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Hustle: From "this is a career?" to Product Designer in One Year (Thomas Ewart, Funsize)

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Manage episode 251068827 series 1402132
Content provided by Anthony Armendariz. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Anthony Armendariz or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Thomas Ewart is an Associate Product Designer at Funsize, where he works with startups and enterprise design teams to craft thoughtful digital experiences. With a non-traditional career path that spans accounting, tattoos and electronic music, Thomas brings a unique perspective to his work and enjoys helping others find their place in the design world.

  • Non-traditional paths to design
  • The decision to spend the money on General Assembly's design intensive
  • Year one as a product designer
  • Enterprise vs. startup design work
  • Collaboration
  • The three stages of design in an organization
  • Figma and the future of design tools

Visit the Funsize website
Subscribe to The Funsize Digest

  continue reading

105 episodes

Artwork
iconShare
 
Manage episode 251068827 series 1402132
Content provided by Anthony Armendariz. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Anthony Armendariz or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Thomas Ewart is an Associate Product Designer at Funsize, where he works with startups and enterprise design teams to craft thoughtful digital experiences. With a non-traditional career path that spans accounting, tattoos and electronic music, Thomas brings a unique perspective to his work and enjoys helping others find their place in the design world.

  • Non-traditional paths to design
  • The decision to spend the money on General Assembly's design intensive
  • Year one as a product designer
  • Enterprise vs. startup design work
  • Collaboration
  • The three stages of design in an organization
  • Figma and the future of design tools

Visit the Funsize website
Subscribe to The Funsize Digest

  continue reading

105 episodes

All episodes

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