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Screen Time: Rethinking Video Games and Reimagining Education – Level 2

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Manage episode 429532673 series 3459935
Content provided by Axis Communications. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Axis Communications or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Goals are a fundamental part of life, and not coincidentally, video games. Whether you’re looking to escape the dungeon, beat your last score or get to the next level, goals serve to challenge, focus and motivate us. These things are key to learning, success and tracking achievement—so can these concepts and technologies apply to education?

In this episode of Connect, get ready to level up your thinking with “the father of the video game industry” and the preeminent expert in STEAM education. We’re excited and privileged to welcome back Nolan Bushnell, founder of Atari, and Dr. Leah Hanes, CEO of The Two Bit Circus Foundation and ExoDexa, to expand our conversation on gamification and the future of education.

In “Level 2” of our discussion with Nolan and Leah, we delve deeper into the idea of creating curriculums that “meet students where they are,” the concept of constructive play, and the value of tying learning to other senses. Plus, we’ll examine how traditional education isn’t meeting the needs of every student nor is it keeping pace with technology—and what can be done to solve these problems.

Join us as envision the future of education, entrepreneurship, and technology – and of course, discover a few Atari easter eggs along the way!

For more information about Axis Communications, visit us at www.axis.com

Follow us on social media at

Axis Communications - Home | Facebook

Axis Communications: My Company | LinkedIn

Axis North America (@Axis_NA) / Twitter
Axis Communications USA - YouTube

  continue reading

26 episodes

Artwork
iconShare
 
Manage episode 429532673 series 3459935
Content provided by Axis Communications. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Axis Communications or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Goals are a fundamental part of life, and not coincidentally, video games. Whether you’re looking to escape the dungeon, beat your last score or get to the next level, goals serve to challenge, focus and motivate us. These things are key to learning, success and tracking achievement—so can these concepts and technologies apply to education?

In this episode of Connect, get ready to level up your thinking with “the father of the video game industry” and the preeminent expert in STEAM education. We’re excited and privileged to welcome back Nolan Bushnell, founder of Atari, and Dr. Leah Hanes, CEO of The Two Bit Circus Foundation and ExoDexa, to expand our conversation on gamification and the future of education.

In “Level 2” of our discussion with Nolan and Leah, we delve deeper into the idea of creating curriculums that “meet students where they are,” the concept of constructive play, and the value of tying learning to other senses. Plus, we’ll examine how traditional education isn’t meeting the needs of every student nor is it keeping pace with technology—and what can be done to solve these problems.

Join us as envision the future of education, entrepreneurship, and technology – and of course, discover a few Atari easter eggs along the way!

For more information about Axis Communications, visit us at www.axis.com

Follow us on social media at

Axis Communications - Home | Facebook

Axis Communications: My Company | LinkedIn

Axis North America (@Axis_NA) / Twitter
Axis Communications USA - YouTube

  continue reading

26 episodes

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