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Game Design Podcasts

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Game, Develop, Repeat

AnxiousBuddhaGames

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I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
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Design Doc

Hannah Shaffer and Evan Rowland

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Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
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Ludology

Erica Hayes-Bouyouris, Sen-Foong Lim

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Welcome to Ludology, an analytical discussion of the how's and why's of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.
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TooFatLardies Oddcast

TooFatLardies

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TooFatLardies are the leading independent publisher of wargame rules. The Oddcast take an semi-regular look at what's happening on Lard Island with discussions on the big issues in game design and the hobby generall.
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Deep Listens

Deep Listens

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A bi-weekly video game book club that takes a deep look at one game every episode. We discuss the literary elements, philosophical ideas, and game design decisions that make games great while keeping things funny and friendly. Tune in for some close readings of your favorite games! Email us at [email protected]
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Knox Game Design

Knox Game Design

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Knox Game Design is a monthly discussion by game creators in the Knoxville, Tennessee area. We share our ideas, show off projects, and discuss current topics related to video game development. Our group explores the many facets of the game design process, such as coding, graphics, modeling, animation, story, and promotion. You can find out more information on the group including future meeting dates at knoxgamedesign.org
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Welcome to the Gaming Blender Podcast, the Game Design podcast where hosts Matt and Scott combine random game genres and elements to create exciting hypothetical games every episode. Tune in to enjoy some truly unique games!
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In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world-class game designers and creative experts from various industries. Each episode deconstructs the creative process, offering insights into the art of game design and the broader cultural, technological, and business influences shaping a myriad of creative mediums. Join us for actionable advice and unique perspectives that will enrich your understanding of what it means to be c ...
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Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.
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The Mana Pool

Chewie Slate

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Chewie, Mike, Brian, and Dirk have been talking about Magic: The Gathering on the internet for almost 10 years (at the time of this writing). Since there are so many shows about strategy and tournaments, these dorks focus on all the fun you can have with the game outside of that, from flavor to philosophy to game design to history to whatever else we can come up with. We're funny, we're serious about what we do, and we love it!
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Fun Problems

AJ Brandon and Peter C. Hayward

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Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
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Bit Storm

Ben Slinger and Trevor Scott

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A comedy game design podcast by two guys who know nothing about comedy nor game design. Join Trevor Scott and Ben Slinger as they take prompts from random word generators, movies, game titles and more and turn them into occasionally hilarious but always interesting game designs.
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The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
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Hey, Good Game

Nate Kadlac, Aaron Kardell, Joseph Rueter

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Hey, Good Game explores the stories behind your favorite brainy games. Each week, we interview game creators and dig into what it takes to build a successful indie game, how to monetize, and how to get traction.
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GameMakers

Joseph Kim

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The GameMakers podcast publishes current, entertaining, and in-depth discussions on F2P game development. Topics that we cover include the business of games, F2P monetization, liveops, game design, game development processes, team structure, and more.
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Epic Adventure

Steve Kellams

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Are you ready for an epic adventure? Welcome to the Epic Adventure Podcast! Host Steve Kellams and guests discuss all things table top roleplaying. From TTRPG news and tabletop RPG game design to tips and tricks to make your games epic.
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#1 Gamification Podcast | Insights and Real-World Strategies to Boost Engagement, Loyalty & Retention. Professor Game helps innovators, product leaders, and educators use gamification and game thinking to create engagement that lasts. 🎙️ Hosted by Rob Alvarez — TEDx Speaker, consultant, and host of the #1 Gamification Podcast — each week brings you practical insights, case studies, and frameworks from 400+ global experts and proven real-world examples. Expect interviews with top practitioner ...
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I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.
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A game development log where I share the hardest game design problems, and share thoughts on the games I'm playing. My name is John Rudolph Drexler and you can find my games at catacombian.com
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The Glass Cannon Podcast

The Glass Cannon Network

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Welcome to the Glass Cannon Podcast! In the spirit of old-school D&D, a collection of comedians, actors and super-nerds come together to create what is widely considered to be the gold standard of actual play podcasts. Interweaving immersive storytelling with irreverent, improvised humor, the Glass Cannon Podcast delivers, like no other, the experience of what it's really like to sit around a table rolling dice and busting chops with your best buds. Here you will find our original 326 plus e ...
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Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
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What does the new wave of open economies mean for monetization? Will negative externalities overcome cosmetic economies in the long run? What exactly does a game economist do? Game Economist Cast is a roundtable discussion of the latest developments in mobile, HD, and crypto games, through a bunch of people figuring it out using the economic toolkit.
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Experience Points

