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The Narrative Design of Slay the Princess with Black Tabby Games
Manage episode 451871147 series 1757480
This episode is supported by Xsolla
Alexa Ray Corriea chats with Abby Howard and Tony Howard-Arias from Black Tabby Games, developers of Slay the Princess. Together they discuss their backgrounds in graphic novels before moving into games; how they approached writing for a game with many possible narrative choices; the technical hurdles they had to overcome; and the different ways that Slay the Princess handles the idea of intimacy.
If you enjoyed this episode, please consider leaving us a rating and review.
Please consider supporting game dev students with: AIAS Foundation
292 episodes
Manage episode 451871147 series 1757480
This episode is supported by Xsolla
Alexa Ray Corriea chats with Abby Howard and Tony Howard-Arias from Black Tabby Games, developers of Slay the Princess. Together they discuss their backgrounds in graphic novels before moving into games; how they approached writing for a game with many possible narrative choices; the technical hurdles they had to overcome; and the different ways that Slay the Princess handles the idea of intimacy.
If you enjoyed this episode, please consider leaving us a rating and review.
Please consider supporting game dev students with: AIAS Foundation
292 episodes
All episodes
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