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Game Design and Publishing Panel at Gen Con 2016 - Ep. 44
MP3•Episode home
Manage episode 161286223 series 182523
Content provided by Brian Henk, Richard New, and Jeremy Commandeur. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brian Henk, Richard New, and Jeremy Commandeur or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
At Gen Con 2016, we were on a panel to talk about lots of publishing topics. These were the folks on the panel:
- JT Smith of The Game Crafter
- Zachary Strebeck, the Game Lawyer
- Jeremy Commandeur, Game Designer
- Brian Henk of Overworld Games
- things like:
Here are some topics we discussed:
- Forming your business
- Game manufacturing options (US, Europe, China, etc.)
- Different ways to sell your game
- Traditional and alternative distribution models
- Game awards and contests
- What should you do yourself? What should you pay others to do?
- Game publishing contract royalties
References
- Cardboard Edison Game Design Contract Terms - cardboardedison.tumblr.com/tagged/contract-terms
- Panda Game Manufacturing - pandagm.com
- AdMagic - admagic.com
- Delano - delanoservice.com
100 episodes
MP3•Episode home
Manage episode 161286223 series 182523
Content provided by Brian Henk, Richard New, and Jeremy Commandeur. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brian Henk, Richard New, and Jeremy Commandeur or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
At Gen Con 2016, we were on a panel to talk about lots of publishing topics. These were the folks on the panel:
- JT Smith of The Game Crafter
- Zachary Strebeck, the Game Lawyer
- Jeremy Commandeur, Game Designer
- Brian Henk of Overworld Games
- things like:
Here are some topics we discussed:
- Forming your business
- Game manufacturing options (US, Europe, China, etc.)
- Different ways to sell your game
- Traditional and alternative distribution models
- Game awards and contests
- What should you do yourself? What should you pay others to do?
- Game publishing contract royalties
References
- Cardboard Edison Game Design Contract Terms - cardboardedison.tumblr.com/tagged/contract-terms
- Panda Game Manufacturing - pandagm.com
- AdMagic - admagic.com
- Delano - delanoservice.com
100 episodes
All episodes
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