Search a title or topic

Over 20 million podcasts, powered by 

Player FM logo

Game Design Podcasts

show episodes
 
Artwork

1
Design Doc

Hannah Shaffer and Evan Rowland

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
  continue reading
 
Artwork

1
Fun Problems

AJ Brandon and Peter C. Hayward

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
  continue reading
 
In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world-class game designers and creative experts from various industries. Each episode deconstructs the creative process, offering insights into the art of game design and the broader cultural, technological, and business influences shaping a myriad of creative mediums. Join us for actionable advice and unique perspectives that will enrich your understanding of what it means to be c ...
  continue reading
 
Artwork
 
TooFatLardies are the leading independent publisher of wargame rules. The Oddcast take an semi-regular look at what's happening on Lard Island with discussions on the big issues in game design and the hobby generall.
  continue reading
 
Artwork

1
Ludology

Erica Hayes-Bouyouris, Sen-Foong Lim

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly+
 
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.
  continue reading
 
Artwork

1
Game, Develop, Repeat

AnxiousBuddhaGames

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Weekly
 
I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
  continue reading
 
Artwork

1
Deep Listens

Deep Listens

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Weekly
 
A bi-weekly video game book club that takes a deep look at one game every episode. We discuss the literary elements, philosophical ideas, and game design decisions that make games great while keeping things funny and friendly. Tune in for some close readings of your favorite games! Email us at [email protected]
  continue reading
 
Artwork
 
Welcome to the Gaming Blender Podcast, the Game Design podcast where hosts Matt and Scott combine random game genres and elements to create exciting hypothetical games every episode. Tune in to enjoy some truly unique games!
  continue reading
 
Artwork
 
Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.
  continue reading
 
Artwork

1
Hey, Good Game

Nate Kadlac, Aaron Kardell, Joseph Rueter

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly+
 
Hey, Good Game explores the stories behind your favorite brainy games. Each week, we interview game creators and dig into what it takes to build a successful indie game, how to monetize, and how to get traction.
  continue reading
 
Artwork

1
Knox Game Design

Knox Game Design

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
Knox Game Design is a monthly discussion by game creators in the Knoxville, Tennessee area. We share our ideas, show off projects, and discuss current topics related to video game development. Our group explores the many facets of the game design process, such as coding, graphics, modeling, animation, story, and promotion. You can find out more information on the group including future meeting dates at knoxgamedesign.org
  continue reading
 
Artwork

1
GameMakers

Joseph Kim

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly+
 
The GameMakers podcast publishes current, entertaining, and in-depth discussions on F2P game development. Topics that we cover include the business of games, F2P monetization, liveops, game design, game development processes, team structure, and more.
  continue reading
 
Artwork
 
A game development log where I share the hardest game design problems, and share thoughts on the games I'm playing. My name is John Rudolph Drexler and you can find my games at catacombian.com
  continue reading
 
Artwork

1
The Mana Pool

Chewie Slate

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly+
 
Chewie, Mike, Brian, and Dirk have been talking about Magic: The Gathering on the internet for almost 10 years (at the time of this writing). Since there are so many shows about strategy and tournaments, these dorks focus on all the fun you can have with the game outside of that, from flavor to philosophy to game design to history to whatever else we can come up with. We're funny, we're serious about what we do, and we love it!
  continue reading
 
Artwork

1
Bit Storm

Ben Slinger and Trevor Scott

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Weekly
 
A comedy game design podcast by two guys who know nothing about comedy nor game design. Join Trevor Scott and Ben Slinger as they take prompts from random word generators, movies, game titles and more and turn them into occasionally hilarious but always interesting game designs.
  continue reading
 
Artwork
 
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
  continue reading
 
Artwork

1
Epic Adventure

Steve Kellams

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Weekly
 
Are you ready for an epic adventure? Welcome to the Epic Adventure Podcast! Host Steve Kellams and guests discuss all things table top roleplaying. From TTRPG news and tabletop RPG game design to tips and tricks to make your games epic.
  continue reading
 
Digital learning games have shaped what happens inside and outside of classrooms. They've led to some of the game industry’s most fascinating successes and failures. And they have important lessons for us about teaching and learning. Join learning game maker Brian Alspach as he covers the history of this influential videogame genre and the classic titles we've played to learn.
  continue reading
 
The Gentleland® Show is a creative deep-dive into the worlds of game development, storytelling, and culture. Hosted by Jacky Martin, Sam Tang, and Edwin Dizer, this show brings together gaming enthusiasts, game developers, and industry experts to explore what it really takes to bring games to life! From indie gems to global trends, from dev logs to deep lore, this show is all about the heart of gaming culture.
  continue reading
 
