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Empire Of Rust 134 - Four Lords And A Monocracy

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Manage episode 479517808 series 1867433
Content provided by Jeremy Dennis, Darryl Laughy, Charles Shelton, Jeremy Dennis, Darryl Laughy, and Charles Shelton. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jeremy Dennis, Darryl Laughy, Charles Shelton, Jeremy Dennis, Darryl Laughy, and Charles Shelton or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

The diplomatic dance continues as Carapace, Sweet Spot, Magnum, and Spindrift push forward in their negotiations with The Quartet, the rulers of the Harmonium. Convincing a single leader is one thing, but swaying an entire council—especially one deeply entrenched in their own caste-driven ideology—is a challenge unlike any other. With Cybertron’s future on the line, the team must navigate the shifting tides of politics, power, and hidden agendas. Can they present a compelling case for an alliance, or will the Harmonium’s elite see Cybertron as more trouble than it’s worth? And just how deep do the fractures within the Quartet run? Tensions rise, alliances are tested, and the fate of two worlds hangs in the balance in this high-stakes episode of Empire of Rust!

We want to hear your feedback! Post a comment here or email feedback for Empire Of Rust directly to [email protected]!

Want some TransMissions swag? Check out our online shop, powered by TeePublic!

Like what we’re doing and want to help make our podcast even better?

Become a Donatreon and support us on Patreon or PayPal!

Become a Donatreon and support us on Patreon or PayPal!

If you already support us, thank you!

Show Notes:

  • Intro [0:00:00]
  • Chapter 1 – Carapace Has Entered The Chat [0:14:41]
  • Chapter 2 – The Power Behind The Powermasters [0:34:27]
  • Chapter 3 – A Vexing Encounter [0:51:18]
  • Chapter 4 – Ancient Wisdom [1:02:32]
  • Chapter 5 – Prep For The Prime Arbiter [1:16:34]
  • Closing [1:27:00]

If you enjoy Empire of Rust, please rate us and subscribe on Apple Podcasts, Google Podcasts, Stitcher, and Spotify! These ratings greatly help podcasts become more discoverable to other people using those services and is an easy way to help out our show.

What is the Empire Of Rust Podcast?

TransMissions Podcast Network presents: the world’s first and only Transformers RPG actual play podcast! Conceived, developed, and run by TransMissions Podcast producer and editor Michael Ordway (@minervion), this podcast combines the tabletop role playing game (RPG) experience (think Dungeons and Dragons) with the setting, universe, and characters of the Transformers into an actual play podcast. Each episode records the gaming sessions as the player characters experience the adventures planned and designed by the game master (GM). The RPG system being used is based on Starfinder, a sci-fi variant of Pathfinder, combined with elements of the Transformers-themed Mechamorphosis d20 system (more info here).

Empire of Rust takes place in the IDW Comics Transformers Universe that ran from 2005 to 2018. It is set at the beginning of the “First Strike” storyline that was published in 2017. But while the starting point is based on the events of the first issue of First Strike – where Earth is being inducted into the Cybertronian Council of Worlds – the story of Empire of Rust will be very different. So if you’ve read the comics, don’t think you know what’s going to happen!

The players have all created original Transformer characters to take part in this adventure, but they’re sure to encounter some familiar faces in their adventures on Cybertron, and beyond.

Cast:

Special Thanks:

  • Teletraan 1 Outro – Derek Bigesby

Contact us:

The post Empire Of Rust 134 – Four Lords And A Monocracy appeared first on TransMissions Podcast Network.

  continue reading

110 episodes

Artwork
iconShare
 
Manage episode 479517808 series 1867433
Content provided by Jeremy Dennis, Darryl Laughy, Charles Shelton, Jeremy Dennis, Darryl Laughy, and Charles Shelton. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jeremy Dennis, Darryl Laughy, Charles Shelton, Jeremy Dennis, Darryl Laughy, and Charles Shelton or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

The diplomatic dance continues as Carapace, Sweet Spot, Magnum, and Spindrift push forward in their negotiations with The Quartet, the rulers of the Harmonium. Convincing a single leader is one thing, but swaying an entire council—especially one deeply entrenched in their own caste-driven ideology—is a challenge unlike any other. With Cybertron’s future on the line, the team must navigate the shifting tides of politics, power, and hidden agendas. Can they present a compelling case for an alliance, or will the Harmonium’s elite see Cybertron as more trouble than it’s worth? And just how deep do the fractures within the Quartet run? Tensions rise, alliances are tested, and the fate of two worlds hangs in the balance in this high-stakes episode of Empire of Rust!

We want to hear your feedback! Post a comment here or email feedback for Empire Of Rust directly to [email protected]!

Want some TransMissions swag? Check out our online shop, powered by TeePublic!

Like what we’re doing and want to help make our podcast even better?

Become a Donatreon and support us on Patreon or PayPal!

Become a Donatreon and support us on Patreon or PayPal!

If you already support us, thank you!

Show Notes:

  • Intro [0:00:00]
  • Chapter 1 – Carapace Has Entered The Chat [0:14:41]
  • Chapter 2 – The Power Behind The Powermasters [0:34:27]
  • Chapter 3 – A Vexing Encounter [0:51:18]
  • Chapter 4 – Ancient Wisdom [1:02:32]
  • Chapter 5 – Prep For The Prime Arbiter [1:16:34]
  • Closing [1:27:00]

If you enjoy Empire of Rust, please rate us and subscribe on Apple Podcasts, Google Podcasts, Stitcher, and Spotify! These ratings greatly help podcasts become more discoverable to other people using those services and is an easy way to help out our show.

What is the Empire Of Rust Podcast?

TransMissions Podcast Network presents: the world’s first and only Transformers RPG actual play podcast! Conceived, developed, and run by TransMissions Podcast producer and editor Michael Ordway (@minervion), this podcast combines the tabletop role playing game (RPG) experience (think Dungeons and Dragons) with the setting, universe, and characters of the Transformers into an actual play podcast. Each episode records the gaming sessions as the player characters experience the adventures planned and designed by the game master (GM). The RPG system being used is based on Starfinder, a sci-fi variant of Pathfinder, combined with elements of the Transformers-themed Mechamorphosis d20 system (more info here).

Empire of Rust takes place in the IDW Comics Transformers Universe that ran from 2005 to 2018. It is set at the beginning of the “First Strike” storyline that was published in 2017. But while the starting point is based on the events of the first issue of First Strike – where Earth is being inducted into the Cybertronian Council of Worlds – the story of Empire of Rust will be very different. So if you’ve read the comics, don’t think you know what’s going to happen!

The players have all created original Transformer characters to take part in this adventure, but they’re sure to encounter some familiar faces in their adventures on Cybertron, and beyond.

Cast:

Special Thanks:

  • Teletraan 1 Outro – Derek Bigesby

Contact us:

The post Empire Of Rust 134 – Four Lords And A Monocracy appeared first on TransMissions Podcast Network.

  continue reading

110 episodes

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