These days, practically everything is an Xbox, and Xbox fans deserve to celebrate their passion for Xbox everywhere. Unlocked is the definitive Xbox podcast, hosted by Ryan McCaffrey alongside a panel of expert guests. Each week, they dive deep into breaking Xbox news, exclusive game reveals, and heated debates on the future of Xbox—covering everything from consoles and PC to Game Pass and cloud gaming. Whether you're a longtime Xbox fan or just jumping in, Unlocked is your go-to source for ...
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Video Games Are Developed Podcasts
Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.
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Candid conversations with game creators that dive deep into the art, craft, and process of making games.
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Sean Carroll's Mindscape: Science, Society, Philosophy, Culture, Arts, and Ideas
Sean Carroll | Wondery
Ever wanted to know how music affects your brain, what quantum mechanics really is, or how black holes work? Do you wonder why you get emotional each time you see a certain movie, or how on earth video games are designed? Then you’ve come to the right place. Each week, Sean Carroll will host conversations with some of the most interesting thinkers in the world. From neuroscientists and engineers to authors and television producers, Sean and his guests talk about the biggest ideas in science, ...
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The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
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Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? A ...
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Deconstructor of Fun podcast is created by games professionals for games professionals. We explore the business side of the games industry with the goal of bringing listeners content that is relevant, insightful, and entertaining on a weekly basis. Hosts: Michail Katkoff @mkatkoff www.linkedin.com/in/michailkatkoff/ Eric Kress @ekress www.linkedin.com/in/erickress/ Laura Taranto @laurataranto www.linkedin.com/in/laurataranto/ Phillip Black @econosopher www.linkedin.com/in/phillip-black-econo ...
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Whether you're a seasoned gamer, or just curious about Video Games in general - Join Naomi Kyle every week as she breaks down the latest in the world of Video Games, even if you're a total newbie! Expect the hottest gaming news, chats with industry experts and so much more!
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The Gentleland® Show is a creative deep-dive into the worlds of game development, storytelling, and culture. Hosted by Jacky Martin, Sam Tang, and Edwin Dizer, this show brings together gaming enthusiasts, game developers, and industry experts to explore what it really takes to bring games to life! From indie gems to global trends, from dev logs to deep lore, this show is all about the heart of gaming culture.
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A game dev podcast for (aspiring) indie game developers, hosted by a "professional". (I am behind the Steam titles Thronefall, ISLANDERS, and Will You Snail.) Because I don’t rely on the show for income, the vibe is relaxed with minimal monetization. We focus on hands-on indie development and occasionally branch into broader game-dev topics. Episodes are also available in video on YouTube.
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Welcome to Game Older! We are a bunch of adult gamers who like to chat about all things gaming. We're here to discuss the gaming industry, share our gaming experiences, and have a bit of a laugh. From retro gaming to current gen gaming and even speculation on what's next to come, we cover it all. So sit back, relax and join us for a chat about gaming.
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The official podcast of GameCola.net. Join our rotating cast of videogame fans as they laugh, cry, and sometimes even sing! Oh, and they occasionally talk about videogames. When they're not talking about Nicktoons or Nancy Drew.
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Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support. IndieGameBusiness® is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors ove ...
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A video game podcast about the people that make games and their favorite games! The Red Tunic Podcast features game developers from all over the industry and experiences such as legendary game designer Harvey Smith, everyones favorite voice actor Gianni Matragrano, and many many others! Join me while we learn more about the people behind your favorite games, how they got into the industry, their favorite games, who they are outside of games, and other meaningful topics and conversations to g ...
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Two hapless employees in a game studio are tasked by their boss to create a game based on a very vague concept every two weeks. They're given one hour to talk out different concepts, eventually deciding on something they can showcase to their boss at the end of the session.
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On the Zachtronics podcast we go behind the scenes of how indie games are made and interview independent game developers, asking them the questions that only another independent game developer would know to ask.
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Windbreaker is Second Wind's premier gaming podcast hosted by Yahtzee Croshaw, Marty Sliva & JM8. Join the trio (and occasional guests) weekly to discuss everything industry wide from current news, to recent releases and wider trends.
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BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride.