Artwork
 
Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
  continue reading
 
I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.
  continue reading
 
Artwork
 
What does the new wave of open economies mean for monetization? Will negative externalities overcome cosmetic economies in the long run? What exactly does a game economist do? Game Economist Cast is a roundtable discussion of the latest developments in mobile, HD, and crypto games, through a bunch of people figuring it out using the economic toolkit.
  continue reading
 
Welcome to The Inner Game of Change podcast, where we dive deep into the complexities of managing organisational change. Tailored for leaders, change practitioners, and anyone driving transformation, our episodes explore key topics like leadership, communication, change capability, and process design. Expert guests share practical strategies and insights to help you navigate and lead successful change initiatives. Listen in to learn fresh ideas and perspectives from a variety of industries, ...
  continue reading
 
Artwork

1
The Eldritch Lorecast

Ghostfire Gaming

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Weekly
 
Ben Byrne, Dael Kingsmill, Shawn Merwin, and James Haeck bring you the latest tabletop hobby news, discussions on roleplaying game design, ideas for players and GMs, and share their passion for tabletop roleplaying games and the community! For More info be sure to check out ghostfiregaming.com.
  continue reading
 
Artwork
 
🎙️Welcome to the Lens and Veil podcast, join Shem, Sam and Zach as they discuss games they've played together, specifically focusing on game design elements. - ⭐About the Cast - Shem Phillips is the owner of Garphill Games and has designed a fair few board games. - Sam Macdonald is a Game Designer and Developer at Garphill Games, bursting onto the scene with his co-design together with Shem, Architects of the West Kingdom. - Zach Smith works for Garphill Games as Marketing and Media Manager, ...
  continue reading
 
Artwork

1
Gamestorm

Storygames Chicago

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Weekly
 
Gamestorm is a podcast all about tabletop game design! Join us for our first season as we bring on guests from here in the Chicago area, spin a random prompt and design a game based off of it over the course of an episode! Logo by CapacityForWonder and music by Reece E Ryan.
  continue reading
 
Artwork

1
Paper Labyrinths

Nic Tringali, Brendan McLeod

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
Paper Labyrinths is a podcast about overlapping disciplines of game design. Join Nic Tringali and Brendan McLeod as they have conversations with designers, artists, critics, and others whose work exists at the intersections of video games, analog games, and other forms of media.
  continue reading
 
Factory and automation gaming is growing. Let's explore all that the genre has to offer, have some fun, and enjoy chatting about the newest developments! We discuss games such as Factorio, Satisfactory, Dyson Sphere Program, Captain of Industry, and many others! We explore mods, game design, player experience, and how it all works together to make each factory grow.
  continue reading
 
Artwork

1
Why We Roll

The Stillfleet Studio

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly+
 
Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet). Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing. Topics covered to date include game-design inspirations and best practices, the politics of games, ...
  continue reading
 
Artwork

51
Spiritual Successor

Spiritual Successor

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly+
 
Spiritual successor is a comedy, video game design podcast inspired by Polygon's CoolGames Inc. Spiritual Successor is hosted by Blake Raya and AJ Hart Hosted on Acast. See acast.com/privacy for more information.
  continue reading
 
Loading …
show series
 
About Jonathan Jonathan Grant is a creative director at Zynga, founder of Orbital Games, and co-host of We Thought It Would Be Easy with Jordan Weisman. His career spans startups, acquisitions, and AAA environments, where he’s pitched ideas in Zynga boardrooms, built risky new projects, and collaborated with legends of the industry. Jonathan’s work…
  continue reading
 
In this episode of the RPG series, hosts Dirk Knemeyer and David Heron are joined by Mike Mason, creative director of Call of Cthulhu at Chaosium. Together, they explore what makes Call of Cthulhu such a lasting and unique RPG experience, how it has remained relevant for decades, and the challenges of evolving a beloved game without losing its esse…
  continue reading
 
Welcome back to The Nerdlab, where we transform our love for gaming into powerful game designs and uncover the secrets of what makes games truly shine. In this special episode, things are a little different: Marvin hands over the microphone to Chris, who takes the lead as interviewer. Why? Because today, the spotlight is on Christian Kudahl, co-des…
  continue reading
 
