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Content provided by Brian Henk, Richard New, and Jeremy Commandeur. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brian Henk, Richard New, and Jeremy Commandeur or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
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Reasons to NOT Enter the Board Game Industry - Ep. 48

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Manage episode 166969037 series 182523
Content provided by Brian Henk, Richard New, and Jeremy Commandeur. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brian Henk, Richard New, and Jeremy Commandeur or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

This episode, we ground everyone with a discussion of reasons why you might not want to enter the board game industry.

  • You will lose money.
  • You will lose time, effort, and opportunities.
  • Other people will be critical of your work, not publish, or not buy it.
  • The work is not all fun.
  • Your game is not special.
  • Kickstarter campaigns and fulfillment are stressful.
  • You’ll be away from home and have to spend money on travel.

Video Version: https://youtu.be/th7azVwzEcA

  continue reading

100 episodes

Artwork
iconShare
 
Manage episode 166969037 series 182523
Content provided by Brian Henk, Richard New, and Jeremy Commandeur. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brian Henk, Richard New, and Jeremy Commandeur or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

This episode, we ground everyone with a discussion of reasons why you might not want to enter the board game industry.

  • You will lose money.
  • You will lose time, effort, and opportunities.
  • Other people will be critical of your work, not publish, or not buy it.
  • The work is not all fun.
  • Your game is not special.
  • Kickstarter campaigns and fulfillment are stressful.
  • You’ll be away from home and have to spend money on travel.

Video Version: https://youtu.be/th7azVwzEcA

  continue reading

100 episodes

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