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Esports Biz Summit: Esports Playbook for Publishers: Using Esports to Increase In-Game Engagement

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Manage episode 241826342 series 2540630
Content provided by Cross Counter TV. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Cross Counter TV or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

gootecks went to the Esports Business Summit 2019 and came back with lots of recordings of panels.

Of the top 15 highest monetizing PC & console titles through in-game purchases, 7 of those games are also top esports games in terms of prizing. Publishers see this correlation between high performing games and esports investment, but can the marketing cause and effect really be demonstrated? YES. For the first time ever we reveal actual data on exactly how viewing an esports title affects consumer behavior within that game title including play rate, game skills, and purchasing

Speakers:

  • Dr. Michael Lewis, Host of Fanalytics Podcast, Professor of Marketing and Faculty Director of the Marketing Analytics Center at Emory University
  • Todd Harris, Co-Founder of Hi-Rez Studios, Skillshot Media

Transcript:

--- Support this podcast: https://podcasters.spotify.com/pod/show/officialesportsshow/support
  continue reading

40 episodes

Artwork
iconShare
 
Manage episode 241826342 series 2540630
Content provided by Cross Counter TV. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Cross Counter TV or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

gootecks went to the Esports Business Summit 2019 and came back with lots of recordings of panels.

Of the top 15 highest monetizing PC & console titles through in-game purchases, 7 of those games are also top esports games in terms of prizing. Publishers see this correlation between high performing games and esports investment, but can the marketing cause and effect really be demonstrated? YES. For the first time ever we reveal actual data on exactly how viewing an esports title affects consumer behavior within that game title including play rate, game skills, and purchasing

Speakers:

  • Dr. Michael Lewis, Host of Fanalytics Podcast, Professor of Marketing and Faculty Director of the Marketing Analytics Center at Emory University
  • Todd Harris, Co-Founder of Hi-Rez Studios, Skillshot Media

Transcript:

--- Support this podcast: https://podcasters.spotify.com/pod/show/officialesportsshow/support
  continue reading

40 episodes

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