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GMBC ep15 - Desert Dreams and Reality Distortions: TTRPGs Inspired by Hunter S. Thompson

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Manage episode 507336951 series 3660185
Content provided by Eric Adrian Jackson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Eric Adrian Jackson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Michael St.Ayre, Rick Stec, and Mauricio Cordero dive deep into the chaotic and surreal world of Hunter S. Thompson's "Fear and Loathing in Las Vegas," exploring how this gonzo classic can infuse life into tabletop role-playing games (TTRPGs). They tackle the novel's provocative themes, including its critiques of American culture, while addressing the content warnings that accompany its wild narrative. The trio shares their unique approaches to twisting reality in their games, with Rick advocating for the manipulation of time and space, while Mauricio revels in subverting player expectations. As they navigate the complexities of adapting the book's essence into a role-playing experience, their conversation is filled with witty banter and insightful reflections, making it clear that there’s no wrong way to be a game master. The episode culminates in exciting recommendations for incorporating elements of "Fear and Loathing" into players' own campaigns, ensuring listeners leave inspired to embark on their next gaming adventure.

Takeaways:

  • The podcast delves into the unconventional narrative style of 'Fear and Loathing in Las Vegas', highlighting its chaotic and surreal elements that reflect the complexities of the American experience.
  • Game masters are encouraged to embrace the theme of reality bending within their tabletop role-playing games, allowing players to explore unexpected outcomes and twist conventional storytelling.
  • There is a strong emphasis on the importance of character dynamics, particularly how defying player expectations can lead to deeper engagement and curiosity about NPCs.
  • The discussion touches on various game mechanics that can effectively capture the essence of Thompson's work, such as incorporating elements of madness and unpredictability into gameplay.
  • Listeners are reminded that there is no 'right' way to be a game master, fostering a creative and open-minded approach to game design and storytelling.
  • The episode suggests exploring other literary works that resonate with the themes of 'Fear and Loathing', inviting the audience to broaden their reading list for richer inspiration.

Companies mentioned in this episode:

  • Hunter S. Thompson
  • Oscar Zeta Acosta
  • White Wolf
  • Bram Stoker
  • Blades in the Dark
  • Call of Cthulhu
  • Murk Borg
  • Pirate Borg
  • Cyborg
  • Vast Grimm
  • Tales from the Loop
  • Trans Metropolitan
  • Thomas Pynchon

Mentioned in this episode:

She Kills Monsters, on stage in Concord Mass

Concord Player's is putting on a production of She Kills Monsters in Concord, Massachusetts running from November 7-22. She Kills Monsters is a play about a woman coming to terms with tragedy through second edition D&D. It'll tug your heartstrings & be rad as the nine hells. For more information & to buy tickets, check out concordplayers.org"

  continue reading

17 episodes

Artwork
iconShare
 
Manage episode 507336951 series 3660185
Content provided by Eric Adrian Jackson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Eric Adrian Jackson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Michael St.Ayre, Rick Stec, and Mauricio Cordero dive deep into the chaotic and surreal world of Hunter S. Thompson's "Fear and Loathing in Las Vegas," exploring how this gonzo classic can infuse life into tabletop role-playing games (TTRPGs). They tackle the novel's provocative themes, including its critiques of American culture, while addressing the content warnings that accompany its wild narrative. The trio shares their unique approaches to twisting reality in their games, with Rick advocating for the manipulation of time and space, while Mauricio revels in subverting player expectations. As they navigate the complexities of adapting the book's essence into a role-playing experience, their conversation is filled with witty banter and insightful reflections, making it clear that there’s no wrong way to be a game master. The episode culminates in exciting recommendations for incorporating elements of "Fear and Loathing" into players' own campaigns, ensuring listeners leave inspired to embark on their next gaming adventure.

Takeaways:

  • The podcast delves into the unconventional narrative style of 'Fear and Loathing in Las Vegas', highlighting its chaotic and surreal elements that reflect the complexities of the American experience.
  • Game masters are encouraged to embrace the theme of reality bending within their tabletop role-playing games, allowing players to explore unexpected outcomes and twist conventional storytelling.
  • There is a strong emphasis on the importance of character dynamics, particularly how defying player expectations can lead to deeper engagement and curiosity about NPCs.
  • The discussion touches on various game mechanics that can effectively capture the essence of Thompson's work, such as incorporating elements of madness and unpredictability into gameplay.
  • Listeners are reminded that there is no 'right' way to be a game master, fostering a creative and open-minded approach to game design and storytelling.
  • The episode suggests exploring other literary works that resonate with the themes of 'Fear and Loathing', inviting the audience to broaden their reading list for richer inspiration.

Companies mentioned in this episode:

  • Hunter S. Thompson
  • Oscar Zeta Acosta
  • White Wolf
  • Bram Stoker
  • Blades in the Dark
  • Call of Cthulhu
  • Murk Borg
  • Pirate Borg
  • Cyborg
  • Vast Grimm
  • Tales from the Loop
  • Trans Metropolitan
  • Thomas Pynchon

Mentioned in this episode:

She Kills Monsters, on stage in Concord Mass

Concord Player's is putting on a production of She Kills Monsters in Concord, Massachusetts running from November 7-22. She Kills Monsters is a play about a woman coming to terms with tragedy through second edition D&D. It'll tug your heartstrings & be rad as the nine hells. For more information & to buy tickets, check out concordplayers.org"

  continue reading

17 episodes

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