Dave Eng, EdD

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Welcome to Experience Points by University XP hosted by Dr. Dave Eng. On Experience Points we explore different ways we can learn from games. Find out more at www.universityxp.com I hope you find this show useful. If you’d like to learn more about games-based learning then a great place to start is my blog at universityxp.com/blog. University XP is also on Twitter @University_XP and on Facebook as University XP. Feel free to email me anytime at [email protected] Game on!
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Paper Labyrinths

Nic Tringali, Brendan McLeod

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Paper Labyrinths is a podcast about overlapping disciplines of game design. Join Nic Tringali and Brendan McLeod as they have conversations with designers, artists, critics, and others whose work exists at the intersections of video games, analog games, and other forms of media.
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Gamestorm

Storygames Chicago

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Gamestorm is a podcast all about tabletop game design! Join us for our first season as we bring on guests from here in the Chicago area, spin a random prompt and design a game based off of it over the course of an episode! Logo by CapacityForWonder and music by Reece E Ryan.
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🎙️Welcome to the Lens and Veil podcast, join Shem, Sam and Zach as they discuss games they've played together, specifically focusing on game design elements. - ⭐About the Cast - Shem Phillips is the owner of Garphill Games and has designed a fair few board games. - Sam Macdonald is a Game Designer and Developer at Garphill Games, bursting onto the scene with his co-design together with Shem, Architects of the West Kingdom. - Zach Smith works for Garphill Games as Marketing and Media Manager, ...
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The Eldritch Lorecast

Ghostfire Gaming

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Ben Byrne, Dael Kingsmill, Shawn Merwin, and James Haeck bring you the latest tabletop hobby news, discussions on roleplaying game design, ideas for players and GMs, and share their passion for tabletop roleplaying games and the community! For More info be sure to check out ghostfiregaming.com.
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A weekly video game podcast from two friends who came up during the couch co-op era! Join stand-up comedian Lam Guluka, and tech geek @macktion as they analyze the current state of video games, gaming kickstarters, nerd trivia, video game legalese , and more! All episodes are interactive with our viewers! Join us LIVE every Tuesday at 9pm CST at Twitch.tv/2nerdsinapod. Episodes get uploaded every Wednesday!
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Welcome to The Inner Game of Change podcast, where we dive deep into the complexities of managing organisational change. Tailored for leaders, change practitioners, and anyone driving transformation, our episodes explore key topics like leadership, communication, change capability, and process design. Expert guests share practical strategies and insights to help you navigate and lead successful change initiatives. Listen in to learn fresh ideas and perspectives from a variety of industries, ...
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Wait, Roll That Again!

Wait, Roll That Again!

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This is Wait, Roll That Again! A Tabletop RPG Design Podcast hosted by Alex, from Aotearoa New Zealand! Alex designed his first game, and chronicled that story in the show's first two seasons. Now, every episode covers the behind-the-scenes story of a different tabletop RPG. https://waitrollthatagain.carrd.co/
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Why We Roll

