Future of Product Visualization: Try Before You Buy Is Dead. with Daniel Frith
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Manage episode 497764165 series 2945081
Future of Product Visualization: Try Before You Buy Is Dead.
Episode Summary
Our guest, Daniel Frith, is the Chief Creative Officer at London Dynamics and a former 3D lead at IKEA, with over 30 years of experience in 3D visualization across gaming, retail, and tech.
- Why 3D visualization isn’t just for large product catalogs
- How AR works best as a “fit check,” not the main shopping journey
- Where AI adds value in 3D workflows - and where it still falls short
- How product configurators can impact even manufacturing decisions
- What standardization means for scalable, cross-platform 3D
- Why wearables may finally unlock AR’s full potential in retail
Show Notes
- (00:02:10) Meet Daniel: A Journey Through 3D Visualization
- (00:03:24) 3D Visualization in E-Commerce
- (00:06:23) The Future of 3D and AR in Retail
- (00:16:33) AI in 3D Visualization
- (00:19:24) Every Pixel Tells a Story
- (00:21:30) Debunking Myths About AR and 3D
- (00:22:01) The Future of AR and Wearables
- (00:26:26) Final Thoughts and Farewell
Resources Mentioned
- IKEA Place: AR furniture application that pioneered spatial product placement
- London Dynamics: Daniel's current company specializing in 3D visualization experiences
- Kronos 3D Commerce Working Group: Industry standardization initiative
- Tron (Disney): The movie that inspired Daniel's career in computer graphics
- Amazon AR: Product placement technology for items like TVs and furniture
- Snap x Ray-Ban: Wearable AR collaboration example
- Meta: AR/VR technology development
- Mojo Vision: Contact lens AR technology pioneer
Technical Platforms Mentioned
- E-commerce Integration: Shopify, Magento, WooCommerce
- 3D Standards: Industry standardization for cross-platform compatibility
- Mobile Optimization: Responsive design for smartphone users
- Web Technologies: Browser-based 3D rendering capabilities
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