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Foxhole Symphony

Steve Sargent & Mark Vesper

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Foxhole Symphony is a podcast about the transformational value of men in authentic Christian community. The world has taught men that authentic equals weak. We have been trained since young ages to stuff it, hide it and fake it 'till we make it with messages like ‘big boys don’t cry’, ‘put on a stiff upper lip’, and ‘never let ‘em see you sweat’. Stop believing the lie that you can thrive in isolation and instead, join us on the journey from broken to whole.
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Isometric

Relay FM

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Each week, join game developer Brianna Wu, technology journalists Georgia Dow and Mikah Sargent, and game enthusiast Steve Lubitz as they analyze the week’s biggest stories in the video game industry from different perspectives. Hosted by Georgia Dow, Steve Lubitz, Brianna Wu, and Maddy Myers.
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Building Better Games

Benjamin Carcich

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Leadership in game dev is hard. I can't make it easy, but I can make it a heck of a lot better. My name is Benjamin Carcich, and this podcast helps leaders in game dev who feel stuck, ignored, and out of options find their path to success. I've spent the last several decades studying and leading in environments ranging from the U.S. Army through to game development. I want to share what I've learned. Better leadership is a huge opportunity in the games industry. Let's make it better together ...
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No Limitations

Blenheim Partners

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A series regarded amongst the most inspiring and honest conversations with elite world class performing men and women across a broad genre covering the issues, opportunities and challenges confronting them. Gregory Robinson, Managing Partner at Blenheim Partners Executive Search and Board Advisory firm discovers the influences that have shaped their destinies, unlocking crucial insights into each guests core character, their motivation, broader thinking, strategies and approach they have tak ...
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Stuck in slow loops and broken systems? The Game Dev Leadership Accelerator can help you make lasting change. Sign up to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6 Why do most teams default to two-week sprints, even when they're wrong? In this episode, Ben Carcich breaks down a simple model with three dials that you should use to tune your ite…
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Is there a way to predict whether a game will hit or flop? In this episode, Ben is joined by Colan Neese, who has spent a lot of time looking at how audiences relate to products at companies like Twitch and Nielsen. Colan's work at Mind Game Data is focused on "puzzling through the problem of anticipating which games are likely to take off at launc…
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🎮 There are tons of “game dev tools” out there promising to fix your problems… but too often, teams end up serving the tool instead of the tools serving them. In this video, I’ll break down a simple, practical guide to streamline your process. You’ll learn not just what you need, but why it matters whether you’re running a team, starting a game stu…
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Setting goals is harder than you think. In this episode, Ben Carcich is joined by Melissa Phillips, founder of Games Leadership, to dive deep into a topic that leaders often approach with little understanding: goal setting. From a professional perspective, goal setting is about helping people find fulfillment in what they are doing. Melissa discuss…
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In Episode 157 of the No Limitations Podcast, Judgement In The Heat of Battle, Blenheim Partners’ Gregory Robinson speaks with Darryl Cuzzubbo, Managing Director and Chief Executive Officer (CEO) of Arafura Rare Earths Ltd. In a highly topical discussion, Darryl outlines how recent government investments in rare-earth mineral procurement, both dome…
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Are live service games truly dying, or are we just seeing a new era of evolution? In this episode, we sit down with game designer and product thinker Ryan Scott to unpack the difficult world of live service titles. Ryan brings a wealth of knowledge from his time working on major titles, sharing his unique insights on what makes a live service game …
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Do you need game publishing to ship your game successfully? What does a leader in a publishing organization truly do? Join us for a conversation with Elizabeth Howard, an industry veteran with over 20 years of experience across Aspyr, 2K, and Bungie, where she led publishing and production. Elizabeth views game development and publishing as two par…
