RPGs don’t make stories. They make experiences: A conversation with Jay Dragon & Watt EP 75
Manage episode 514675347 series 3563687
This conversation is absolutely brilliant.
I talk to a lot of game designers, but this episode is easily a favorite.
Today, we discuss with two engines of creativity: Jay Dragon of Wanderhome & Watt of Cloud Empress!
Watt is a designer, artist, and architect of the beautifully bizarre. Watt’s games feel like dreams with teeth, lush, lyrical, and a little dangerous. Their work digs into ecology, and the wild weirdness. I found their Mothership mutation CLOUD EMPRESS at Gen Con and fell into it head first.
Next, welcome to the show the one, the only Jay Dragon, game designer, storyteller, and the pastoral prophet of indie RPGs. Jay’s the mind behind Wanderhome, and Yazeba’s Bed & Breakfast, games that blend gentle heartbreak with radical imagination. She’s helped reshape the way we play, proving that the quietest games can hit the hardest. Jay Dragon is a cozy engine of chaos. Jay's manifesto on expressionistic game design is here.
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75 episodes