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Say It Like You Play It

Ibi Baxter-Webb & Joe Baxter-Webb

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The podcast about games, language and culture. With hosts Dr. Ibi and Dr. Joe. Dr. Ibi has a Ph.D. in Linguistics and likes to play games. Dr. Joe has a Ph.D. in Media & Cultural studies, and designs games for a living. 📜 If you would like more Say It Like You Play It content, you can find our BLOG here: https://ibibaxterwebb.wordpress.com/blog-podcast/ ☕ If you would like to support us, you can buy us a coffee here: buymeacoffee.com/sayitlikeyouplayit 📺 We're also on YouTube: https://www.yo ...
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In this episode we talk about the role of language in character design and world building. Hosts Dr. Ibi and Dr. Joe cover topics including: language ideologies, stereotypes, and othering characters with different accents or speech impediments spelling in conlangs inspired by real languages real-world associations mapping onto fictional worlds game…
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In this episode we take a close look at the online collectible card game 'Hearthstone', which is part of Blizzard Entertainment's 'Warcraft' franchise, and three research papers which study the game in relation to language and communication. Hosts Dr. Ibi and Dr. Joe cover topics including: Humour, puns, and wordplay in Hearthstone; Linguistic diff…
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In this episode we discuss our experiences of using language-learning apps. Hosts Dr. Ibi and Dr. Joe cover topics including: What is gamification? Loss aversion, quizzes, and immersive learning The (im)balance between vocabulary and grammar Different needs for different audiences Apps such as Duolingo, LingoLegends, Memrise, Influent, and Earthlin…
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In this episode we discuss Carl Muckenhoupt's challenging 'The Gostak'; a text-based adventure game in which the player has to decipher a gibberish version of English. Hosts Dr. Ibi and Dr. Joe cover topics including: How the game works Translation as game mechanic The syntax of English and what it tells us about the meaning of words Verb transitiv…
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In this episode, we talk about the representation of real cultures in video games. Hosts Dr. Ibi and Dr. Joe discuss: The scope of ‘culture’, from architecture to penis jokes Nationality, regionality, mainstream, and stereotypes Accents and how people feel about them Games such as Grand Theft Auto, Assassin’s Creed, Life is Strange, Thank Goodness …
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In this episode, we talk about social simulation in games, taking as our starting point Mitu Khandaker's talk ‘Thinking about people: Designing games for social simulation’. Hosts Dr. Ibi and Dr. Joe discuss: What’s a social sim? Autonomous behaviour versus authored branching stories Social simulation in tabletop games What are NPCs for? The multip…
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In this episode we try to wrap our heads around the concept of 'ludemes'. Hosts Dr. Ibi and Dr. Joe discuss: The origins of the term 'ludeme' Different games scholars' and game designers' definitions of ludemes Comparisons between ludemes, memes, genes, and linguistic concepts such as phonemes and morphemes Underlying metaphors used to describe gam…
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In this episode we discuss the brilliant Heaven's Vault; a narrative adventure videogame about decyphering a constructed language in order to learn the history of a fantastical world. Hosts Dr. Ibi and Dr. Joe cover topics including: How the game works Ideographic vs Alphabetic writing systems Semantics and Morphology in language Science fiction, m…
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In this episode we discuss the languages used in Baldur's Gate 3, and in Dungeons & Dragons more broadly. Hosts Dr. Ibi and Dr. Joe cover topics including: What is a lingua franca? What is a constructed language? Fantasy races (species) and the signs and sounds they make. How the needs of tabletop roleplay leave D&D's designers to "leave something …
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