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Content provided by AJ Brandon and Peter C. Hayward, AJ Brandon, and Peter C. Hayward. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by AJ Brandon and Peter C. Hayward, AJ Brandon, and Peter C. Hayward or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
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#65 - How to make a (DEEP) Childishly Simple Game

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Manage episode 495108201 series 2931992
Content provided by AJ Brandon and Peter C. Hayward, AJ Brandon, and Peter C. Hayward. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by AJ Brandon and Peter C. Hayward, AJ Brandon, and Peter C. Hayward or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

This week, we explore the concept of 'childishly simple' games, and how it applies to creating elegant games that seem effortlessly simple but also offer depth.

Join us as we share personal anecdotes, dissect both successful and challenging game designs, and discuss the art of simplifying mechanics no matter the weight class of the game.

Discord: https://discord.gg/BjerXtQ3Me

Email: [email protected]
Facebook/Twitter: @FunProblemsPod

  continue reading

67 episodes

Artwork
iconShare
 
Manage episode 495108201 series 2931992
Content provided by AJ Brandon and Peter C. Hayward, AJ Brandon, and Peter C. Hayward. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by AJ Brandon and Peter C. Hayward, AJ Brandon, and Peter C. Hayward or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

This week, we explore the concept of 'childishly simple' games, and how it applies to creating elegant games that seem effortlessly simple but also offer depth.

Join us as we share personal anecdotes, dissect both successful and challenging game designs, and discuss the art of simplifying mechanics no matter the weight class of the game.

Discord: https://discord.gg/BjerXtQ3Me

Email: [email protected]
Facebook/Twitter: @FunProblemsPod

  continue reading

67 episodes

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