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How will the game industry adapt? Are we hurtling towards a gig economy? In this powerful conversation, we sit down with Trent Kusters, co-founder and studio head of League of Geeks, to talk about the future of our industry. Trent takes us on a deep, honest exploration of the game industry’s current state, from platform power struggles and algorith…
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In Episode 156 of the No Limitations Podcast, Opportunities Don’t Come Gift-Wrapped, Blenheim Partners’ Gregory Robinson speaks with Jake Klein, Chair of Evolution Mining Ltd. In a necessary discussion for the future of Australia, Jake calls on political and industry leaders to articulate a clear and strategic vision, with well-thought-out policy t…
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What does it truly take to deliver a great game consistently in an industry known for its challenges and complexities? Join us for a conversation with Steve Sargent, Head of Production at Blind Squirrel Games, a veteran with over 35 years of experience in the game industry, including work on iconic titles like BioShock: The Collection and Mass Effe…
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In Episode 155 of the No Limitations podcast, I Want to Do Something That Scares Me, Blenheim Partners’ Gregory Robinson speaks with Cynthia Scott, Group Chief Executive Officer (CEO) and Managing Director of Zip Co Ltd. In a spirited and insightful discussion, Cynthia offers a discerning perspective on how recent economic disruptions, though daunt…
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Game production lives and dies on planning—but most teams are still building like it’s 2010. In this episode, Ben is joined by Jeanne-Marie Owens and Jesse Houston of Critical Path to reveal better ways a studio can function based on decades of experience. From the myth of the “critical path” to the illusion that things will magically come together…
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Hiring only senior engineers might feel like a smart move, but is it breaking game development? In this episode, Ben sits down with Carly Taylor (an engineer and data scientist formerly on Call of Duty, now at Databricks) to tackle one of the most pressing and misunderstood issues in game development today: the crumbling pipeline of engineering tal…
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In Episode 154 of the No Limitations podcast, The Quantum Cold War, Blenheim Partners’ Gregory Robinson speaks with Rob Jesudason, Chief Executive Officer (CEO) and Founding Partner of Serendipity Capital. In a provocative discussion, Rob warns that increasing geopolitical tensions are heightening security risks as we shift towards a multipolar wor…
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Building a game is hard. Leading the team to do it well without losing yourself along the way? That’s even harder. In this episode, Ben sits down with Melissa Phillips, founder of Games Leadership and a former Head of Studio, to talk about the messy, emotional, and deeply human side of game leadership. From BAFTA boardrooms to indie trenches, Melis…
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Send us a text A seemingly innocuous sermon question shook Daniel Ochoa's religious foundation to its core: "What makes you think you're on that off-ramp to heaven?" Despite six years of faithful church attendance, Bible study, and involvement in church activities, Ochoa realized he had mistaken religious participation for salvation. Daniel shares …
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In Episode 153 of the No Limitations podcast Phoenix From The Ashes, Blenheim Partners’ Gregory Robinson speaks with James P. Farwell, Senior Fellow at Sympodium-Institute for Strategic Communications (London). In an absorbing discussion, James contends that the world today is adrift and in need of a course to steer. Drawing on his background as a …
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What if the next great game studio doesn’t come from the West? In this episode, Ben chats with Rob Wynne and Clark Kosene from Rising Tide Studios—an unannounced AAA-inspired indie team taking a bold leap: building a game that truly bridges Eastern and Western audiences. We dive deep into why the moat of Western AAA game development is disappearing…
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Send us a text The relentless rhythm of modern life has many of us caught in an exhausting cycle—moving from task to task, commitment to commitment, all while feeling like we're running on empty. What happens when we realize our worth isn't tied to our productivity? Steve and Mark open up about their personal struggles with pace and productivity in…
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In Episode 152 of the No Limitations podcast Culture Trumps All, Blenheim Partners’ Gregory Robinson speaks with Steve Sargent, Chairman of Nanosonics Ltd and Non-Executive Director of Ramsay Health Care Ltd. In a reflective yet upbeat conversation, Steve delves into the core principles which helped establish General Electric (GE) as one of the gre…
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How would you know if your studio’s culture is toxic—before it’s too late? In this exclusive conversation, we talk with Charlie Sull, co-founder of CultureX and researcher with MIT, about how to spot, measure, and fix toxic workplace culture—especially in the high-stakes world of game development. Forget ping pong tables and free snacks. Culture is…
