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Content provided by Crystin Cox and James Gwertzman, Crystin Cox, and James Gwertzman. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Crystin Cox and James Gwertzman, Crystin Cox, and James Gwertzman or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
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Game Designer: Raph Koster

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Manage episode 239558121 series 2530590
Content provided by Crystin Cox and James Gwertzman, Crystin Cox, and James Gwertzman. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Crystin Cox and James Gwertzman, Crystin Cox, and James Gwertzman or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

What do you think is the #1 predictor for retention? In our first episode, we talk with Raph Koster, a legendary game designer who has worked in online games since 1993 and was the lead designer behind Ultima Online as well as the creative director for Star Wars Galaxies. Raph was there at the birth of modern LiveOps in early MUDs and MMORPG games, so what better guest to answer these and other burning questions for our first episode?

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48 episodes

Artwork
iconShare
 
Manage episode 239558121 series 2530590
Content provided by Crystin Cox and James Gwertzman, Crystin Cox, and James Gwertzman. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Crystin Cox and James Gwertzman, Crystin Cox, and James Gwertzman or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

What do you think is the #1 predictor for retention? In our first episode, we talk with Raph Koster, a legendary game designer who has worked in online games since 1993 and was the lead designer behind Ultima Online as well as the creative director for Star Wars Galaxies. Raph was there at the birth of modern LiveOps in early MUDs and MMORPG games, so what better guest to answer these and other burning questions for our first episode?

Support the show

  continue reading

48 episodes

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