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Content provided by Chris Oliver, Andrew Mason, Chris Oliver, and Andrew Mason. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris Oliver, Andrew Mason, Chris Oliver, and Andrew Mason or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
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Cyberpunk, Vite and Ruby Releases

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Manage episode 468874251 series 2336598
Content provided by Chris Oliver, Andrew Mason, Chris Oliver, and Andrew Mason. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris Oliver, Andrew Mason, Chris Oliver, and Andrew Mason or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In this episode of Remote Ruby, Chris and Andrew dive into a discussion that spans the worlds of gaming and software development. They kick off by sharing their experiences with Cyberpunk 2077, reflecting on how the game has improved since its initial release, then on to Balatro, a deck-building poker game that's influencing Andrew's real-world casino visits. The conversation then pivots to a deep dive into web development technologies, including the use of Vite, Hotwire, and the different approaches to using Turbo Frames and Streams. They highlight the challenges and nuances of modern web development, such as implementation of CSS classes and the difficulties of debugging. They also touch on the evolution of Ruby’s release and the ongoing efforts to improve the web development process. Hit download now to hear more!

Honeybadger
Honeybadger is an application health monitoring tool built by developers for developers.
Disclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.

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301 episodes

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Cyberpunk, Vite and Ruby Releases

Remote Ruby

132 subscribers

published

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Manage episode 468874251 series 2336598
Content provided by Chris Oliver, Andrew Mason, Chris Oliver, and Andrew Mason. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris Oliver, Andrew Mason, Chris Oliver, and Andrew Mason or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

In this episode of Remote Ruby, Chris and Andrew dive into a discussion that spans the worlds of gaming and software development. They kick off by sharing their experiences with Cyberpunk 2077, reflecting on how the game has improved since its initial release, then on to Balatro, a deck-building poker game that's influencing Andrew's real-world casino visits. The conversation then pivots to a deep dive into web development technologies, including the use of Vite, Hotwire, and the different approaches to using Turbo Frames and Streams. They highlight the challenges and nuances of modern web development, such as implementation of CSS classes and the difficulties of debugging. They also touch on the evolution of Ruby’s release and the ongoing efforts to improve the web development process. Hit download now to hear more!

Honeybadger
Honeybadger is an application health monitoring tool built by developers for developers.
Disclaimer: This post contains affiliate links. If you make a purchase, I may receive a commission at no extra cost to you.

  continue reading

301 episodes

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