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Send us a text What happens when a successful businessman who views God as merely "a hedge against going to hell" suffers a massive heart attack that leaves him paralyzed with fear each night? Eric Bucher's powerful testimony of transformation takes us from that moment of crisis to an extraordinary spiritual awakening that changed everything. After…
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In Episode 151 of the No Limitations podcast Commitment Bordering on Obsession, Blenheim Partners’ Gregory Robinson speaks with David Dicker, Founder, Chairman and Chief Executive Officer of Dicker Data Ltd and Founder of Rodin Cars. In a relaxed yet discerning conversation, David reflects on his unique entrepreneurial journey. He recounts the pivo…
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Building a great game is hard—but getting players to actually discover and play it? That’s often harder. In this episode of Building Better Games, Ben sits down with user acquisition expert Matej Lančarič, whose decade of experience spans mobile, PC, Steam, and cross-platform launches. Together, they dive deep into the realities of user acquisition…
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Send us a text The statistics are shocking: only 41% of men report being satisfied with life, only 27% have six or more friends, and 44% of surveyed men reported suicidal thoughts in the previous two weeks. Male loneliness has become an epidemic with deadly consequences, linking directly to premature death, cardiovascular disease, dementia, and men…
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In Episode 150 of the No Limitations podcast Back to the Whiteboard, Blenheim Partners’ Gregory Robinson speaks with John Mullen, Chair of Qantas Airways Ltd, Brambles Ltd and Treasury Wine Estates Ltd. In a topical discussion, John confronts the challenges plaguing Australian corporate Boardrooms, highlighting how these issues could undermine prod…
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In this episode, we welcome back organizational psychologist Graham McAllister for part 3 of our deep dive into one of the most critical challenges in game development—game vision. If you're a game developer, leader, or aspiring leader, this is an essential conversation that exposes why studios struggle to align on vision and how that misalignment …
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Send us a text What happens when a Jewish boy loses his mother at age three, gets institutionalized at seven, and spends his youth bouncing between boarding schools before choosing to live alone at fifteen? Michael Fineman's raw, powerful story reveals how God works through our deepest pain to create purpose and healing. Michael takes us through hi…
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In Episode 149 of the No Limitations podcast Accelerate and Boom, Blenheim Partners’ Gregory Robinson speaks to Michael Reid, Chief Executive Officer of Megaport Ltd. In an illuminating discussion, Michael first expresses optimism about the future of the United States and the wider world. Turning to his current role, Michael explains the technical …
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The gaming industry is changing rapidly, and the global landscape is shifting in ways many studios aren’t prepared for. Are Western game studios becoming too complacent? What role will international development play in the future of game creation? In this episode, Joseph Kim, CEO of Lila Games, shares hard-earned lessons about building a game studi…
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Send us a text Dive into an enlightening discussion on the importance of authentic community among men and the struggles that often lead us to a deeper connection with ourselves, others and God. In this episode, we explore how isolation can create an illusion of strength and independence, but ultimately, it is the bonds forged through shared experi…
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In Episode 148 of the No Limitations podcast The Tiger in the Room, Blenheim Partners’ Gregory Robinson speaks to Lt. Col. Jahara “Franky” Matisek, Military Professor at the U.S. Naval War College. In an erudite discussion, Franky asserts that the United States remains the chief defender of freedom, democracy and the global rules-based order, altho…
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What does it take to lead effectively in the gaming industry? Many leaders in game development step into their roles without formal training—learning through trial and error. In this episode, we break down what real leadership looks like, how to avoid common pitfalls, and how to drive meaningful change without falling into the trap of just "managin…
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Send us a text Professional MMA fighter and gym owner Josh Ugalde opens up about his journey of faith and resilience. From his roots in the church to his inspiring role as a mentor, Josh shares how his journey of faith has profoundly shaped his life. We explore his dreams, like opening a unique gym dedicated to wrestling, martial arts, and fitness,…
