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Making modern Gameboy Color games, from Block Droppin to OutRun - with Shane MᶜCafferty

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Manage episode 481755186 series 3576122
Content provided by Phil Szomszor. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phil Szomszor or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Despite being over 27 years old, developers are still making games for the Game Boy Color - and one such game designer and coder is Shane McCafferty. He has been making games since he was 11, but has taken his side hustle and hobby onto a whole new level, releasing 9 Game Boy Color games on ItchIO in the past 18 months.

We find out what it is that compels Shane to make games like Block Droppin, Cave Dave and Word Forward for the Game Boy Color, which projects kept him up at night, and the ones he's most proud of. We also discuss his current project to make a 'What If?' version of OutRun for the GBC.

🔗 YouTube Links:

Itch.IO - @egvrooms-game-boy-games

BlueSky - @EGVroom

X - @EGVroom

🎵 Music:

Neon Gaming and Space Technology, by Dope Stuff

Robocop (Spectrum version), by Jonathan Dunn

  continue reading

35 episodes

Artwork
iconShare
 
Manage episode 481755186 series 3576122
Content provided by Phil Szomszor. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phil Szomszor or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Despite being over 27 years old, developers are still making games for the Game Boy Color - and one such game designer and coder is Shane McCafferty. He has been making games since he was 11, but has taken his side hustle and hobby onto a whole new level, releasing 9 Game Boy Color games on ItchIO in the past 18 months.

We find out what it is that compels Shane to make games like Block Droppin, Cave Dave and Word Forward for the Game Boy Color, which projects kept him up at night, and the ones he's most proud of. We also discuss his current project to make a 'What If?' version of OutRun for the GBC.

🔗 YouTube Links:

Itch.IO - @egvrooms-game-boy-games

BlueSky - @EGVroom

X - @EGVroom

🎵 Music:

Neon Gaming and Space Technology, by Dope Stuff

Robocop (Spectrum version), by Jonathan Dunn

  continue reading

35 episodes

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