The Stillfleet Studio

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Why We Roll is a streaming show and podcast about designing tabletop roleplaying games, hosted by Chris Pickett (Danse Macabre) and Wythe Marschall (Stillfleet). Chris and Wythe host in-depth conversations with professional game designers with a focus on contemporary indie TTRPGs. They also occasionally run actual-play sessions and offer behind-the-scenes looks at the games they’re developing. Topics covered to date include game-design inspirations and best practices, the politics of games, ...
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Episode 362 where we talk with Returning Special Guest WilhelmShakespeare about Rockstar’s Union Firings, Mainframe Computers, AI slowing coders down, A revisit of the Nintendo Summoning Patent, and more! Join the conversation with us LIVE every Monday on twitch.tv/2nerdsinapod at 9pm CST. Viewer questions/business inquiries can be sent to 2nerdsin…
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In this episode of the RPG series, host David Heron speaks with Mike Mearls , a key figure behind Dungeons & Dragons 5th Edition. They dive into what makes both D&D and Magic: The Gathering compelling at their core, how designers can take their first steps into TTRPG creation, and the role online discussion plays—both positive and problematic—in sh…
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This episode, Keepers Dave and Bridgett interview Gregory Geiger to discuss accessibility in game design. Recent Gaming – Patreon Plug & Update If you would like to support the podcast and engage with other backers, please consider backing. So yes – please back us on Patreon! To back us you can click the button on the sidebar of our website, mu-pod…
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About Carly Carly McGinnis is the driving force behind one of the fastest-growing tabletop companies in history. As CEO of Exploding Kittens, she’s helped lead the company to over 25 million games sold and dozens of successful launches, all while keeping the promises of the most-backed crowdfund ever. Carly’s path—from surviving the Hollywood talen…
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In this festive episode 129 of Game Design Unboxed, we chat with sister duo Anya and Irina Kagan – game designers and the founders of Gifts Galore – about their Hanukkah-themed party game, Gelt Galore. They talk about how magical childhood traditions inspired them as adults to bring new energy to holiday gatherings and how a simple homemade game — …
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Our guest is designer John Carnahan. His latest, Come Out Fighting will be on Kickstarter on November 30th. I am not sure how many listeners have dipped their toe in miniature games, but I had to invite John to discuss his latest design, because it incorporates something extraordinary and radical in that space. Come Out Fighting on BGG Come Out Fig…
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Recorded at Metatopia 2024 Presented by Jason Pitre Over the last decade, board game designers have recognized the need to have additional, procedural-driven opponents for challenge the players. The term "Automa" was coined in the 2013 game "Viticulture" by Stonemaier Games. In this panel, we will discuss the basics on how to design such procedural…
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Demo of using hinge joints in unity for doors and pinball flippers. Links and Notes Source code – https://github.com/levidsmith/KnoxGameDesign/tree/master/hinge_joint Joints in Unity – https://docs.unity3d.com/6000.2/Documentation/Manual/Joints.html Hinge Joint component in Unity – https://docs.unity3d.com/6000.0/Documentation/Manual/class-HingeJoi…
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Lauryn and Nicholas take you back to the Cold War, to the '80s, when hair was big and everyone was worried about nuclear winter. We begin with the very first Metal Gear game and discuss what it means to try and make an anti-war war game. We reckon with all the ways the game teaches you how to play that were in many ways anathema to how video games …
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Game Design Constraints and Scope Creep Today, we’re diving into two little words that have the power to either catapult your project forward… or completely derail it. Those words? Constraints and scope creep. Maybe you’ve heard them thrown around in design meetings. Maybe you’ve bumped into them the hard way on your own projects. Either way, by th…
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It's hard for us to make a hack that doesn't grow into a game of its own. In this episode, we talk about two playtests—one for a game variant, another for a new hack—and say what went well, what needs work, and how to keep small things small. Links: Join the Turtlebun Discord: https://discord.gg/XD4WVDjvbz⁠⁠⁠⁠ Support Design Doc Patreon: https://ww…
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The Cosmere RPG set the record for TTRPG crowdfunding and then vanished? So where did it go? Meanwhile D&D Beyond plans for the future and why is Jubensha the best roleplaying game you've never heard of? Enter the Enchanting Emporiums with 30% off (use EE30): https://ghostfiregaming.com/GGYT_ELEE_2025_12_219 People Make Games⁩ Jubensha documentary:…
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Send us a text Welcome to You Heard it Here Last where we talk about news, you’ve already heard. We have a little D&D announcement coming out of Wizards of the Coast that I’m actually kind of interested in. https://www.enworld.org/threads/wizards-of-the-coast-re-registers-dark-sun-with-uspto.716113/ Wizards of the Coast recently filed an applicatio…
