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Content provided by Brandon Sheffield and Insert credit. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brandon Sheffield and Insert credit or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
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Insert Credit Gaiden #13 - The Intended Game, with Oli Clarke Smith

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Manage episode 503669211 series 55605
Content provided by Brandon Sheffield and Insert credit. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brandon Sheffield and Insert credit or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Promise Mascot Agency and Paradise Killer game director Oli Clarke Smith goes on a game dev deep dive with Demonschool’s Brandon Sheffield, discussing everything from tooling, workflows, localization, voice acting, making a “PS2-style” game, and of course, movement mechanics. Hosted by Brandon Sheffield, with Oli Clarke Smith. Edited by Esper Quinn, original music by Kurt Feldman.

Watch episodes with full video on YouTube

Discuss this episode in the Insert Credit Forums

SHOW NOTES:

Insert Credit Gaiden is brought to you by patrons like you. Thank you.

Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!

  continue reading

601 episodes

Artwork
iconShare
 
Manage episode 503669211 series 55605
Content provided by Brandon Sheffield and Insert credit. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brandon Sheffield and Insert credit or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Promise Mascot Agency and Paradise Killer game director Oli Clarke Smith goes on a game dev deep dive with Demonschool’s Brandon Sheffield, discussing everything from tooling, workflows, localization, voice acting, making a “PS2-style” game, and of course, movement mechanics. Hosted by Brandon Sheffield, with Oli Clarke Smith. Edited by Esper Quinn, original music by Kurt Feldman.

Watch episodes with full video on YouTube

Discuss this episode in the Insert Credit Forums

SHOW NOTES:

Insert Credit Gaiden is brought to you by patrons like you. Thank you.

Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!

  continue reading

601 episodes

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