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What product teams can learn from the author of Ender’s Game | Orson Scott Card, Author

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Manage episode 464566340 series 3364850
Content provided by Kristen Berman | Irrational Labs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Kristen Berman | Irrational Labs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Orson Scott Card is the author of Ender’s Game, one of the most influential science fiction novels ever written, and its sequel Speaker for the Dead, among other bestselling works. Ender’s Game is widely read in schools across the US and has been included in some educational curricula. In our conversation, we explore:

  • His approach to creating page-turners: Why telling users what's coming beats clever "hooks"

  • His method of ensuring the reader understands his writing (great for design teams)

  • His unique perspective to character development that could help with customer interviews

  • The one trick Orson uses for getting real feedback

This episode teaches product teams how to apply storytelling principles to build more engaging, intuitive products. Whether you're working on marketing, user experience, or team leadership, Orson Scott Card's insights on crafting immersive narratives that respect both audience and reality offer valuable lessons for anyone building products people love (and pay for).

Enjoy this episode? Rate it and leave a review. It really helps others find the podcast.
Learn more about Kristen and Irrational Labshere.

  continue reading

28 episodes

Artwork
iconShare
 
Manage episode 464566340 series 3364850
Content provided by Kristen Berman | Irrational Labs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Kristen Berman | Irrational Labs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Orson Scott Card is the author of Ender’s Game, one of the most influential science fiction novels ever written, and its sequel Speaker for the Dead, among other bestselling works. Ender’s Game is widely read in schools across the US and has been included in some educational curricula. In our conversation, we explore:

  • His approach to creating page-turners: Why telling users what's coming beats clever "hooks"

  • His method of ensuring the reader understands his writing (great for design teams)

  • His unique perspective to character development that could help with customer interviews

  • The one trick Orson uses for getting real feedback

This episode teaches product teams how to apply storytelling principles to build more engaging, intuitive products. Whether you're working on marketing, user experience, or team leadership, Orson Scott Card's insights on crafting immersive narratives that respect both audience and reality offer valuable lessons for anyone building products people love (and pay for).

Enjoy this episode? Rate it and leave a review. It really helps others find the podcast.
Learn more about Kristen and Irrational Labshere.

  continue reading

28 episodes

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