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Expansion Pack: Chris Priscott's Turn...Again (Fetching Feathers / Unfringed)

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Manage episode 512135994 series 3329785
Content provided by Loaded Dice Gaming Group. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Loaded Dice Gaming Group or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

It's your turn...to click here to send us your comments on the show

Guess who's back...back again. Ok it's Chris Priscott from Unfringed who we interviewed back in 2022 when talking about Zuuli. It's been great to catch-up with Chris' successes in the board game industry and how he has been developing more games including the upcoming crowdfunding campaign of Fetching Feathers & D.O.T.
GUEST PLAYER: Chris Priscott
PLAYERS: Becky & JP

In this episode you'll learn:
- how Zuuli (aka Moving Wild) ended up joining forces with Oink Games for it's international release
- more about Chris' new games Fetching Feathers & D.O.T.
- about insights from Chris' perspective designing games in the industry
- about a tease for his next new game

LINKS REFERENCED IN THE SHOW
Unfringed Games website - https://unfringed.co/
Fetching Feathers & D.O.T. Kickstarter Page - https://www.kickstarter.com/projects/unfringed/fetching-feathers

EPISODE CHAPTERS

0:00 - TURN 1 - Player Count

0:50 - TURN 2 - Introducing Chris...again & Oink Games collaboration

4:03 - Where there any lessons learned from Zuuli for your newer games

6:46 - TURN 3 - Fetching Feathers

11:40 - Discussing Chris' creative processes

17:55 - How do you interact with the board game community and players in the design process?

20:58 - Discussing the visuals of Fetching Feathers

27:36 - Adding more layers of strategy and depth

30:54 - TURN 4 - D.O.T.

39:29 - Do you feel the pressure on keeping up with the success of past designs?

43:32 - What are your predictions on future designs and themes coming up?

46:02 - The importance of lack of downtime in the designs

51:45 - TURN 5 - Future Teasing & Board Game Chat

59:32 - Thanking Chris

1:00:32 - TURN 6 - The Final Turn

Support the show

SUPPORTING THE SHOW
- Support us on Ko-Fi
ENGAGING WITH THE SHOW
We want your questions so engage with the show through our channels below:
- Email Us
- BoardGameGeek
- Facebook
- Instagram
- Youtube
- TikTok
- Join us on Discord

  continue reading

Chapters

1. TURN 1 - Player Count (00:00:00)

2. TURN 2 - Introducing Chris...again & Oink Games collaboration (00:00:50)

3. Where there any lessons learned from Zuuli for your newer games (00:04:03)

4. TURN 3 - Fetching Feathers (00:06:46)

5. Discussing Chris' creative processes (00:11:40)

6. How do you interact with the board game community and players in the design process? (00:17:55)

7. Discussing the visuals of Fetching Feathers (00:20:58)

8. Adding more layers of strategy and depth (00:27:36)

9. TURN 4 - D.O.T. (00:30:54)

10. Do you feel the pressure on keeping up with the success of past designs? (00:39:29)

11. What are your predictions on future designs and themes coming up? (00:43:32)

12. The importance of lack of downtime in the designs (00:46:02)

13. TURN 5 - Future Teasing & Board Game Chat (00:51:45)

14. Thanking Chris (00:59:32)

15. TURN 6 - The Final Turn (01:00:32)

146 episodes

Artwork
iconShare
 
Manage episode 512135994 series 3329785
Content provided by Loaded Dice Gaming Group. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Loaded Dice Gaming Group or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

It's your turn...to click here to send us your comments on the show

Guess who's back...back again. Ok it's Chris Priscott from Unfringed who we interviewed back in 2022 when talking about Zuuli. It's been great to catch-up with Chris' successes in the board game industry and how he has been developing more games including the upcoming crowdfunding campaign of Fetching Feathers & D.O.T.
GUEST PLAYER: Chris Priscott
PLAYERS: Becky & JP

In this episode you'll learn:
- how Zuuli (aka Moving Wild) ended up joining forces with Oink Games for it's international release
- more about Chris' new games Fetching Feathers & D.O.T.
- about insights from Chris' perspective designing games in the industry
- about a tease for his next new game

LINKS REFERENCED IN THE SHOW
Unfringed Games website - https://unfringed.co/
Fetching Feathers & D.O.T. Kickstarter Page - https://www.kickstarter.com/projects/unfringed/fetching-feathers

EPISODE CHAPTERS

0:00 - TURN 1 - Player Count

0:50 - TURN 2 - Introducing Chris...again & Oink Games collaboration

4:03 - Where there any lessons learned from Zuuli for your newer games

6:46 - TURN 3 - Fetching Feathers

11:40 - Discussing Chris' creative processes

17:55 - How do you interact with the board game community and players in the design process?

20:58 - Discussing the visuals of Fetching Feathers

27:36 - Adding more layers of strategy and depth

30:54 - TURN 4 - D.O.T.

39:29 - Do you feel the pressure on keeping up with the success of past designs?

43:32 - What are your predictions on future designs and themes coming up?

46:02 - The importance of lack of downtime in the designs

51:45 - TURN 5 - Future Teasing & Board Game Chat

59:32 - Thanking Chris

1:00:32 - TURN 6 - The Final Turn

Support the show

SUPPORTING THE SHOW
- Support us on Ko-Fi
ENGAGING WITH THE SHOW
We want your questions so engage with the show through our channels below:
- Email Us
- BoardGameGeek
- Facebook
- Instagram
- Youtube
- TikTok
- Join us on Discord

  continue reading

Chapters

1. TURN 1 - Player Count (00:00:00)

2. TURN 2 - Introducing Chris...again & Oink Games collaboration (00:00:50)

3. Where there any lessons learned from Zuuli for your newer games (00:04:03)

4. TURN 3 - Fetching Feathers (00:06:46)

5. Discussing Chris' creative processes (00:11:40)

6. How do you interact with the board game community and players in the design process? (00:17:55)

7. Discussing the visuals of Fetching Feathers (00:20:58)

8. Adding more layers of strategy and depth (00:27:36)

9. TURN 4 - D.O.T. (00:30:54)

10. Do you feel the pressure on keeping up with the success of past designs? (00:39:29)

11. What are your predictions on future designs and themes coming up? (00:43:32)

12. The importance of lack of downtime in the designs (00:46:02)

13. TURN 5 - Future Teasing & Board Game Chat (00:51:45)

14. Thanking Chris (00:59:32)

15. TURN 6 - The Final Turn (01:00:32)

146 episodes

All episodes

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