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GMBC ep13 - Espionage and Vampires: A Game Master's Guide - Brian Lumley's Necroscope

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Manage episode 501754242 series 3660185
Content provided by Eric Adrian Jackson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Eric Adrian Jackson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

The podcast dives into the intriguing world of espionage, psychic agents, and parasitic vampires, all revolving around the 18-book Necroscope series by Brian Lumley, which serves as the focal point of the discussion. Returning game masters Alice Jackl, Sean Murphy, and Ian Eller share their insights on how to effectively incorporate the themes of spies and vampires into tabletop role-playing games. Throughout the episode, the hosts explore the unique challenges associated with translating Lumley's narrative into engaging gameplay mechanics. They indulge in a light-hearted banter about their favorite vampire characters, showcasing a range of interpretations, from the charming to the grotesque. Ultimately, the conversation not only examines the merits and pitfalls of the Necroscope series but also encourages listeners to extract creative elements from the story for their own table top gaming adventures, all while sprinkling in humor and camaraderie among the hosts.

Takeaways:

  • The podcast discusses the Necroscope series, blending Cold War espionage with supernatural elements, creating a unique narrative experience.
  • The speakers share their personal connections to vampires in gaming, revealing how these creatures influence their role-playing experiences.
  • Humorous anecdotes highlight the unexpected outcomes players might face in tabletop games involving vampires, showcasing the unpredictability of storytelling.
  • Listeners are encouraged to explore various game systems that could effectively capture the essence of Necroscope's themes, emphasizing creative adaptations.
  • The conversation touches on the evolving portrayal of vampires in literature, contrasting traditional monstrous depictions with modern, more nuanced representations.
  • A content warning is issued regarding sensitive themes in Necroscope, reminding listeners to approach the material with awareness and care.

Companies mentioned in this episode:

  • Rising Phoenix Gaming Con
  • Skype of Cthulhu
  • Hero
  • Delta Green
  • Savage Worlds
  • Dresden Files
  • City of Mist
  • Blades in the Dark
  • Powered by the Apocalypse
  • Fate
  • The Cold Commands by Richard Morgan
  • K Square Productions

  continue reading

13 episodes

Artwork
iconShare
 
Manage episode 501754242 series 3660185
Content provided by Eric Adrian Jackson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Eric Adrian Jackson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

The podcast dives into the intriguing world of espionage, psychic agents, and parasitic vampires, all revolving around the 18-book Necroscope series by Brian Lumley, which serves as the focal point of the discussion. Returning game masters Alice Jackl, Sean Murphy, and Ian Eller share their insights on how to effectively incorporate the themes of spies and vampires into tabletop role-playing games. Throughout the episode, the hosts explore the unique challenges associated with translating Lumley's narrative into engaging gameplay mechanics. They indulge in a light-hearted banter about their favorite vampire characters, showcasing a range of interpretations, from the charming to the grotesque. Ultimately, the conversation not only examines the merits and pitfalls of the Necroscope series but also encourages listeners to extract creative elements from the story for their own table top gaming adventures, all while sprinkling in humor and camaraderie among the hosts.

Takeaways:

  • The podcast discusses the Necroscope series, blending Cold War espionage with supernatural elements, creating a unique narrative experience.
  • The speakers share their personal connections to vampires in gaming, revealing how these creatures influence their role-playing experiences.
  • Humorous anecdotes highlight the unexpected outcomes players might face in tabletop games involving vampires, showcasing the unpredictability of storytelling.
  • Listeners are encouraged to explore various game systems that could effectively capture the essence of Necroscope's themes, emphasizing creative adaptations.
  • The conversation touches on the evolving portrayal of vampires in literature, contrasting traditional monstrous depictions with modern, more nuanced representations.
  • A content warning is issued regarding sensitive themes in Necroscope, reminding listeners to approach the material with awareness and care.

Companies mentioned in this episode:

  • Rising Phoenix Gaming Con
  • Skype of Cthulhu
  • Hero
  • Delta Green
  • Savage Worlds
  • Dresden Files
  • City of Mist
  • Blades in the Dark
  • Powered by the Apocalypse
  • Fate
  • The Cold Commands by Richard Morgan
  • K Square Productions

  continue reading

13 episodes

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