A banger of an episode today as I am joined by the Associate Lead Scripter Vladimir Gaidenko. We break down his career and what his time is like balancing that of his leadership abilities while scripting the games he works on (We are talking level Scripting) join the Mailing List: https://bit.ly/4eNPm8X ---------------------- Contact Vladimir -----…
  continue reading
 
Vince and Adam are recorded live at their game design seminar and Q&A at NOVA Open 2025. Check out Snarling Badger Studios on our website: https://www.snarlingbadger.com/ Follow us on Bluesky: Snarling Badger Studios https://bsky.app/profile/snarlingbadgers.bsky.social Vince Venturella https://bsky.app/profile/warhammerweekly.bsky.soci… Tabletop Mi…
  continue reading
 
For our final episode of Season 5, before THE YEAR OF METAL GEAR, we look at the seminal Studio Ghibli film, Kiki's Delivery Service. We discuss what it means to come of age in a context where you are a literal outsider and how the film indirectly meditates on what it means to doubt your creative powers, lose them, and ultimately get them back. Sub…
  continue reading
 
Examples of the various types of gates used in the design of games. Links and Notes The Level Design Book – https://book.leveldesignbook.com/process/layout/typology/gates What Games Are – https://www.whatgamesare.com/gating.html Mapcore – https://www.mapcore.org/topic/20013-player-gating-in-level-design/ Gating in level design – https://shaunspaldi…
  continue reading
 
In this episode, we explore the major headwinds facing the games industry, from publisher-developer tensions to the viability of long-standing business models. We start with a raw look at industry layoffs before pivoting to a deep-dive analysis of Arena Breakout Infinite's turbulent PC launch, which reveals a massive culture clash in monetization s…
  continue reading
 
🎙️Welcome to the Lens and Veil podcast, join Shem, Sam and Zach as they discuss games they've played together, specifically focusing on game design elements. In this anniversary episode marking one year of Lens and Veil, they answer a variety of questions provided by fans in the Garphill Discord. 📜Chapters: 0:00:00 - Intro 0:00:55 - Which would you…
  continue reading
 
Vince and Adam talk about how to market your indie wargames and not make some of the same mistakes they did. Check out Snarling Badger Studios on our website: https://www.snarlingbadger.com/ Follow us on Bluesky: Snarling Badger Studios https://bsky.app/profile/snarlingbadgers.bsky.social Vince Venturella https://bsky.app/profile/warhammerweekly.bs…
  continue reading
 
My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/ Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com Join our discord: https://discord.gg/GvYRtTQM9m Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.…
  continue reading
 
Full audio from our epic live series finale, packed with previous series guests, tarot readings, mad libs, touching listener letters, and so much more. Come laugh and cry with us, say goodbye to UFO 50, and hear what's next for Eggplant! Next week: Final interview with the UFO 50 recovery team! Audio edited by Dylan Shumway Discussed in this episod…
  continue reading
 
The dorks swing over to both the Spider-Man set and the Arena non-Spidey version at the same time to discuss what the new set looks like. Spider-Man mechanics article - https://magic.wizards.com/en/news/feature/spider-man-mechanics Become a Lifeguard on Patreon! – patreon.com/themanapool Podcast RSS Feed: themanapool.libsyn.com/rss YouTube: youtube…
  continue reading
 
Sen is back after a short hiatus, this time speaking with fellow podcaster, Kristin Vermilya, about her endeavour to document the 50+ year history of role playing games in her forthcoming audio documentary series, Out of the Dungeon. For more information on Kristin's work, check out: https://www.kristinvermilya.com/dungeon We look forward to Erica'…
  continue reading
 
On this episode of Why We Roll, we sit down (in the same room, no less!) to announce the upcoming Kickstarter campaign for Stillfleet Studio's latest game, DANSE MACABRE: Medieval Horror Roleplaying. We chat about changes, the development process, and all the fun, creepy events we've got planned to support the launch! Danse Macabre goes live on Kic…
  continue reading
 
Blake and AJ shake the dust off this week as one of the boys returns from Amsterdam! (You'll never guess which one!) LET'S PLAYS: https://www.youtube.com/@spiritualsuccessor DISCORD: https://www.patreon.com/Spiritualsuccessorpodcast?fan_landing=true FACEBOOK: https://www.facebook.com/profile.php?id=61565635050782 Hosted on Acast. See acast.com/priv…
  continue reading
 
Welcome to The Inner Game of Change, where we explore the invisible forces that shape the way we lead, live, and learn, because real change, as you and I know, always starts on the inside. My guest today is Dr Amy Silver; a clinical psychologist, author, speaker, and a masterful thinker when it comes to fear, patterns, and performance. In this epis…
  continue reading
 
