Search a title or topic

Over 20 million podcasts, powered by 

Player FM logo

Gman Gaming And Reviews Podcasts

show episodes
 
Artwork

1
Gman Gaming and Reviews

Gman Gaming and Reviews

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
Welcome to Gman Gaming & Reviews—the podcast where we break games open, not just play them. Each episode delivers clear, time-saving guides, meta breakdowns, and straight-shooting reviews across action, strategy, and RPG titles. Expect deep dives into Fallout 4 settlement mastery, Helldivers 2 stratagem & defense tactics, Total War: Warhammer III army comps and spell synergies, Warhammer 40K tier lists & lore debates, Marvel Rivals role guides, plus spotlights on indie standouts (Boneraiser ...
  continue reading
 
Loading …
show series
 
In this lore-rich episode, we trace the tragedy of the Blood Angels from the martyrdom of Sanguinius at the Siege of Terra, through the gene-cursed Red Thirst and Black Rage, to the Devastation of Baal—and the dawn of the Primaris Space Marines. We finish by showing how Warhammer 40,000: Battlesector captures this post-Baal era in its campaign, uni…
  continue reading
 
New to Sentinels of Earth-Prime? This video is a beginner-friendly overview of every hero—what they do, how they play, and when to pick them. No deep math, just clear roles, simple tips, and example turns so you can jump in fast. In this guide you’ll learn: Hero roles at a glance: blaster, control, support, tank, hybrid Core game plan: what each de…
  continue reading
 
LegendofTotalWar stepping away hits different. In this reaction, I talk about why his challenge runs, ruthless efficiency, and encyclopedic Total War knowledge made him a pillar of the community—even if Reddit was often divided. Love him or not, nobody matched his campaign mastery and problem-solving on Very Hard/Legendary. I also ask the uncomfort…
  continue reading
 
Silver. Silent. Sacred. In this beginner-friendly lore primer, we unpack who the Grey Knights are—the Imperium’s secret, psyker-only Space Marine Chapter tasked with hunting and banishing daemons—and bridge that lore directly into Warhammer 40,000: Chaos Gate – Daemonhunters. In this episode: Origins & secrecy: Malcador’s “Project” during the Horus…
  continue reading
 
Lock in, power up, lay down fire. Bunker is a flexible midrange controller/DPS who swaps between modes to either build resources, spew multi-target suppressing fire, or unleash single-target burst. Pilot him well and he turns awkward boards into clean, clockwork wins. What you’ll learnCore game plan (the 3 Modes of War) Build Mode (Setup/Draw): Get…
  continue reading
 
Unbreakable and unstoppable. Haka is the quintessential bruiser-tank: he builds a big hand, turns those cards into huge burst damage, and protects the team with damage prevention, redirection, and self-heal. This guide focuses on tight sequencing so you smash threats without running out of gas. What you’ll learnCore game plan (3 pillars) Stock Up –…
  continue reading
 
Cut through the noise. K.N.Y.F.E. is your aggressive striker—a close-quarters specialist who converts tempo and hand resources into huge single-target bursts, with tools to pierce DR, hit multiple times, and finish priority threats before they snowball. This guide keeps it practical and spoiler-light. What you’ll learnCore game plan (3 phases) Boot…
  continue reading
 
Stand tall. Legacy is the quintessential team captain—a durability anchor who turns ally turns into 爆 turns with global buffs, protection, and tempo tools. This guide shows you how to keep everyone alive, multiply team damage, and time Heroic Interception so your squad erases boards safely. What you’ll learnCore game plan (the 3 pillars) Enable – G…
  continue reading
 
Mad science for good. This episode is your practical, no-fluff guide to Luminary—the gadget-stacking, device-detonating control/burst hero (the reformed Baron). You’ll learn how to flood the board with Devices, protect your engine, then cash them in for massive single-target or multi-target damage right when it matters. What you’ll learnCore game p…
  continue reading
 
Burn the sky. This episode is your practical, no-fluff guide to Ra—the quintessential burst DPS hero in Sentinels of the Multiverse. We’ll cover how to convert early setup into relentless single-target nukes and safe board wipes, plus the sequencing that turns “some fire” into scorch-earth tempo. What you’ll learn Core game plan: Mulligan for damag…
  continue reading
 
Ride the storm. This episode is your practical, no-fluff guide to Tempest in the Sentinels of the Multiverse video game—covering reliable AOE crowd control, conditional healing, and sneaky burst lines that close games. What you’ll learn Core game plan: Stabilize boards with multi-target lightning/cold, then pivot to finishers while sprinkling in te…
  continue reading
 
Sharpen your Batarang—uh, throwing knives—this episode is your complete, practical guide to playing The Wraith in the Sentinels of the Multiverse video game. Whether you’re new to Rook City’s greatest detective or looking to squeeze a few more percentage points out of Advanced villain fights, we break down how to pilot Wraith for reliable control, …
  continue reading
 
In this updated tier list, we take a fresh look at the best and worst Warhammer 40K video games! 🎮 From God-Emperor tier masterpieces to the downright disappointing, we re-evaluate fan favorites and hidden gems based on gameplay, lore accuracy, updates, and replay value. In this video, we cover: ✅ Re-ranking classics like Dawn of War, Space Marine,…
  continue reading
 
In this ultimate Warhammer 40K video game tier list, I rank 21 of the most well-known titles in the Warhammer 40,000 universe. From tactical strategy games to brutal FPS experiences, I cover the highs, the lows, and the hidden gems. 🎮 Games Ranked in This Video: Battlefleet Gothic Armada 2 Dawn of War 1, 2, 2: Retribution, and 3 Warhammer 40K: Spac…
  continue reading
 
Hi everyone and welcome to the 2nd version of my beginner's guide to the Wyrdhunter class in Tainted Grail. This is a more streamlined version of my first guide explaining how the character concept works. I will have another in-depth guide coming up. Link to my gaming blog: https://gmanreviews.blog/ Follow me on my twitch channel: https://www.twitc…
  continue reading
 
We continue our series of guides to the characters of Tainted Grail with the Zealot class. This class is a very interesting change-up of the Sentinel as this class charges up the ultimate ability by discarding cards and power up the next hit by 50% by playing maneuver cards that stack. When playing the Zealot class like all Watchers of Tuathan it i…
  continue reading
 
We continue our series of guides to the characters of Tainted Grail with the Blood Mage class. This class is a very interesting change-up of the summoner as this class has the ability to heal itself but it also uses up its HP to summon minions and promote them. When playing the blood mage class it is vital to manage your HP and having more HP is be…
  continue reading
 
We continue our series of guides to the characters of Tainted Grail with the Pathfinder class. This class is very interesting and in some cases better than the wyrdhunter in that it powers up its ultimate ability by playing stance cards so even when you are blocking you are doing something productive. 00:00 General class discussion 04:52 Battle dem…
  continue reading
 
We continue on our guide with the second character you unlock which is the Sentinel. Some important things to note about sentinel is like all what I call the archer classes known as the Watchers of Tuathan their defence revolves around creating barriers for themselves. Unlike say the summoner classes though when then Sentinel and the other two arch…
  continue reading
 
Loading …
Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play