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Conventions are an opportunity for us to get our games in front of a bigger audience, and PAX Unplugged is our biggest show. The stakes feel high, and we have to balance our ambitious goals with practical preparations. In this episode, we talk about what we were proud of, what we wish we’d done differently, and how every year we get a little better…
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In this episode of Amateur Hour Adam "Borgmaster" -REDACTED-, Tyler "Grav" -REDACTED-, and Gino give updates on the latest football news, discuss their favorite teams, and traverse all of the conferences of the NFL. We do a full playoff temperature check and Deep Listens Fantasy Football update before checking in on the current states of Adam and T…
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The dorks are discussing the different types of vehicular transporation you can find in video games. From the cutscene/background only vehicles to the ones that essentially are the player, we're covering as many as we can think of, with plenty of suggestions from the TMP Discord (see, that's why you should totally join!) to round us out. Be sure to…
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On this episode of WWR, we chat with higher ed specialist and designer of the S.A.N. (Simple and Narrative) game engine, Anthony Kurza. Join us as we discuss using TTRPGs to foster leadership and identity development, creating systems and adventures for students, teaching TTRPG design, and more! Make sure to check out Anthony's work: Website: kurzp…
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In this exclusive interview, Creative Director Al Yang takes us deep into the unsettling world of Silent Hill F, offering a rare look into the creative vision behind the next chapter of the iconic horror franchise. Al discusses the narrative themes, artistic inspirations, and emotional core shaping the game's haunting atmosphere. He reveals how the…
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Troy gives a rundown on back-to-back finales and some Christmas-time merch. Access exclusive podcasts, ad-free episodes, and livestreams with a 30-day free trial with code "GCN30" at ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠jointhenaish.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠. For more podcasts and livestreams, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://hubs.li…
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Our heroes head to the Magenta Orbital Amusement Platform in search of an old friend. Join our Intrepid Heroes as they solve the mystery of the Murder in Metal City! Cast: Jason Keeley – GM Alex Speidel – Patsy Van Dyne Isis Wozniakowska – Voss Seltee Jocelyn Hamilton – Together in Electric Dreams (Dreams) John Godek – Xabi Fraglorious Rue Dickey –…
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Retention or loyalty on your roadmap? Happy to brainstorm → professorgame.com/chat We unpack the "tell the cab driver where to go" strategy, health quests, and the eight magic words that shift self-talk from guilt and shame to possibility and lasting change on this chat with Stamina Lab CEO Glen Lubbert. We discuss how to turn health and well-being…
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In the Season Three Finale, the Mystery Squad makes final prepartions for their journey into the Great Sandy Desert. Enter for a chance to win a Masks of Nyarlathotep – Slipcase Set signed by the cast of Time For Chaos Season 3: https://gleam.io/QKrhp/time-for-chaos-masks-of-nyarlathotep-slipcase-set-giveaway Watch the video here: ⁠https://youtu.be…
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Welcome to The Inner Game of Change. where we explore the thinking behind the doing of change. Today I sit down with the thoughtful and very grounded Meg Smith, co author of the practical and timely book Microsoft 365 Copilot Adoption. It is a clear and generous guide for leaders and consultants who want to understand what real adoption looks like …
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Desperate to try and help the children, the heroes turn to an unlikely source. Watch the video here: ⁠⁠⁠⁠⁠⁠⁠⁠https://youtu.be/g9rxtUgGRz8 Enter the Shadowdark at your gaming table by visiting ⁠⁠⁠⁠⁠https://www.thearcanelibrary.com/?utm_source=glasscannon⁠⁠⁠⁠⁠ This episode was sponsored by Foundry VTT and Norse Foundry. See why tabletop gamers everyw…
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Off the Deep End is off the chain this week with their examination of Obsidian's often-forgotten RPG classic, Tyranny. Braden, Chris, and Adam take the long way around to discuss the game's strong writing, worldbuilding, and rules lawyer-ing, while also acknowledging the part where it's an Obsidian game and therefore is buggy and clearly unfinished…
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Come along for our weird Biopunk ride, as Kat and I build a game that focuses on Rolling any Number of Dice! We'll take a trip through a host of indie games, and we'll stop by our old friend Blades in the Dark for inspiration too! As always you can find the game that accompanies this episode on our Itch.io page or on Patreon! Further Reading: Space…
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D&D sales figures expose the REAL popularity of 5e 2024, we're give our gift giving guide for the TTRPG fan in your life, and discuss how to bring adventure campaigns to that satisfying conclusion! Transform your wardrobe at the Ghostfire merch store: https://ghostfiregaming.com/GGYT_Store_2025_11_204 Email your questions to podcast@ghostfiregaming…
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