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[To The Tune Of “Vindicated” By Dashboard Confessional] Defenestrated

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Manage episode 437144702 series 3563061
Content provided by Aftermath LLC. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Aftermath LLC or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

This week, Nathan, Gita, and Luke discuss the first big game of the “fall” video game season: Star Wars Outlaws. Despite an enormous budget and a four-year development cycle, reviewers were given just a week to play the gargantuan game before embargo. Not ideal! We discuss how that impacts the way reviewers play and perceive games. Then we move on to Concord, Sony’s new team-based hero shooter that generated more buzz by flopping than by existing in the first place. Why are people so gleeful about tallying up its commercial failings, though? What about the modern internet has broken our brains in this specific way? Lastly, on a happier note, we discuss Tactical Breach Wizards, the brilliant not-quite-XCOM-alike that recently rocketed to the top of our game of the year lists.

Credits

- Hosts: Nathan Grayson, Gita Jackson, and Luke Plunkett

- Subscribe to Aftermath!

About The Show

Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

  continue reading

66 episodes

Artwork
iconShare
 
Manage episode 437144702 series 3563061
Content provided by Aftermath LLC. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Aftermath LLC or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

This week, Nathan, Gita, and Luke discuss the first big game of the “fall” video game season: Star Wars Outlaws. Despite an enormous budget and a four-year development cycle, reviewers were given just a week to play the gargantuan game before embargo. Not ideal! We discuss how that impacts the way reviewers play and perceive games. Then we move on to Concord, Sony’s new team-based hero shooter that generated more buzz by flopping than by existing in the first place. Why are people so gleeful about tallying up its commercial failings, though? What about the modern internet has broken our brains in this specific way? Lastly, on a happier note, we discuss Tactical Breach Wizards, the brilliant not-quite-XCOM-alike that recently rocketed to the top of our game of the year lists.

Credits

- Hosts: Nathan Grayson, Gita Jackson, and Luke Plunkett

- Subscribe to Aftermath!

About The Show

Aftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

  continue reading

66 episodes

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