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Content provided by DevToDev and Alex Sulman. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by DevToDev and Alex Sulman or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
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Dev to Dev S01 E07 - Orlando Jimenez

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Manage episode 514640826 series 3686955
Content provided by DevToDev and Alex Sulman. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by DevToDev and Alex Sulman or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In this episode of Dev to Dev – the podcast about everyday video game developers and why they do what they do every day – I talk with Orlando Jimenez. Orlando’s story is rooted in perseverance and curiosity. From his first encounter with Spider-Man on the Nintendo 64 to shaping combat systems on AAA games, he’s a developer who turned challenges into opportunities and setbacks into stepping stones.

Growing up in the Bronx, Orlando’s love of games began as a personal escape and evolved into a calling. His fascination with what made games feel “right” led him to pursue a degree at Full Sail University, where he faced serious financial and academic challenges. But rather than give up, he pushed forward — retaking classes, refining his skills, working full time during the day whilst studying at night, before graduating with honors.

After building prototypes and reaching out directly to recruiters, Orlando landed an internship at ZeniMax Online Studios that grew into a role as an Associate Combat Designer. Through it all, he’s carried one belief: growth never stops.

Highlights:

  • Early inspiration from Spider-Man on the Nintendo 64

  • Overcoming setbacks and returning to Full Sail University stronger than ever

  • Landing a combat design role through persistence and self-driven learning

  • Lessons learned about humility, curiosity, and collaboration

  • The importance of fundamentals and empathy in great game design

Thank you for listening and I really hope you enjoyed this episode. Please subscribe in your Podcast App of choice to keep up-to-date with each new episode when it lands. And if you would like to keep the Podcast ad free please consider joining the Patreon. Think of it as a Virtual Tip Jar at a minimum, with the option to upgrade for additional benefits such as:

  • Video Versions of each episode

  • Occasional additional Shows

  • Direct access to me and the show

⁠⁠Patreon.com/DevToDevPodcast⁠⁠

Also please reach out if you have any questions, thoughts, comments, guest suggestions, or ideas!

⁠⁠[email protected]⁠⁠

Find Orlando at:

  continue reading

15 episodes

Artwork
iconShare
 
Manage episode 514640826 series 3686955
Content provided by DevToDev and Alex Sulman. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by DevToDev and Alex Sulman or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In this episode of Dev to Dev – the podcast about everyday video game developers and why they do what they do every day – I talk with Orlando Jimenez. Orlando’s story is rooted in perseverance and curiosity. From his first encounter with Spider-Man on the Nintendo 64 to shaping combat systems on AAA games, he’s a developer who turned challenges into opportunities and setbacks into stepping stones.

Growing up in the Bronx, Orlando’s love of games began as a personal escape and evolved into a calling. His fascination with what made games feel “right” led him to pursue a degree at Full Sail University, where he faced serious financial and academic challenges. But rather than give up, he pushed forward — retaking classes, refining his skills, working full time during the day whilst studying at night, before graduating with honors.

After building prototypes and reaching out directly to recruiters, Orlando landed an internship at ZeniMax Online Studios that grew into a role as an Associate Combat Designer. Through it all, he’s carried one belief: growth never stops.

Highlights:

  • Early inspiration from Spider-Man on the Nintendo 64

  • Overcoming setbacks and returning to Full Sail University stronger than ever

  • Landing a combat design role through persistence and self-driven learning

  • Lessons learned about humility, curiosity, and collaboration

  • The importance of fundamentals and empathy in great game design

Thank you for listening and I really hope you enjoyed this episode. Please subscribe in your Podcast App of choice to keep up-to-date with each new episode when it lands. And if you would like to keep the Podcast ad free please consider joining the Patreon. Think of it as a Virtual Tip Jar at a minimum, with the option to upgrade for additional benefits such as:

  • Video Versions of each episode

  • Occasional additional Shows

  • Direct access to me and the show

⁠⁠Patreon.com/DevToDevPodcast⁠⁠

Also please reach out if you have any questions, thoughts, comments, guest suggestions, or ideas!

⁠⁠[email protected]⁠⁠

Find Orlando at:

  continue reading

15 episodes

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