#182 - Dennis Mejillones Interview (Character Artist On Skyrim, Fallout 4, 76 & Starfield)
Manage episode 506399074 series 3689868
Dennis is an exceptional character artist who is best known for his tenure at Bethesda from Skyrim to Starfield. He has now retired from the video game industry.
#starfield #fallout4 #skyrim
SOCIAL MEDIA
ARTSTATON - https://www.artstation.com/vsions
INSTAGRAM - @vsions1
TWITTER - @Vsions Y
OUTUBE - @Vsions
TIMESTAMPS
00:00 - Intro
00:30 - Rivalry With Jonah Lobe At Bethesda
04:10 - Werewolf Was Almost Cut From Skyrim
08:40 - Dennis Broke Work Protocol To Get Things In Bethesda Games Resulting In Burned Bridges
12:40 - Work On NPC Eyes In Fallout 4 That Todd Rejected
17:03 - Dennis’ Thoughts On Todd Howard
20:48 - Creation Engine Has Been Rewritten Multiple Times/Misunderstanding Of Bethesda Development
24:00 - Difference Between Rockstar & Bethesda Games
26:00 - Bethesda Devs Agree With Fan Criticisms
28:48 - Modding Community
29:50 - Beauacracy Has Changed Bethesda/Staff Are Underpaid
34:30 - Fun Isn’t The Focus Of Games Anymore
37:05 - Todd Is In A Tough Position With Elder Scrolls VI Cause Of Microsoft
40:10 - No One Can Ever Replace Todd
42:00 - Q+A - What Were The Teams Feelings Towards The End Of Developing Skyrim
44:57 - Q+A - Why Heavy Gore Was Cut From Starfield
47:22 - Q+A - Which Model Changes Most From Concept Art To In Game
49:20 - Robots Age More Gracefully Than Humans
50:58 - 3D Models/Full Sentry Bot Robot Malfunctioning Story
55:20 - Fallout TV Show
57:16 - Closing Comments
192 episodes