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Fallout 2d20 Chapter 2: Covenant Clash (S4E16)

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Manage episode 472633063 series 1159420
Content provided by Lair Of Secrets. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Lair Of Secrets or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
As our Fallout 2d20 Actual Play campaign continues, the party treks across the wasteland toward the settlement of Covenant. Along the way, they encounter dangers both grotesque and ridiculous, from gutting radioactive bugs for dinner to dodging their own teammates grenades. And yeah, Steve's still trying to recover his prototype laser pistol from the bandit leader known as Thriftway... Fallout 2d20 Campaign Page: An overview of the campaign, plus links to episodes and related game resources. Fallout 2d20 Resources: Links to community forums, wikis, rules, podcasts, and cheatsheets. Chapters 0:00 - Intro: Welcome Back to the Wasteland1:04 - Meet the Survivors: Ghoul Chemists, Security Officers, and a Nurse Handy3:15 - Scavenging, Cooking, and Campfire Debriefs7:40 - Lucky Buck’s (Un)fortunate Grenade Luck12:30 - Wasteland Travel & Gunfire in the Distance18:05 - Sneaking Into Trouble: Raiders at Covenant22:50 - Explosive Ambush: Baseball Grenades & Laser Blasts30:20 - The Last Stand: Raiders’ Final Moments37:45 - Covenant Welcomes the Survivors45:10 - What’s Next? The Mystery of Thriftway55:20 - Outro: Join Us Again in the Wasteland! Listen to the Episode Watch to the Episode Watch Fallout 2d20 Chapter 2: Covenant Clash on YouTube. Show Notes Picking up from last time: The team emerges from their bloatfly battle at Taffington Boathouse, scavenging for supplies and making camp. Character Highlights: Ghoulardi, the chem-crafting ghoul, prepares a fine (if unsettling) wasteland feast. Steve NuGunnar, still haunted by the theft of his NewRay 3000, is determined to reclaim it from Thriftway. Nurse 17 plays both den mother and war machine, tending to the team and disarming Lucky Buck in the most literal sense. Lucky Buck, ever a source of accidental chaos, makes up for past grenade mishaps with a well-placed explosive. Svenghoulie, the enigmatic wasteland ghoul, provides a Molotov cocktail mid-battle as a thoughtful gift. Tense Wasteland Travel: Gunfire in the distance signals trouble near Covenant. Raider Ambush at Covenant: The team executes a surprise attack, eliminating hostiles with a mix of precision, explosions, and mechanical saws. A Welcome at Covenant: The settlement's guards thank the party for their assistance, allowing them entry. On the Horizon: The mystery of Thriftway and his stolen tech looms large, promising more danger ahead. Featured Image Meta The town of Covenant, as depicted in Fallout 4. Credit: Bethesda.
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125 episodes

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Manage episode 472633063 series 1159420
Content provided by Lair Of Secrets. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Lair Of Secrets or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
As our Fallout 2d20 Actual Play campaign continues, the party treks across the wasteland toward the settlement of Covenant. Along the way, they encounter dangers both grotesque and ridiculous, from gutting radioactive bugs for dinner to dodging their own teammates grenades. And yeah, Steve's still trying to recover his prototype laser pistol from the bandit leader known as Thriftway... Fallout 2d20 Campaign Page: An overview of the campaign, plus links to episodes and related game resources. Fallout 2d20 Resources: Links to community forums, wikis, rules, podcasts, and cheatsheets. Chapters 0:00 - Intro: Welcome Back to the Wasteland1:04 - Meet the Survivors: Ghoul Chemists, Security Officers, and a Nurse Handy3:15 - Scavenging, Cooking, and Campfire Debriefs7:40 - Lucky Buck’s (Un)fortunate Grenade Luck12:30 - Wasteland Travel & Gunfire in the Distance18:05 - Sneaking Into Trouble: Raiders at Covenant22:50 - Explosive Ambush: Baseball Grenades & Laser Blasts30:20 - The Last Stand: Raiders’ Final Moments37:45 - Covenant Welcomes the Survivors45:10 - What’s Next? The Mystery of Thriftway55:20 - Outro: Join Us Again in the Wasteland! Listen to the Episode Watch to the Episode Watch Fallout 2d20 Chapter 2: Covenant Clash on YouTube. Show Notes Picking up from last time: The team emerges from their bloatfly battle at Taffington Boathouse, scavenging for supplies and making camp. Character Highlights: Ghoulardi, the chem-crafting ghoul, prepares a fine (if unsettling) wasteland feast. Steve NuGunnar, still haunted by the theft of his NewRay 3000, is determined to reclaim it from Thriftway. Nurse 17 plays both den mother and war machine, tending to the team and disarming Lucky Buck in the most literal sense. Lucky Buck, ever a source of accidental chaos, makes up for past grenade mishaps with a well-placed explosive. Svenghoulie, the enigmatic wasteland ghoul, provides a Molotov cocktail mid-battle as a thoughtful gift. Tense Wasteland Travel: Gunfire in the distance signals trouble near Covenant. Raider Ambush at Covenant: The team executes a surprise attack, eliminating hostiles with a mix of precision, explosions, and mechanical saws. A Welcome at Covenant: The settlement's guards thank the party for their assistance, allowing them entry. On the Horizon: The mystery of Thriftway and his stolen tech looms large, promising more danger ahead. Featured Image Meta The town of Covenant, as depicted in Fallout 4. Credit: Bethesda.
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