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#184 - Shawn Layden Interview (Former CEO & Chairman of Playstation & SIEA)

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Manage episode 506399073 series 3689868
Content provided by Kiwi. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Kiwi or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Shawn Layden was former CEO of Playstation worldwide studios and former chairman of Sony Interactive Entertainment America. His career in Sony is legendary as a Japanese localizer that had a meteoric rise to be one of the head honchos of the whole company.

#playstation #sony #ps5

SOCIAL MEDIA

TWITTER -@SHAWNLAYDEN

BLUESKY - @shawnlayden.bsky.social

TIMESTAMPS

00:00 - Intro

01:02 - Why Playstation Used Numbers For Each Console Iteration

03:26 - Being The Fix It Guy At Sony/What Motivates Shawn

05:45 - Building A Reputation

07:00 - Doing 18 Hour Days During The PSN Hack

09:00 - Why Sony Is So Good At Marketing

13:01 - How FOMO Is Used In Marketing

14:00 - Why Sony Now Releases 1st Party Games On PC/Initial Pushback

15:50 - Why Astro Bot Was Shawn’s 2024 GOTY

18:30 - Why The Japanese Are So Good At Game Design

21:57 - Western Games Are Too Big In Scope/Dev Costs Come From Salaries

23:05 - Why So Many Game Studios Are On The West Coast Of America/Environmental Costs

24:57 - Game Devs Commute Times Create Major Sunk Costs/Working From Home

28:30 - Shawn Pushed Realistic Graphics Well Acknowledging It’s Not Sustainable

30:52 - How Sony Prices Games & When To Drop The Price

33:40 - Concords Failure/Why Games As A Service Was Popular And No Longer Isnt

37:31 - Why The PS6 Won’t Be Discless

40:00 - Launching Handhelds Are Hard/Why The PS Vita Failed

43:00 - Sony Characters Won’t Appear In Super Smash Bros

44:20 - Why Playstation All-Stars Didn’t Sell Well

46:48 - Q+A - How Will The Market Of Fortnite/Roblox Players Change As They Get Older

49:28 - Q+A - Shawn’s Opinion On Microsoft’s Multiplatform Approach

51:22 - Nintendo Are Best Positioned To Navigate The “Diminishing Returns” Problem

54:18 - Q+A - What Games Did You Think Would Be Big Hits But Weren’t.

58:21 - You Learn More From Failures Than Successes

59:43 - Closing Comments

  continue reading

192 episodes

Artwork
iconShare
 
Manage episode 506399073 series 3689868
Content provided by Kiwi. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Kiwi or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Shawn Layden was former CEO of Playstation worldwide studios and former chairman of Sony Interactive Entertainment America. His career in Sony is legendary as a Japanese localizer that had a meteoric rise to be one of the head honchos of the whole company.

#playstation #sony #ps5

SOCIAL MEDIA

TWITTER -@SHAWNLAYDEN

BLUESKY - @shawnlayden.bsky.social

TIMESTAMPS

00:00 - Intro

01:02 - Why Playstation Used Numbers For Each Console Iteration

03:26 - Being The Fix It Guy At Sony/What Motivates Shawn

05:45 - Building A Reputation

07:00 - Doing 18 Hour Days During The PSN Hack

09:00 - Why Sony Is So Good At Marketing

13:01 - How FOMO Is Used In Marketing

14:00 - Why Sony Now Releases 1st Party Games On PC/Initial Pushback

15:50 - Why Astro Bot Was Shawn’s 2024 GOTY

18:30 - Why The Japanese Are So Good At Game Design

21:57 - Western Games Are Too Big In Scope/Dev Costs Come From Salaries

23:05 - Why So Many Game Studios Are On The West Coast Of America/Environmental Costs

24:57 - Game Devs Commute Times Create Major Sunk Costs/Working From Home

28:30 - Shawn Pushed Realistic Graphics Well Acknowledging It’s Not Sustainable

30:52 - How Sony Prices Games & When To Drop The Price

33:40 - Concords Failure/Why Games As A Service Was Popular And No Longer Isnt

37:31 - Why The PS6 Won’t Be Discless

40:00 - Launching Handhelds Are Hard/Why The PS Vita Failed

43:00 - Sony Characters Won’t Appear In Super Smash Bros

44:20 - Why Playstation All-Stars Didn’t Sell Well

46:48 - Q+A - How Will The Market Of Fortnite/Roblox Players Change As They Get Older

49:28 - Q+A - Shawn’s Opinion On Microsoft’s Multiplatform Approach

51:22 - Nintendo Are Best Positioned To Navigate The “Diminishing Returns” Problem

54:18 - Q+A - What Games Did You Think Would Be Big Hits But Weren’t.

58:21 - You Learn More From Failures Than Successes

59:43 - Closing Comments

  continue reading

192 episodes

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