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How do Game Designers Make their Games FUN?

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Manage episode 435377506 series 3489248
Content provided by sasquatchbstudios. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by sasquatchbstudios or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Join our Discord Community: https://discord.com/invite/aHjTSBz3jH

Check us out on Youtube: https://www.youtube.com/@sasquatchbgames

In this episode of The Indie Game Development Podcast, we'll explore the crucial task of ensuring your game is fun, despite the challenges of subjectivity and diminishing excitement over time.

We'll tackle the question of how to design a fun game by delving into the concept of 'wish fulfillment' and examining the MDA framework, which breaks down fun into eight categories.

Check out this episode for insights into designing a game that's engaging and enjoyable for players.

  continue reading

81 episodes

Artwork
iconShare
 
Manage episode 435377506 series 3489248
Content provided by sasquatchbstudios. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by sasquatchbstudios or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Join our Discord Community: https://discord.com/invite/aHjTSBz3jH

Check us out on Youtube: https://www.youtube.com/@sasquatchbgames

In this episode of The Indie Game Development Podcast, we'll explore the crucial task of ensuring your game is fun, despite the challenges of subjectivity and diminishing excitement over time.

We'll tackle the question of how to design a fun game by delving into the concept of 'wish fulfillment' and examining the MDA framework, which breaks down fun into eight categories.

Check out this episode for insights into designing a game that's engaging and enjoyable for players.

  continue reading

81 episodes

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