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The Elder Scrolls IV: Oblivion Remastered Review With Ex Bethesda Devs (Kurt Kuhlmann, Bruce Nesmith, Nate Purkeypile & Jeremy Bryant)

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Manage episode 506399067 series 3689868
Content provided by Kiwi. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Kiwi or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

I got some of the old Bethesda crew back together (Jeremy Bryant, Nate Purkeypile, Bruce Nesmith & Kurt Kuhlmann) to review the remaster and talk about the old game and Bethesda as a whole. Enjoy!

#bethesda #elderscrolls #oblivionremastered

Nate Purkeypiles Games! Check them out!

The Axis Unseen - https://store.steampowered.com/app/1807810/The_Axis_Unseen/

Deedlee Doo Carkour! - https://store.steampowered.com/app/3582590/Deedlee_Doo_Carkour/

Bruce Nesmiths Books https://www.amazon.com/Books-Bruce-Nesmith/s?rh=n%3A283155%2Cp_27%3ABruce%2BNesmith

TIMESTAMPS

00:00 - Intro

00:50 - The Artstyle Of TESIV:Oblivion Remastered

06:34 - Unreal Engine Replacing Game Bryo Engine In Oblivion Remastered

09:14 - TES VI/Fallout 3 Remaster

10:35 - History Of The Levelling System In TES:IV Oblivion

16:31 - Devs Tricking Todd Howard To Get Stuff In Oblivion

19:11 - Oblivion’s Influence From The LOTR Films

22:40 - Copyright Lawsuits

24:10 - Why You Couldn’t Sprint In The Original Game

25:10 - Getting Oblivion To Run On Xbox 360 Was A Huge Endeavor

26:37 - TESVI Launch Title For The Next Xbox/Cross-Gen Games

28:21 - The Overworld Map Design

30:00 - The Dungeon Design/Level Designers Started With Oblivion

32:15 - Radiant AI Evolution/Emerging Gameplay

36:50 - Why Bethesda Games Have So Many Bugs

39:00 - Why Bethesda Games Will Never Be Bug Free

46:50 - Challenges Of Making An Elder Scrolls Film/TV Show

52:40 - Shivering Isles/DLC

58:37 - Nate Speaks About His Indie Games/Bruce Speaks About His Novels

  continue reading

192 episodes

Artwork
iconShare
 
Manage episode 506399067 series 3689868
Content provided by Kiwi. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Kiwi or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

I got some of the old Bethesda crew back together (Jeremy Bryant, Nate Purkeypile, Bruce Nesmith & Kurt Kuhlmann) to review the remaster and talk about the old game and Bethesda as a whole. Enjoy!

#bethesda #elderscrolls #oblivionremastered

Nate Purkeypiles Games! Check them out!

The Axis Unseen - https://store.steampowered.com/app/1807810/The_Axis_Unseen/

Deedlee Doo Carkour! - https://store.steampowered.com/app/3582590/Deedlee_Doo_Carkour/

Bruce Nesmiths Books https://www.amazon.com/Books-Bruce-Nesmith/s?rh=n%3A283155%2Cp_27%3ABruce%2BNesmith

TIMESTAMPS

00:00 - Intro

00:50 - The Artstyle Of TESIV:Oblivion Remastered

06:34 - Unreal Engine Replacing Game Bryo Engine In Oblivion Remastered

09:14 - TES VI/Fallout 3 Remaster

10:35 - History Of The Levelling System In TES:IV Oblivion

16:31 - Devs Tricking Todd Howard To Get Stuff In Oblivion

19:11 - Oblivion’s Influence From The LOTR Films

22:40 - Copyright Lawsuits

24:10 - Why You Couldn’t Sprint In The Original Game

25:10 - Getting Oblivion To Run On Xbox 360 Was A Huge Endeavor

26:37 - TESVI Launch Title For The Next Xbox/Cross-Gen Games

28:21 - The Overworld Map Design

30:00 - The Dungeon Design/Level Designers Started With Oblivion

32:15 - Radiant AI Evolution/Emerging Gameplay

36:50 - Why Bethesda Games Have So Many Bugs

39:00 - Why Bethesda Games Will Never Be Bug Free

46:50 - Challenges Of Making An Elder Scrolls Film/TV Show

52:40 - Shivering Isles/DLC

58:37 - Nate Speaks About His Indie Games/Bruce Speaks About His Novels

  continue reading

192 episodes

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