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Bruno Dias, Pedro Falcão and Gus Lanzetta are writers that work with video games and they wanna talk about them. This is a podcast about playing and making video games in Brazil, bringing a different point of view and cultural baggage to the international conversation about games. Also there's so much food talk, man.
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Three dudes, three RockBand mics, and one Podcast about videogames. Bill, Tim, and Maze are here to give you the choicest videogame news and takes.
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This podcast explores Storygame & Indie RPG design. We record 5 hours of gameplay & interview, both with the game developer, and then boil it down to a little over 30 minutes, presented in an wavplay format with sound effects and music. Best with headphones.
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The Game Development show for indie developers, Inside Indie Games’ explores what it is that inspires and motivates games developers make the games they do. Our community of independent games developers are among the brightest and best in UK games dev talent and, on this show, we're tapping into their expertise and experience, to find out how you can build your own successful games company. Learn from the experts what challenges, successes and opportunities are typical for independent games ...
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They do the hard part of coming up with great video game ideas, so someone can make it. Daanish, Matt, Jeff, and Dan are veteran game developers with dozens of shipped games and decades of industry experience between them. Each week, they will conceive of, develop, and scrutinize the very best game ideas. New Episodes Every Tuesday. [email protected] @MakeThisPod Disclaimer: Dan Weiland and Matt Pierson are employees of Warner Brothers Entertainment Group ("WBE"), Daanis ...
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What's good, Internet? Join Waypoint's Rob Zacny, Patrick Klepek, Renata Price, Natalie Watson, and Ricardo Contreras two times a week, as they break down the biggest stories in video games, talk about their favorite media, and unfairly compare everything to Dark Souls. Hosted on Acast. See acast.com/privacy for more information.
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Pro Evolution Soccer fans from one of the biggest PES communities - Evo-Web - are interviewed by host Chris Davies about their favourite PES games, as well as taking a look forward to the latest in the series. (Thanks to PRO_TOO for the artwork!)
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Dev Heads brings together three hosts from the indie, AA, and AAA segments of the games industry, offering a panoramic view of game development. Join JM8 (The Bog, [REDACTED]), Tina Sanchez (Call of Duty, Apex Legends, God of War: Ragnarok) and Michael "Mikee" Tsarouhas (Insurgency, Insurgency: Sandstorm, Onward) fortnightly as they bridge the gap between different scales of operation, with topics that reveal the inner workings, struggles, and successes of developing games at each level.
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The Dropshot is a twice-weekly Call of Duty Warzone and multiplayer podcast hosted by two young men who are deeply passionate about the game. Through years of playing Call of Duty on PC, Razinon and Tanner have developed a level of insight - and strong opinions - that they are happy to share with the world via The Dropshot. The podcast is streamed at TheDropshot.com/live and is also available on YouTube or wherever you listen to podcasts. Visit TheDropshot.com for links to all of the podcast ...
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ThoughtCast is a podcast all about games. We'll be talking with game developers, content creators, and friends about their experience with games. Whether they're making, playing, creating content, or reminiscing over games, everyone has such an interesting perspective with video games and we wanna learn all of their stories.
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Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill level ...
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A monthly podcast featuring interviews with video game developers. Video game development is a complex undertaking, but behind all the products and processes are the people, whose thoughts, experiences, and perspectives inform the work that they do, and how they do it. This podcast aims to delve into what makes individual developers tick.
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In today's world, there are so many forces that make us try to feel guilty for being MEN. This podcast was created to give guys just like you the skills to rediscover your masculine instincts. My sincere goal is to help you maximize your life in the areas of masculinity ... seduction .... dating ... self-development ... success ... money ... confidence ... sex ... and women. And to do it WITHOUT APOLOGY.
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An award-nominated documentary and narrative audio series about video games and the video game industry — as they were in the past, and how they came to be the way they are today. History doesn't just vanish into the distance behind us; it casts a very long shadow that affects everything that comes after it, and so with The Life and Times of Video Games journalist and historian Richard Moss draws those through lines to tell fascinating stories about the past that link right back to the present.
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Grab a stool at the studio bar and join us for a beer as we chat with the video game industry's most fascinating developers, designers, artists and tech geeks. Your host Ryan Woodland is a game developer veteran with over 20 years in the industry and your co-host Jeremy Morrison is a broadcast television and indie film producer/editor.
