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Production Chats: Anthony Kyne, Lead Producer

1:35:28
 
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Manage episode 466640168 series 3646524
Content provided by Liam Wickham. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Liam Wickham or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In 2020, me and Anthony chatted about all things game production. Enjoy!

ABOUT GAME PRODUCTION ACADEMY
Our Vision is to enable games industry professionals to plan better, lead better and stop the crunch culture, through building a community of support, knowledge and training.

COURSES
Udemy is hosting my 5 star Risk Management course:
https://www.udemy.com/course/risk-management-in-video-game-development/?referralCode=D6412142A30B4794B550

This is free to students and those who have lost their jobs in the games industry - just reach out to me directly for the coupons you need.
Please visit the website, which exists as a place to gather and chat, swap ideas and learn from each other, accumulate expertise and even accreditation. We are gradually building a library of podcasts, videos, training, articles and guides. Please sign up to the newsletter too.
http://www.game-production.com

YouTube Channel:
https://www.youtube.com/@game-production-academy

  continue reading

Chapters

1. Intros (00:00:00)

2. Advantages of coming from a different gaming background (00:11:25)

3. The bare minimum of a Producer - traits, experience & skills (00:21:10)

4. Agile methods - new concepts, prototyping & tech demos (00:28:40)

5. Play your own game! (00:34:36)

6. Producers - the good, the bad but always leaders (00:38:49)

7. Earning Trust (00:46:10)

8. Production Deep Dive: The Golf Club (00:49:00)

9. Meetings, meetings, meetings (01:26:12)

10. Why be a producer? (01:29:11)

11. What's next for Anthony? (01:32:03)

11 episodes

Artwork
iconShare
 
Manage episode 466640168 series 3646524
Content provided by Liam Wickham. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Liam Wickham or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In 2020, me and Anthony chatted about all things game production. Enjoy!

ABOUT GAME PRODUCTION ACADEMY
Our Vision is to enable games industry professionals to plan better, lead better and stop the crunch culture, through building a community of support, knowledge and training.

COURSES
Udemy is hosting my 5 star Risk Management course:
https://www.udemy.com/course/risk-management-in-video-game-development/?referralCode=D6412142A30B4794B550

This is free to students and those who have lost their jobs in the games industry - just reach out to me directly for the coupons you need.
Please visit the website, which exists as a place to gather and chat, swap ideas and learn from each other, accumulate expertise and even accreditation. We are gradually building a library of podcasts, videos, training, articles and guides. Please sign up to the newsletter too.
http://www.game-production.com

YouTube Channel:
https://www.youtube.com/@game-production-academy

  continue reading

Chapters

1. Intros (00:00:00)

2. Advantages of coming from a different gaming background (00:11:25)

3. The bare minimum of a Producer - traits, experience & skills (00:21:10)

4. Agile methods - new concepts, prototyping & tech demos (00:28:40)

5. Play your own game! (00:34:36)

6. Producers - the good, the bad but always leaders (00:38:49)

7. Earning Trust (00:46:10)

8. Production Deep Dive: The Golf Club (00:49:00)

9. Meetings, meetings, meetings (01:26:12)

10. Why be a producer? (01:29:11)

11. What's next for Anthony? (01:32:03)

11 episodes

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