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099: Feedback and Early Access (Soulframe)
MP3•Episode home
Manage episode 450789410 series 3434858
Content provided by AnxiousBuddhaGames. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by AnxiousBuddhaGames or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
Game:
- Soulframe alpha and feedback accessibility
- Subnautica's beautiful feedback system
- "Why Subnautica Owes Its Success to This Button"
- Hades and roguelike early access
- Project Zomboid and long Early Access times
- Free vs Paid early access
Develop:
- Closed, short test run within a community
- Putting feedback buttons within the game
- Paid early access
- Overwhelming feedback
- Player isn't always right, but there's always value in listening.
Repeat:
- What is the role of feedback in your development process?
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
Chapters
1. 099: Feedback and Early Access (Soulframe) (00:00:00)
2. Game (00:02:40)
3. Develop (00:21:16)
4. Repeat (00:29:24)
127 episodes
MP3•Episode home
Manage episode 450789410 series 3434858
Content provided by AnxiousBuddhaGames. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by AnxiousBuddhaGames or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
Game:
- Soulframe alpha and feedback accessibility
- Subnautica's beautiful feedback system
- "Why Subnautica Owes Its Success to This Button"
- Hades and roguelike early access
- Project Zomboid and long Early Access times
- Free vs Paid early access
Develop:
- Closed, short test run within a community
- Putting feedback buttons within the game
- Paid early access
- Overwhelming feedback
- Player isn't always right, but there's always value in listening.
Repeat:
- What is the role of feedback in your development process?
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m
- Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
Chapters
1. 099: Feedback and Early Access (Soulframe) (00:00:00)
2. Game (00:02:40)
3. Develop (00:21:16)
4. Repeat (00:29:24)
127 episodes
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