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SIGNAL OVERRIDE: VIDEO GAME INTEL BRIEFINGS
Makoto Dynamics: Where Your Connection Shapes Tomorrow
Welcome, Operative [63616B65]! Makoto Dynamics is proud to bring you your *Exclusive Video Game Briefing Influencer Pack* This is your exclusive briefing of video game headlines direct from Makoto data pools and predictive analysis metrics. Every Mon, Wed & Fri you'll receive your briefing pack as an encrypted injection to your Halcyon City Public Stream. Your Stream standing and Credit potential will be unaffected. You can expect... 🎮 Latest VIDEO GAME HEADLINES across PC, PLAYSTATION, XBOX ...
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This podcast is en excerpt of my devlog in which i talk about one ludological topic each week. I will try to deconstruct a mechanic or part of a game, see what its benefits and drawbacks are and try to come up with ideas on how to use it and what can be improved.
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Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
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Joakim Achren from Elite Game Developers talks to founders and investors on how to start, run and grow a games company. In a nutshell, this is a podcast about the founders and investors who are building the games companies of the future. What are their success stories, failures, what they’ve learned from them and how more people will be able to get into creating games through successful games companies.
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This podcast site shares thoughts and perspectives concerning practical notions and methodologies for all -- regardless of level of experience or knowledge -- who are curious, interested or an ongoing student/practitioner of Himalayan (aka Tibetan) Buddhism. These podcasts are products of The Chenrezig Project, a Buddhist study/discussion group located in Northern Colorado, USA. Mark Winwood, a member of the undergraduate Psychology teaching faculty at Naropa University in Boulder, is the Ch ...
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Booming is a weekly podcast about the economic forces shaping our lives here in the Pacific Northwest. The Seattle area's been home to many booms over the years. It’s brought jobs, people, and wealth to the region, but also real growing pains that people here feel every day. In Booming, KUOW economy reporters Joshua McNichols and Monica Nickelsburg help listeners make sense of our ever-changing economy. We'll dig into what people are seeing or feeling and unpack the story behind it.
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Core Elements is a weekly show discussing gaming and gaming culture. Each episode, we are joined by a game developer to discover how his life has influenced his art. In addition to these interviews, Core Elements discusses gaming news, resurrects a dead game, and answers good questions with absurd answers.
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We are a podcast dedicated to indie gaming, and nerd culture. We interview indie developers, and get their take on the development process.
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149: Making A Meal Of It with Jenny Jiao Hsia and AP Thomson (Consume Me)
1:38:22
1:38:22
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1:38:22Rob, Sarah, and Doug chat with Jenny Jiao Hsia and AP Thomson about Consume Me, an award-winning autobiographical resource-management RPG about the pressure cooker of young adulthood. We discuss the game's ten-year development cycle, balancing dynamic difficulty in a game about overachievement, the complex dynamics of mining your own story, and mor…
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Episode 557: The Final Week Before Launch
1:07:24
1:07:24
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1:07:24The guys cover the latest dev talk on the Black Ops 7 UI before getting into some more release info; dates, times, the "New Zealand" method for early access, and more. The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.c…
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TWIG #356 Epic vs Google, Roblox’s Rough Quarter, Supercell Pulls the Plug
59:39
59:39
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59:39Epic takes another swing at Google and wins, Unity cozies up with Epic in a surprising move, and Roblox continues to puzzle investors after a tough earnings call. We also dive into Arcadia Gaming Partners’ growing influence, and why Supercell pulled the plug on Squad Busters. 0:00 Welcome 01:26 Updates, Announcements, and Shills 07:06 Epic and Goog…
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Grow Your Game Dev Success Gradually
2:06:31
2:06:31
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2:06:31This is a conversation with Stephen Huang from @isto_inc. They made games such as "Get to Work" and "Atrio: The Dark Wild", each game more successful than the last. Sptephen tells his story and shares his best advice on how to grow your game dev success long term. Links to my Guests ➤ On YouTube: @isto_inc ➤ Get to Work on Steam: https://store.stea…
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The Outer Worlds 2’s Game Director Joins the Podcast! – Unlocked 714
50:04
50:04
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50:04Our special guest this week is Obsidian's Brandon Adler, the Game Director on The Outer Worlds 2. He tells us about how the team's new RPG has been received so far, what kind of stuff hit the cutting room floor, what got prototyped but never made it into the game, how other games influence them, getting advice from the RPG legends in the building, …
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In this fun and tactical episode of The Unapologetic Man Podcast, host Mark Sing breaks down one of the most effective flirting techniques in the dating game — push/pull. Discover how to create instant attraction by playfully pushing a woman away one moment and pulling her back in the next. Mark explains why this teasing, bantering style works far …
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[Ep545] GDC: Festival of Gaming - Should indie devs go in 2026?
