GC Podcast #193: Silk's Long Development
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It's been 8 years since the last podcast... or something like that. Anyway, sometimes we have to wait a long time to get our videogames, and that makes us have thoughts when they eventually come out. Join Joseph Martin, Blu Ryder, and James Pelster as they ponder such related topics as: - James gives a summary on Hollow Knight to get us up to speed for its sequel - So why is everyone so excited for Silksong anyway? - Joe explores his trepidations with long development cycles (he's been hurt before) - Other games that have delayed due to Silksong's announced release date - James still hasn't done his videogame homework - What videogames have we been playing in recent (not 8 years) times [Podcast Intro/Outro “5 is Average” by Meteo Xavier]
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