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Neil Woods is a former undercover narcotics police officer-turned pro-drugs activist. During his career he worked undercover in some of Britain's most dangerous gangs and had his life hanging by a thread on multiple occasions. After years in the force, he realised that the War on Drugs was futile, and now believes in the scrapping of drug prohibiti…
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Steve Murphy and Javier Peña, also known as the DEA Narcos, are former DEA Special Agents who were tasked to lead the hunt for Pablo Escobar - the world's most prominent Narco. They were on the frontline of Colombia's narco war, a war that ended with Steve holding Pablo's body on the rooftops of Medellin, and both had $300,000 bounties on their hea…
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What if everything you thought about prototyping was wrong? Many teams rush to validate an idea too soon, but what if the real secret to success is building a studio that learns better? In this episode, Leif Johansen breaks down the myths of prototyping and how studios can create a structured approach to experimenting with game ideas. Key Takeaways…
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Send us a text What happens when a self-professed skeptic encounters undeniable evidence of faith? This episode of the Foxhole Symphony Podcast takes you on a thought-provoking journey inspired by personal transformation and belief. Drawing from a moving devotional by Justin Camp and a riveting interview with Lee Strobel on the Sean Ryan Show, we e…
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Alexander Barnes-Ross, also known as Apostate Alex, is a former Scientologist turned activist and enemy of Scientology. Alex is one of the most outspoken critics of Scientology in the UK, by organising protests against the church and making people aware of the trauma he faced whilst in the Church of Scientology. Scientology isn't very fond of him, …
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Chris Buckley is a former KKK member, who rose to the rank of Imperial Nighthawk - the second highest position for the entire Ku Klux Klan. After years spreading hate, he now works to help save extremists from the same path that he walked; and to counteract the hate he harboured when he donned the pointed white robes of a klansman. This is Mad That…
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Is the games industry maturing or collapsing? How have our old models and comparisons hurt how we develop? In this episode, Leif walks us through how game dev has shifted, and how you need to think differently to stay relevant. Enjoy! Key Takeaways: Playtesting and Leadership: How leaders set the tone for playtesting with their behavior, not their …
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Send us a text Join us on a transformative journey with Jeremy Williamson, a seasoned counselor and minister whose life experiences are as varied as they are insightful. With over 25 years in leadership, Jeremy offers a narrative rich with personal growth, faith, and the quest for identity. From the quiet halls of a country school in Oregon to the …
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Mark Sargent is the premier voice on flat earth conspiracy, as well as a prominent name at the heart of the culture of conspiracy. He believes that Antarctica is actually an ice wall, that the Loch Ness Monster and Bigfoot are provably real, and that JFK wasn't killed by a lone gunman. He also used to make his own fireworks. This is Mad That. Hoste…
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Greg Kading is a former LAPD detective and the man responsible for solving two of the most infamous unsolved murders in history - the deaths of Biggie Smalls and Tupac Shakur. If you know anything about the murders of two of hip hop's biggest icons, you know it because of Greg. If you don't, strap yourself in. This is Mad That. Hosted on Acast. See…
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Why did Bungie's founder leave the AAA world to start building games in UEFN? What are the advantages and challenges of UGC platforms? Today, we talk with Alex Seropian, veteran game designer and founder of Bungie and Look North World, about the future of our industry. Enjoy! Key Takeaways: UGC Platforms Provide Some Serious Advantages: Tools like …
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Send us a text Ever wondered how faith and personal growth can transform your life, even during the toughest storms? Join me, the Maestro, along with Sarge and our dear friend Mark, as we reflect on an incredible 2024 and step into 2025 with renewed hope and purpose. From moving homes and changing jobs to celebrating milestone birthdays and anniver…
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Shirley Phelps-Roper is the matriarch of the Westboro Baptist Church, a hate church based in Kansas that has been described as "the most hated family in America". The church was founded by Shirley's father, Pastor Fred Phelps, and have become notorious for their homophobic views and the picketing of funerals. Shirley has been in the public firing l…
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