59:13
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59:13In episode 545 of 'Coffee with Butterscotch,' the brothers discuss GDC’s rebrand into the “Festival of Gaming” and what the changes mean for indie developers considering the 2026 event. They break down the new pricing tiers, rising travel costs, and the shift toward business-focused networking, then share thoughts on how to prepare for conferences …
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Cyprus 7: Where Are All The Greek Gaming Studios on Cyprus?
10:40
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10:40Alex Siamantas of Holyday Studios reflected on eleven years of building a profitable idle-RPG studio as one of the island’s few Greek founders
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Cyprus 6: The Secret Behind White Nights Conferences with Julia Lebedeva
10:52
10:52
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10:52Julia Lebedeva of WN Media Group spoke about launching the first Women in Games Cyprus event
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Cyprus 5: How a Metal Band Inspired a Wild Game Idea
11:09
11:09
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11:09Alexey Morozov of Horns Up Games shifted the tone completely. His project, Lord of Metal, is a festival-management sim built with the Swedish band Sabaton, combining the logistics of live events with the chaos of rock culture. It’s equal parts management game and love letter to heavy music.
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Cyprus 4: GDCy and the Story of the Largest Developer Festival in Cyprus
16:23
16:23
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16:23GDCy founders Tim Fadeev and Andrey Ivashentsev shared the story of how a single pub meetup evolved into the region’s largest developer festival. They credit the island’s mix of sunlight, low taxes, and openness to business. Cyprus, they say, isn’t just a haven for founders - it’s starting to feel like Europe’s next creative cluster.…
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Cyprus 3: We Relocated our Studio from Ukraine to Cyprus and This Happened...
5:22
5:22
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5:22Leonid Zhuravskyi, CEO of MysteryTag, said he’s found Cyprus to have a rare sense of openness - competitors who still share notes over coffee or wine.
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Cyprus 2: Cyprus Investment Secrets You Didn’t Know!
7:07
7:07
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7:07Andrey Feinberg (Kuznetsov), an independent advisor who’s seen the investment side of the story. Despite tougher global conditions, he says Cyprus remains busy, with founders rebuilding after relocation and finding stability in a global business that rarely offers it.
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Cyprus 1: What If Cyprus Becomes The NEXT BIG Tech Powerhouse? Aleksandr Bogdanov, CEO of Studio 42
6:16
6:16
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6:16Aleksandr Bogdanov, CEO of Studio 42, spoke about Cyprus as a new mixing pot, with veterans from Turkey, Ukraine, and Russia now calling Limassol home. He believes the island could rival Istanbul as the next tech powerhouse.