Peter C. Hayward and AJ Brandon dig into a common design problem: games that keep scoring until the end don't give feedback to players. They discuss practical fixes to give players earlier, clearer feedback and make learning faster and games more accessible. Discord: https://discord.gg/BjerXtQ3Me Email: [email protected] Big thanks to Ed…
  continue reading
 
In this episode Gino, Pete, and Em discuss Vampire Survivors! We cover the game's delicious juice, whether it's a bullet hell or a musou, and why the game is so dang Italian! We also discuss the grey area between inspiration and plagiarism. Please consider donating to the National Network of Abortion Funds: abortionfunds.org/donate If you've been e…
  continue reading
 
In this episode, Stu sits down with GDL’s brand-new Director Monty to: Officially welcome them to the team Dive into why game dev events matter more than ever Share what GDL is building for the UK indie community (and beyond) We talk about the power of events in helping developers connect, showcase, and survive in an industry that’s as tough as it …
  continue reading
 
What are the best adventures for introducing new players to D&D 5e? Does the new Starter Set, Heroes of the Borderlands, truly have it all? UNLOCK the Dark Fantasy Construction Kit from Arkenforge: https://bit.ly/Darkenforge Email your questions to [email protected] Ben: @TheBenByrne Dael: @DailyDael James: @jamesjhaeck Shawn: @shawnmerwi…
  continue reading
 
Send us a text Welcome to You Heard it Here Last where we talk about news, you’ve already heard. Ever since Critical Roll announced that Brennen Lee Mulligan would be taking over as GM there has been a ton of buzz around the long running Actual Play show. We were going to see Daggerheart played by its creators, the Critical Roll team, with one of t…
  continue reading
 
We’re pulling an unaired episode from the archives this week! We talk about Ready Player One, the dystopian virtual-world novel that took the world by storm over a decade ago. We each completed the book independently, then came together in this conversation to share our thoughts with each other (and the world). In part 1 we discuss the novel, in pa…
  continue reading
 
🌐 Explore Gentleland Aegis: A gamified dashboard meets city-builder, built for game developers and those who want to become one. https://www.kickstarter.com/projects/gentleland/gentleland-a-city-builder-meets-real-world-game-dev-journey 📬 Let us know your thoughts or stories about gaming culture: [email protected] 🌐 Follow us: Twitter/X : @the…
  continue reading
 
You can support this show on Patreon⁠⁠! Today, I’m talking to Josh Fox who was last on the podcast to talk about the second edition of his award-winning game, Lovecraftesque. We talked about Black Armada Games, the company he's been running for ten years with his partner, the game designer Becky Annison. This time, we’re talking about Ex Tenebris, …
  continue reading
 
Alpha: Clash Royale 5x Revenue, Understanding the Illegible Margin GameDev: The Problem with Product Validation Happy MAG-nificent Monday! 3-Macro: 3 stories impacting the competitive environment in which we operate Hike shuts down after India RMG ban Why GenAI is failing Amazon and Netflix announce Gaming+Streaming bundle 2-Alpha: 2 potential sour…
  continue reading
 
Fancy setting us a gaming challenge? Get in touch here! This week it's a little reflection on the game Control before we jump into creating a new party video game with survival mechanics and an open world. Interested? So are we! Thanks for listening and please leave us a review and subscribe if you enjoyed it. It really helps us out. Also please ge…
  continue reading
 
Eric Seufert joins to dissect AI hype, marginal ROAS, Jeremy Bentham's legacy, and managing a multi-million-dollar marketing budget that falls empirically short. WE discuss: How do you evaluate an “AI startup” in 90 seconds without being duped? Can LLM-driven hypothesis testing replace the Monday creative meeting and outperform it? If marginal ROAS…
  continue reading
 
With Ben and Trev driving to a relaxing weekend away with friends, they realised they hadn't yet recorded this weeks podcast. They discuss wonderful game ideas while Ben drives the car and Trev sits idly by. The game ideas discussed were: An anxiety enducing fire control game 3d space pinball with ships A Dishonoured / Renfield inspired game where …
  continue reading
 
On this episode of Why We Roll, we sit down (in person!) with author-editors Lauren Belski, Brian Russ, and David Greenwood of Under the BQE – a collective small press publishing high quality fiction novels. Don't worry though, we still find a way to talk about indy games publishing! Tune in to listen to a great conversation about the founding and …
  continue reading
 
Loading …
Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play