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310. Pim De Witte on Turning Down $500 Million from OpenAI... Then Raising $134M.

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Manage episode 517484196 series 2405979
Content provided by Deconstructor of Fun. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Deconstructor of Fun or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Pim De Witte, founder of General Intuition and Medal.tv, turned down a deal reportedly worth $500 million from OpenAI, and instead raised $134 million to build an AI lab rooted in games, not words.In this conversation, Michail Katkoff (Deconstructor of Fun) dives deep into:1) How world models could replace game engines2) Why games are the best simulation layer for developing intelligence3) What “AI-native” really means for future studios4) And the paradox of ther AI bubble

00:00The Decision to Walk Away from OpenAI

02:24Building for the Games Industry

05:24The Future of Game Development and AI

08:06 Understanding World Models and Their Impact

10:38 Talent Acquisition in AI and Gaming

13:17 Strategic Risks of AI Integration

16:11 The Role of AI in Game Design

18:52 Navigating the Future of Game Engines

26:31 The Future of Game Distribution and Economics

30:06 Generative Systems in Game Design

36:29 The Role of Game Designers in AI

40:18 AI Integration in Game Studios

52:02 AI's Impact on the Economy and Employment

  continue reading

732 episodes

Artwork
iconShare
 
Manage episode 517484196 series 2405979
Content provided by Deconstructor of Fun. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Deconstructor of Fun or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Pim De Witte, founder of General Intuition and Medal.tv, turned down a deal reportedly worth $500 million from OpenAI, and instead raised $134 million to build an AI lab rooted in games, not words.In this conversation, Michail Katkoff (Deconstructor of Fun) dives deep into:1) How world models could replace game engines2) Why games are the best simulation layer for developing intelligence3) What “AI-native” really means for future studios4) And the paradox of ther AI bubble

00:00The Decision to Walk Away from OpenAI

02:24Building for the Games Industry

05:24The Future of Game Development and AI

08:06 Understanding World Models and Their Impact

10:38 Talent Acquisition in AI and Gaming

13:17 Strategic Risks of AI Integration

16:11 The Role of AI in Game Design

18:52 Navigating the Future of Game Engines

26:31 The Future of Game Distribution and Economics

30:06 Generative Systems in Game Design

36:29 The Role of Game Designers in AI

40:18 AI Integration in Game Studios

52:02 AI's Impact on the Economy and Employment

  continue reading

732 episodes

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