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When it comes to the white-collar workforce, warning signals are blinking red. That uncertainty has more kids going blue collar. Trade schools are booming. On today's episode, as artificial intelligence and economic uncertainty reshape the labor market, could trade schools be the new ticket to the American Dream? We want to know what you think of t…
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In this episode of Behind the Cardboard, host Ellie Dix sits down with Chris Backe , a designer and digital playtesting expert, to explore the world of digital tools for game designers. Chris shares his go-to programs for virtual playtesting, insights into mastering platforms like Tabletop Simulator, and the pros and cons of testing games online ve…
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The Truth About AI in Game Development & Xbox Console Sales Take a Hit
22:45
22:45
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22:45This Week: Nintendo’s escalating legal battle with Palworld reaches a pivotal point, Microsoft’s quarterly earnings report is out and we have all the details. And is EA’s use of generative AI creating more work for employees? We also talk about the rumored PlayStation Portal update that could finally make remote play possible.Victor Lucas joins us …
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Are Tables Better Than Video Games? | Windbreaker Podcast
1:12:31
1:12:31
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1:12:31On this week’s episode of Windbreaker, Yahtzee, JM8, and Jack discuss about the transition of board games to the screen. Did Video (Games) Kill The Table (Top) Star?**Send any complains about that joke to our podcast producer. Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/mont…
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GC Podcast #195: The Silver Age of Videogame Ragebait
1:27:33
1:27:33
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1:27:33High prices, low expectations, gambling... it seems like the Golden Age of Videogames is long over. However, we're optimistic that we can convince you that the Silver Age of Videogames ain't to shabby either. You'll either agree with us (Joseph Martin, Blu Ryder, and James Pelster) or our out-of-touch opinions will drive you into a fevered rage. I …
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334 | Daniel Whiteson on the Physics of and by Aliens
1:14:21
1:14:21
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1:14:21The universe as revealed by physics is objective: it's out there, existing and behaving in ways that are completely independent of human thought. But the process by which we learn about the universe, and the language with which we talk about it, is extremely human-dependent. Does that mean that aliens would do science differently, and even think di…
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The 4 Words That Kill Every Dream: How High-Value Men Think Differently
21:41
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21:41In this powerful episode of The Unapologetic Man Podcast, host Mark Sing reveals how to transform life's challenges into stepping stones for growth, confidence, and unstoppable momentum. By combining mindset mastery, emotional resilience, and grounded masculine principles, Mark shows you how to shift your perspective — seeing every setback not as a…
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51
Masters of Publishing 5: Scaling is a Grind
34:19
34:19
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34:19Scaling hybridcasual games is like solving a puzzle with moving pieces: CPI, retention, and platform dynamics constantly shift. Samantha Benjamin explains why profit-sharing doesn’t guarantee profit, how the spray-and-pray era is over, and why scaling is now a perpetual process of adjustment and reinvestment.👉 Understand what it takes to grow effic…
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51
Masters of Publishing 4: Secrets to Winning Big with Game Monetization!
23:13
23:13
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23:13Monetization in hybridcasual is a balancing act: ads for early players, IAP for the committed ones. Maayan Eshkol dives into player segmentation, the real role of a game economist, and why monetization has to be part of the design loop from day one.👉 Learn how to integrate ads and IAP without sacrificing retention.…
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1
Bonus Episode 220: BO7 Perk Deep Dive
1:18:20
1:18:20
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1:18:20Tanner and I theory craft the optimal perfect perk setup for the launch of BO7. The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our website (https://www.thedr…
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(2025) Episode 1: FC26 Developers Andreas & Bogdan
1:00:26
1:00:26
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1:00:26On Monday 27th October 2025, I sat down with FC26 developers Andreas Wilsdorf and Bogdan Banasiewicz to discuss football games, realistic gameplay, what we can hope for with Authentic Mode in the coming years, and how community feedback is used (including last week's R1 dribbling update). Thanks so much to EA for arranging this interview and to And…
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1
How Games Bring Hope to Kids | April Stallings, Make-A-Wish International
58:38
58:38
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58:38In this episode of IndieGameBusiness, we’re joined by April Stallings, Charitable Gaming Program Manager at Make-A-Wish International. April shares how the power of games is helping grant life-changing wishes for children battling critical illnesses around the world. Founded in 1980, Make-A-Wish has granted more than 615,000 wishes in nearly 50 cou…
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Episode 556: Battlefield RedSec - is Warzone Cooked?
59:49
59:49
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59:49The guys talk the new Battlefield BR. The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our website (https://www.thedropshot.com/live), on YouTube (https://www.…
