Cultivating Creative Flow in Game Audio Development
Manage episode 471781824 series 3588046
In this episode, we explore the creative process behind game audio development, diving into strategies for fostering innovation, overcoming creative blocks, and enhancing collaboration in the industry.
Recorded live at Sonic Days 2024
This talk features
Simon Stevnhoved, Senior Sound Designer, Massive Entertainment
Mikkel Anttila, Freelance Sound Designer
Richard Lapington, Audio Director, Remedy Entertainment Plc
Katrine Amsler, Sound Designer, IO Interactive
Moderated by Niels Böttcher, Sound Designer, Floppy Club
Speak by Rikke Rømer
Edited by Julius Spenner
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