Architecting Real-Time Gaming Platforms for Massive Concurrency
Manage episode 501542395 series 3602386
Architecting Real-Time Gaming Platforms for Massive Concurrency
Building real-time gaming platforms that can handle thousands of concurrent players requires more than just powerful servers—it demands smart architectural decisions from day one. Game developers, platform engineers, and technical leads working on multiplayer titles face unique challenges when designing systems that must process millions of player actions per second without lag or downtime.
110 episodes