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101
310. Pim De Witte on Turning Down $500 Million from OpenAI... Then Raising $134M.
1:03:46
1:03:46
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1:03:46Pim De Witte, founder of General Intuition and Medal.tv, turned down a deal reportedly worth $500 million from OpenAI, and instead raised $134 million to build an AI lab rooted in games, not words.In this conversation, Michail Katkoff (Deconstructor of Fun) dives deep into:1) How world models could replace game engines2) Why games are the best simu…
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101
TWIG #355 Apple’s $2B Problem, Halo’s PlayStation Leap, and EA’s Reality Check
1:08:40
1:08:40
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1:08:40We unpack Apple’s $2B legal battle, Halo’s surprise move to PlayStation, and EA’s latest earnings reality check, alongside Amazon Game Studios’ restructuring, AI’s growing impact on gaming investments, and a one-year look back at Pokémon TCG Pocket. From corporate chaos to console crossovers, it’s a packed week of insights, strategy, and sharp take…
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From Playing Mortal Kombat to Preserving It – Unlocked 713
1:36:50
1:36:50
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1:36:50Old-school Xbox fans will get a little extra enjoyment out of this week's episode, which welcomes Ryan's old Official Xbox Magazine podcasting partner Dan Amrich, now a developer at Digital Eclipse, for a KOXM Radio reunion to discuss his team's comprehensive new release, Mortal Kombat: Legacy Kollection. Dan goes into great detail about how much m…
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1
Their Second Game Did Worse, Now What?
2:12:43
2:12:43
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2:12:43This is a conversation with Julian Colbus from DigiTales Interactive, the creators of Lacuna and Between Horizons. We talk about regrets from their last game, how to succeed with story based games and how to make it as an indie game developer. Links to my Guest ➤ Lacua on Steam: https://store.steampowered.com/app/1364100/Lacuna__A_SciFi_Noir_Advent…
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15 Hilarious Answers For When a Girl Asks You "What do You Do?" (((A MUST LISTEN!!!)))
25:24
25:24
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25:24In this hilarious episode of The Unapologetic Man Podcast, host Mark Sing reveals 15 funny and creative ways to answer the classic dating question, "What do you do for a living?". By blending humor, storytelling, and playful teasing, Mark shows how to turn a simple question into a powerful tool for building attraction, intrigue, and establishing fr…
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Episode 46 - Horribly Horrid Horror Games! 💀👻
1:53:09
1:53:09
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1:53:09🎙️ Join Leon, Tom, and Stu for a spooky Halloween special of Game Older! 🎃 The trio dive into the best (and worst) horror games of all time — from the eerie realism of The Dark Anthology to the chaos of Phasmophobia — all while sweating it out in Halloween masks that definitely didn’t last the full recording. Stu tries his best to steer the ship ..…
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101
Masters of Publishing 3: What Makes Game Go Viral in 2026?
38:14
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38:14Great creatives don’t guarantee great traffic. Karen Levy unpacks how to scale UA with structured testing, controlled volume, and ruthless iteration. We explore the rise of AI-driven pipelines, why UGC-style ads dominate TikTok and Reels, and why authenticity outperforms glossy fakes. 👉 https://supersonic.com/…
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In episode 544 of 'Coffee with Butterscotch,' the brothers jump from sinus surgery to sales strategy, unpacking how pricing, perception, and player psychology shape the success of indie games. They share updates on How Many Dudes and explore how sales culture drives decisions that don’t always make financial sense. The conversation then zooms out t…
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Nine families, one roof: Urban cohousing in Seattle
16:18
16:18
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16:18Seattle has more single people living alone than any major U.S. city. The average new apartment size in Seattle is just 650 square feet -- that’s the smallest in the nation. If you’re single, that might work for you. But if you want to raise a family in a larger space, that can get expensive: $3500 a month on average for a 3-bedroom apartment. That…
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This is our first season finale! To celebrate, we talk about the games we love. The ones that made us laugh, cry and stay up way too late. Every game we play says something about who we are, our past, how we see the world and where we come from. It’s about how games make us feel, how they connect us, and how they remind us why we fell in love with …
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Season: RPG - Interlude: The Third Round Table
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52:21
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52:21Today, Dirk Knemeyer and David Heron sit down to discuss many of the previous episodes from the last two months, diving deeper into conceptual ideas about RPG design, as well as the powerful connection and community that TribeNet has created for Dirk.
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Masters of Publishing 2: 3 Signs Your Game Will Be a Smash!
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16:35What makes a hybridcasual hit? Guy Agiv explains how to design a core loop that hooks instantly but also unfolds depth over time. We cover the milestones from prototype to scale, how publishers and developers shift roles across the journey, and why “simplicity beats complexity” when it comes to retention.👉 Discover why elegant design—not clutter—is…
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