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159: Board game universes, cultural appropriation (guest: Jane Hoffacker, Incredible Dream)

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Manage episode 508444969 series 2417616
Content provided by Dan "Shoe" Hsu and Going Analog. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan "Shoe" Hsu and Going Analog or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

We've been keeping an eye on the Kinfire series (which includes the cooperative campaign Kinfire Chronicles and tactical card game Kinfire Delve), and we walked away very impressed with our plays of the latest one in the franchise, Kinfire Council, a competitive worker-placement game set in the same world. Publisher Incredible Dream Studios is approaching gaming differently, so we asked CEO and co-founder Jane Hoffacker to discuss the massive amount of work that goes into designing a shared-universe space. And we continued the chat with Jane posing some thoughtful questions about cultural appropriation in gaming.

Timeline:

  • 4:08 - Going Analog's game pick: Tea Witches.
  • 8:25 - Jane's game pick: Dungeon Mayhem.
  • 10:38 - Going Analog's topic: board game universes, the Kinfire series.
  • 31:46 - Jane's topic: cultural appropriation in gaming.
  continue reading

159 episodes

Artwork
iconShare
 
Manage episode 508444969 series 2417616
Content provided by Dan "Shoe" Hsu and Going Analog. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan "Shoe" Hsu and Going Analog or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

We've been keeping an eye on the Kinfire series (which includes the cooperative campaign Kinfire Chronicles and tactical card game Kinfire Delve), and we walked away very impressed with our plays of the latest one in the franchise, Kinfire Council, a competitive worker-placement game set in the same world. Publisher Incredible Dream Studios is approaching gaming differently, so we asked CEO and co-founder Jane Hoffacker to discuss the massive amount of work that goes into designing a shared-universe space. And we continued the chat with Jane posing some thoughtful questions about cultural appropriation in gaming.

Timeline:

  • 4:08 - Going Analog's game pick: Tea Witches.
  • 8:25 - Jane's game pick: Dungeon Mayhem.
  • 10:38 - Going Analog's topic: board game universes, the Kinfire series.
  • 31:46 - Jane's topic: cultural appropriation in gaming.
  continue reading

159 episodes

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