Search a title or topic

Over 20 million podcasts, powered by 

Player FM logo
Artwork

Content provided by Benjamin Carcich. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Benjamin Carcich or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
Player FM - Podcast App
Go offline with the Player FM app!

E103: Leadership Under Fire: Surviving a $100M Game Studio Crisis

57:29
 
Share
 

Manage episode 513583541 series 3521103
Content provided by Benjamin Carcich. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Benjamin Carcich or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

If you’re a leader in game dev who feels stuck, able to spot problems but struggling to make a real difference, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6

What happens when doing the right thing could get you fired?

Every game dev leader faces this nightmare: being held accountable for results but not empowered to make the decisions needed to achieve them. That tension creates chaos, burns out teams, and kills great games.

In this powerful episode, Ben sits down with Clinton Keith, author of Agile Game Development and one of the pioneers of Agile in the games industry. Clinton shares raw, unfiltered stories from real studio crises, including the moment a CEO threatened his team’s lives to force change. This isn’t a lecture; it’s a candid look at what happens when pressure spikes, trust erodes, and leaders have to choose between survival and integrity.

Together, Ben and Clinton break down the industry’s most toxic patterns, from “efficient waste” caused by rapid scaling to the trust issues that cripple creative freedom. They also explore how proven frameworks from the military and medicine, like the OODA Loop, can help game studios move faster, safer, and with more clarity.

👉 Watch this episode for a brutally honest look at what real leadership takes in game development and how to lead when the system itself feels broken.

What you’ll learn in this episode:

✅ The Accountability Trap: Why even great leaders get stuck in broken systems (and how to break free)

✅ Scale Creates Waste: The hidden cost of growing your studio too fast

✅ The Trust Fix: Why control kills creativity (and how vulnerability builds real leadership)

✅ Beating Bad Systems: How to call out problems and keep your job

✅ Lessons from the Military & Medicine: Battle-tested frameworks that make your team faster and safer

🎮 About Clinton Keith: Clinton is a Certified Scrum Trainer and coach who has worked with over 150 studios worldwide. With experience ranging from building fighter jets to developing Midtown Madness and Midnight Club, he’s helped countless teams reduce crunch, improve collaboration, and build games that truly deliver value.

Learn more about Clint:

🔗Amazon Page: https://www.amazon.com/stores/author/B003AAP51G

🔗LinkedIn: https://www.linkedin.com/in/clintonkeith/

🔗Website: https://clintonkeith.com/

Connect with us:

🔗Ben’s LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

🔗BBG’s LinkedIn: https://www.linkedin.com/company/building-better-games/

🔗Instagram: https://www.instagram.com/buildingbettergames/#

🔗Website: https://www.buildingbettergames.gg

🔗YouTube: https://www.youtube.com/channel/UCZpMT-dUwQR-R4Mb4uub6Sw

#GameDevLeadership #AgileGameDevelopment #GameIndustry #StudioCulture #GameProduction

  continue reading

123 episodes

Artwork
iconShare
 
Manage episode 513583541 series 3521103
Content provided by Benjamin Carcich. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Benjamin Carcich or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

If you’re a leader in game dev who feels stuck, able to spot problems but struggling to make a real difference, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6

What happens when doing the right thing could get you fired?

Every game dev leader faces this nightmare: being held accountable for results but not empowered to make the decisions needed to achieve them. That tension creates chaos, burns out teams, and kills great games.

In this powerful episode, Ben sits down with Clinton Keith, author of Agile Game Development and one of the pioneers of Agile in the games industry. Clinton shares raw, unfiltered stories from real studio crises, including the moment a CEO threatened his team’s lives to force change. This isn’t a lecture; it’s a candid look at what happens when pressure spikes, trust erodes, and leaders have to choose between survival and integrity.

Together, Ben and Clinton break down the industry’s most toxic patterns, from “efficient waste” caused by rapid scaling to the trust issues that cripple creative freedom. They also explore how proven frameworks from the military and medicine, like the OODA Loop, can help game studios move faster, safer, and with more clarity.

👉 Watch this episode for a brutally honest look at what real leadership takes in game development and how to lead when the system itself feels broken.

What you’ll learn in this episode:

✅ The Accountability Trap: Why even great leaders get stuck in broken systems (and how to break free)

✅ Scale Creates Waste: The hidden cost of growing your studio too fast

✅ The Trust Fix: Why control kills creativity (and how vulnerability builds real leadership)

✅ Beating Bad Systems: How to call out problems and keep your job

✅ Lessons from the Military & Medicine: Battle-tested frameworks that make your team faster and safer

🎮 About Clinton Keith: Clinton is a Certified Scrum Trainer and coach who has worked with over 150 studios worldwide. With experience ranging from building fighter jets to developing Midtown Madness and Midnight Club, he’s helped countless teams reduce crunch, improve collaboration, and build games that truly deliver value.

Learn more about Clint:

🔗Amazon Page: https://www.amazon.com/stores/author/B003AAP51G

🔗LinkedIn: https://www.linkedin.com/in/clintonkeith/

🔗Website: https://clintonkeith.com/

Connect with us:

🔗Ben’s LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

🔗BBG’s LinkedIn: https://www.linkedin.com/company/building-better-games/

🔗Instagram: https://www.instagram.com/buildingbettergames/#

🔗Website: https://www.buildingbettergames.gg

🔗YouTube: https://www.youtube.com/channel/UCZpMT-dUwQR-R4Mb4uub6Sw

#GameDevLeadership #AgileGameDevelopment #GameIndustry #StudioCulture #GameProduction

  continue reading

123 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play