Search a title or topic

Over 20 million podcasts, powered by 

Player FM logo
Artwork

Content provided by Aaron Lim and Victory Pointers Team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Aaron Lim and Victory Pointers Team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Victory Pointers 010 – Kickstarting Publishing with Allen Chang and Alistair Kearney

1:16:01
 
Share
 

Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on March 01, 2024 06:15 (1+ y ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 151569560 series 1032076
Content provided by Aaron Lim and Victory Pointers Team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Aaron Lim and Victory Pointers Team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

We are joined by Allen Chang and Alistair Kearney from Rule & Make to discuss collaborating on designs, focusing on the core of games, Kickstarting a publishing company, communicating with backers, taking backer suggestions, ideal player counts and building relationships.

Rule & Make – @ruleandmake / ruleandmake.com

Aaron Lim – @ehronlime / theactionpointspodcast.com

Sye Robertson – @syelon / syelon.com

What we talked about

2:37 – Collaborating on making games in Rule & Make

4:55 – Craziest things Alistair has said yes or no to when designing with Allen

9:00 – Major changes late in design for Rise to Power and Burger Up

14:10 – Reassessing the core of a game

16:14 – What makes a “Rule & Make game”

19:10 – Focusing on core mechanics in a game

20:43 – Kickstarting a publishing company

25:05 – Designing games vs publishing games

28:53 – Lifestyle games and competition

36:00 – Communication with backers post-Kickstarter, maintaining a record through regular updates

42:48 – Taking on backer suggestions and getting backer involvement

49:07 – Balancing backer suggestions with the core of the game

56:34 – Ideal player counts

1:02:35 – Looking beyond Australia with publishing and finding designers

1:05:56 – Building relationships with publishers and designers

1:10:06 – Choosing to be a designer or a publisher

Links to what we talked about

Games we mentioned

Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at http://needledrop.co

  continue reading

18 episodes

Artwork
iconShare
 

Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on March 01, 2024 06:15 (1+ y ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 151569560 series 1032076
Content provided by Aaron Lim and Victory Pointers Team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Aaron Lim and Victory Pointers Team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

We are joined by Allen Chang and Alistair Kearney from Rule & Make to discuss collaborating on designs, focusing on the core of games, Kickstarting a publishing company, communicating with backers, taking backer suggestions, ideal player counts and building relationships.

Rule & Make – @ruleandmake / ruleandmake.com

Aaron Lim – @ehronlime / theactionpointspodcast.com

Sye Robertson – @syelon / syelon.com

What we talked about

2:37 – Collaborating on making games in Rule & Make

4:55 – Craziest things Alistair has said yes or no to when designing with Allen

9:00 – Major changes late in design for Rise to Power and Burger Up

14:10 – Reassessing the core of a game

16:14 – What makes a “Rule & Make game”

19:10 – Focusing on core mechanics in a game

20:43 – Kickstarting a publishing company

25:05 – Designing games vs publishing games

28:53 – Lifestyle games and competition

36:00 – Communication with backers post-Kickstarter, maintaining a record through regular updates

42:48 – Taking on backer suggestions and getting backer involvement

49:07 – Balancing backer suggestions with the core of the game

56:34 – Ideal player counts

1:02:35 – Looking beyond Australia with publishing and finding designers

1:05:56 – Building relationships with publishers and designers

1:10:06 – Choosing to be a designer or a publisher

Links to what we talked about

Games we mentioned

Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at http://needledrop.co

  continue reading

18 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play