Search a title or topic

Over 20 million podcasts, powered by 

Player FM logo
Artwork

Content provided by The 3 Wise DMs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The 3 Wise DMs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Hey There, Cthulhu! Building The Immersion and The Horror in Your TTRPGs

57:10
 
Share
 

Manage episode 499341336 series 2777938
Content provided by The 3 Wise DMs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The 3 Wise DMs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Our last episode was the preamble. Last week’s article discussed some of what we learned from playing with new people. But, in this episode, Tony, Chris, and Dave sit down with the newest addition to our gaming group, Elizabeth, to delve deep into what went into running the Call of Cthulhu one-shot, playing with brand new people, and how to build a serious level of immersion into any game you’re running… especially horror!

0:25 Eben Brooks’ “Hey There, Cthulhu.”

2:33 The Keeper of Arcane Lore Herself, Elizabeth!

3:40 Hot take: This was the first time Elizabeth ran a game!

4:15 The “Seven Knives” Theory to gaming.

6:35 Making the players feel like their characters are a real part of the world.

10:55 “System, system, system!”

12:30 Running the game that you want to play in.

16:25 Spend prep time with what you think is important and what you like to do.

22:20 Having the players be both characters AND audience.

27:05 The challenges of playing normal people in modern times.

30:40 Placing a “plant” character in your game: pros and cons.

35:15 Giving secrets and clues (or Cthulhu Mythos) to your players before the game.

38:30 DM Tony had solved the mystery right at the top of the game… but we didn’t go with it.

41:40 Play to the source material: there can’t be a “good” ending in Call of Cthulhu.

42:20 Final Thoughts.

  continue reading

171 episodes

Artwork
iconShare
 
Manage episode 499341336 series 2777938
Content provided by The 3 Wise DMs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The 3 Wise DMs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Our last episode was the preamble. Last week’s article discussed some of what we learned from playing with new people. But, in this episode, Tony, Chris, and Dave sit down with the newest addition to our gaming group, Elizabeth, to delve deep into what went into running the Call of Cthulhu one-shot, playing with brand new people, and how to build a serious level of immersion into any game you’re running… especially horror!

0:25 Eben Brooks’ “Hey There, Cthulhu.”

2:33 The Keeper of Arcane Lore Herself, Elizabeth!

3:40 Hot take: This was the first time Elizabeth ran a game!

4:15 The “Seven Knives” Theory to gaming.

6:35 Making the players feel like their characters are a real part of the world.

10:55 “System, system, system!”

12:30 Running the game that you want to play in.

16:25 Spend prep time with what you think is important and what you like to do.

22:20 Having the players be both characters AND audience.

27:05 The challenges of playing normal people in modern times.

30:40 Placing a “plant” character in your game: pros and cons.

35:15 Giving secrets and clues (or Cthulhu Mythos) to your players before the game.

38:30 DM Tony had solved the mystery right at the top of the game… but we didn’t go with it.

41:40 Play to the source material: there can’t be a “good” ending in Call of Cthulhu.

42:20 Final Thoughts.

  continue reading

171 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play