attention to your audience can guide both marketing and design. It’s a straightforward loo…
…
continue reading
1
Into the Depths: Caves of Qud Finale
3:54:01
3:54:01
Play later
Play later
Lists
Like
Liked
3:54:01We're proud to present the final installment of our over-a-year-long Into the Depths series on Caves of Qud, as well as our last episode with our recently retired Eggplant branding. Caves of Qud is a massive open-world roguelike RPG that has been in development since 2007 and Early Access since 2015, and we give it an appropriately epic sendoff wit…
…
continue reading
Just a quick announcement that we'll be skipping a release cycle for the Thanksgiving holiday. See you back in two weeks with a new episode! In the meantime you might consider: Joining the Turtlebun Discord: https://discord.gg/XD4WVDjvbz Supporting Design Doc on Patreon: https://www.patreon.com/turtlebun Picking up one of our games: https:/…
…
continue reading