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50 - Emma & Maia and Yeld

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Manage episode 472689636 series 3654343
Content provided by Isaac Shaker. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Isaac Shaker or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Somewhere there is a door.


Today's guests are Emma and Maia, the creators of the Yeldplay actual play podcast which was nominated for a 2024 CRIT award. Yeldplay is the official podcast of the Yeld RPG to showcase the system's unique mechanics and style of play. The Yeld RPG lets your roleplay as children that find a door to the Magical Land of Yeld. The children can explore Yeld and return home, but eventually the door locks behind them on one of their journeys. Now they are trapped and must find seven keys to unlock the door. If they don't escape before they turn thirteen they will turn into one of the monsters of Yeld and be forever trapped.


Yeld is a heavily structured RPG with seven boss dungeons (plus a bonus final dungeon) that already exist within the rule book. But don't worry, there's plenty of space to make up adventures of your own outside of the boss dungeons. Combat takes place on an 8x8 grid like a chessboard. Combat actions are fairly simple, stack as many dice on an action as possible, roll all the dice and add them up. The GM does the same thing for the enemies and whoever has the highest total succeeds. The game discourages killing enemies though as their ghosts will haunt you in the next adventure you and your friends embark on.


Yeld has a rotating GM structure. Everybody that is playing has a PC and each adventure is designed by one of the players for all the PCs to go through. At the end of that adventure a new player is encouraged to come forward to GM the next adventure. The whole experience can be as collaborative or as singular as desired by a group. You could potentially have a single GM without a PC if you wanted. Or you could have everyone working together on all the adventures if that was a process you enjoyed. The important thing is that Yeld works with collaboration or with individual creation of adventures, but in the assumed design there is a rotation of responsibility.


If you'd like to give Yeld a try you can check it out on their website. The 1st edition of the game is free! https://yeldstuff.com/

The Yeldplay podcast can be found on your favorite podcast app, but if you prefer a weblink you can click this one: https://shows.acast.com/yeldplay

The Modest Medusa webcomic that has developed alongside Yeld and Yeld's art is available here: https://modestmedusa.com/


Our website: https://gocorral.com/sts

Want to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVA

Join our Discord: https://discord.gg/Nngc2pQV6C


Hosted on Acast. See acast.com/privacy for more information.

  continue reading

56 episodes

Artwork
iconShare
 
Manage episode 472689636 series 3654343
Content provided by Isaac Shaker. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Isaac Shaker or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Somewhere there is a door.


Today's guests are Emma and Maia, the creators of the Yeldplay actual play podcast which was nominated for a 2024 CRIT award. Yeldplay is the official podcast of the Yeld RPG to showcase the system's unique mechanics and style of play. The Yeld RPG lets your roleplay as children that find a door to the Magical Land of Yeld. The children can explore Yeld and return home, but eventually the door locks behind them on one of their journeys. Now they are trapped and must find seven keys to unlock the door. If they don't escape before they turn thirteen they will turn into one of the monsters of Yeld and be forever trapped.


Yeld is a heavily structured RPG with seven boss dungeons (plus a bonus final dungeon) that already exist within the rule book. But don't worry, there's plenty of space to make up adventures of your own outside of the boss dungeons. Combat takes place on an 8x8 grid like a chessboard. Combat actions are fairly simple, stack as many dice on an action as possible, roll all the dice and add them up. The GM does the same thing for the enemies and whoever has the highest total succeeds. The game discourages killing enemies though as their ghosts will haunt you in the next adventure you and your friends embark on.


Yeld has a rotating GM structure. Everybody that is playing has a PC and each adventure is designed by one of the players for all the PCs to go through. At the end of that adventure a new player is encouraged to come forward to GM the next adventure. The whole experience can be as collaborative or as singular as desired by a group. You could potentially have a single GM without a PC if you wanted. Or you could have everyone working together on all the adventures if that was a process you enjoyed. The important thing is that Yeld works with collaboration or with individual creation of adventures, but in the assumed design there is a rotation of responsibility.


If you'd like to give Yeld a try you can check it out on their website. The 1st edition of the game is free! https://yeldstuff.com/

The Yeldplay podcast can be found on your favorite podcast app, but if you prefer a weblink you can click this one: https://shows.acast.com/yeldplay

The Modest Medusa webcomic that has developed alongside Yeld and Yeld's art is available here: https://modestmedusa.com/


Our website: https://gocorral.com/sts

Want to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVA

Join our Discord: https://discord.gg/Nngc2pQV6C


Hosted on Acast. See acast.com/privacy for more information.

  continue reading

56 episodes

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