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League of Legends Gameplay Engineering with Iris Zhang

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Manage episode 261315571 series 2668668
Content provided by Jeremy Jung. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jeremy Jung or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Iris Zhang is a gameplay engineer at Riot Games on the League of Legends Champions Engineering team. She previously worked on backend services at Microsoft.

We discuss:

  • Working at Microsoft and Riot Games
  • Finding a role and team that fits you
  • Backend services vs gameplay engineering
  • Building features, testing, and debugging gameplay
  • Using internal tools to create game logic

Related Links:

Music by Crystal Cola: 12:30 AM / Orion

  continue reading

63 episodes

Artwork
iconShare
 

Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on October 01, 2025 19:04 (3M ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 261315571 series 2668668
Content provided by Jeremy Jung. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jeremy Jung or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Iris Zhang is a gameplay engineer at Riot Games on the League of Legends Champions Engineering team. She previously worked on backend services at Microsoft.

We discuss:

  • Working at Microsoft and Riot Games
  • Finding a role and team that fits you
  • Backend services vs gameplay engineering
  • Building features, testing, and debugging gameplay
  • Using internal tools to create game logic

Related Links:

Music by Crystal Cola: 12:30 AM / Orion

  continue reading

63 episodes

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