The City That Crawled Out of the Sea: Chaplewick Preview
Manage episode 517588672 series 3494314
Have you ever wondered, "How do I bring a Souls-like Lovecraftian horror game to life at my D&D table?" or "What makes a truly unforgettable horror module?" If these questions sound familiar, you're in the right place!
In today's episode, we sit down with Leroy Benson, the mastermind behind Chaplewick—the upcoming D&D module that's redefining Lovecraftian horror for 5th Edition. We dive deep into the inspiration behind this haunting adventure, discussing how to effectively weave mystery, dread, and player agency into a pre-written campaign. Whether you're planning to run Chaplewick or simply want to elevate your horror DMing, these expert insights will help you take your dark fantasy campaigns to the next level.
In this episode, you'll discover:
- The twisted secrets lurking in Chaplewick and what makes this module different
- How to balance scripted module moments with player-driven investigation
- Tips for using atmosphere, pacing, and NPC roleplay to maximize dread
- Behind-the-scenes stories from the module's development
- When and where you can get your hands on Chaplewick
Joining us are our experienced panel of GMs: Nick, Franco, Rio, and Shade. With over 50 years of combined Game Mastering experience, we explore the art of running immersive TTRPG games, covering everything from pacing to player psychology.
LINKS!
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Theme music by Mitch Poulin
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213 episodes