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How Pieter Levels Hit $67k MRR in 3 Weeks

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Manage episode 470582129 series 2723761
Content provided by Morning Brew. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Morning Brew or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Episode 140: Alex breaks down Pieter Levels’ AI-coded flying game, which hit $67,000 in monthly revenue in just 3 weeks. Here’s what to expect:

  1. The stats & story behind Levels’ flying game
  2. Key lessons to take from this business
  3. Understanding critiques of the game

Show Notes:

(0:00) A note from our sponsor

(2:26) Welcome back to Founder’s Journal

(3:09) Peter Levels’ AI-coded flying game

(6:17) The power of AI in game development

(8:00) The value of trusted distribution

(13:24) Vibe marketing explained

(15:58) Addressing critiques

(20:15) Conclusion—

Thanks to our presenting sponsor, Gusto. Head to www.gusto.com/alex

Episode Links:

• Flying game - https://fly.pieter.com/

• Levels on X - https://x.com/levelsio

• Andrej Karpathy - https://www.youtube.com/@AndrejKarpathyCheck Out Alex’s Stuff:

• storyarb - https://www.storyarb.com/

• CTA - https://www.creatortalentagency.co/

• X - https://x.com/businessbarista

• Linkedin - https://www.linkedin.com/in/alex-lieberman/

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

636 episodes

Artwork
iconShare
 
Manage episode 470582129 series 2723761
Content provided by Morning Brew. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Morning Brew or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Episode 140: Alex breaks down Pieter Levels’ AI-coded flying game, which hit $67,000 in monthly revenue in just 3 weeks. Here’s what to expect:

  1. The stats & story behind Levels’ flying game
  2. Key lessons to take from this business
  3. Understanding critiques of the game

Show Notes:

(0:00) A note from our sponsor

(2:26) Welcome back to Founder’s Journal

(3:09) Peter Levels’ AI-coded flying game

(6:17) The power of AI in game development

(8:00) The value of trusted distribution

(13:24) Vibe marketing explained

(15:58) Addressing critiques

(20:15) Conclusion—

Thanks to our presenting sponsor, Gusto. Head to www.gusto.com/alex

Episode Links:

• Flying game - https://fly.pieter.com/

• Levels on X - https://x.com/levelsio

• Andrej Karpathy - https://www.youtube.com/@AndrejKarpathyCheck Out Alex’s Stuff:

• storyarb - https://www.storyarb.com/

• CTA - https://www.creatortalentagency.co/

• X - https://x.com/businessbarista

• Linkedin - https://www.linkedin.com/in/alex-lieberman/

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

636 episodes

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