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Call of Cthulhu Roundtable Part 2: Tabletop Terror and the Gamble of Crowdfunding Ventures

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Manage episode 416703315 series 2633330
Content provided by Iain Wilson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Iain Wilson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

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Prepare to be immersed in the spine-tingling realm of Cthulhu board games as we continue to recount our harrowing yet delightful experiences from the comfort of our tabletops. From the sudden demise of the Mythos card game that left us in academic nostalgia to the complex machinations of Arkham Horror, our tales are fraught with the kind of player interaction that only eldritch horror can inspire. And let's not forget our own Matt Sanderson's confession of his seemingly bottomless pit of investments in Kickstarter campaigns. We navigate these treacherous waters, with Steve chiming in on the hack-and-slash frenzy of Death May Die, and together, we all tackle the eternal collector's conundrum—should these rare gaming wonders be played or sold?
The episode takes a darker turn as we peel back the curtain on the challenges of Kickstarter endeavors, sharing the shock and awe of miscommunication and the financial nightmares of overambition. We swap war stories of the waiting game, punctuated by the Monster Apocalypse board game's infamous delays, before veering into a lighter comparison—the outrageous costs of RPGs versus the world's more nefarious indulgences. To top it off, we grapple with the new reality of post-Brexit collectible hunting and conclude with a sentimental roundtable: If we could each save just one Call of Cthulhu supplement from oblivion, which would it be? Join us and find out—we promise it's worth more than a dragon's hoard.

Contact us at:
EMAIL: [email protected]
FACEBOOK: https://www.facebook.com/rolltosavepod
WEBSITE: https://rolltosave.blog

HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
BACKGROUND MUSIC: David Renada (Find him at: [email protected] or on his web page).
TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

  continue reading

Chapters

1. Call of Cthulhu Roundtable Part 2: Tabletop Terror and the Gamble of Crowdfunding Ventures (00:00:00)

2. The World of Cthulhu Board Games (00:00:08)

3. Issues With Kickstarter Communication (00:09:47)

4. Cthulhu Collectibles and Brexit Bemoaning (00:23:28)

71 episodes

Artwork
iconShare
 
Manage episode 416703315 series 2633330
Content provided by Iain Wilson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Iain Wilson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Get in touch with us!

Prepare to be immersed in the spine-tingling realm of Cthulhu board games as we continue to recount our harrowing yet delightful experiences from the comfort of our tabletops. From the sudden demise of the Mythos card game that left us in academic nostalgia to the complex machinations of Arkham Horror, our tales are fraught with the kind of player interaction that only eldritch horror can inspire. And let's not forget our own Matt Sanderson's confession of his seemingly bottomless pit of investments in Kickstarter campaigns. We navigate these treacherous waters, with Steve chiming in on the hack-and-slash frenzy of Death May Die, and together, we all tackle the eternal collector's conundrum—should these rare gaming wonders be played or sold?
The episode takes a darker turn as we peel back the curtain on the challenges of Kickstarter endeavors, sharing the shock and awe of miscommunication and the financial nightmares of overambition. We swap war stories of the waiting game, punctuated by the Monster Apocalypse board game's infamous delays, before veering into a lighter comparison—the outrageous costs of RPGs versus the world's more nefarious indulgences. To top it off, we grapple with the new reality of post-Brexit collectible hunting and conclude with a sentimental roundtable: If we could each save just one Call of Cthulhu supplement from oblivion, which would it be? Join us and find out—we promise it's worth more than a dragon's hoard.

Contact us at:
EMAIL: [email protected]
FACEBOOK: https://www.facebook.com/rolltosavepod
WEBSITE: https://rolltosave.blog

HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
BACKGROUND MUSIC: David Renada (Find him at: [email protected] or on his web page).
TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).

  continue reading

Chapters

1. Call of Cthulhu Roundtable Part 2: Tabletop Terror and the Gamble of Crowdfunding Ventures (00:00:00)

2. The World of Cthulhu Board Games (00:00:08)

3. Issues With Kickstarter Communication (00:09:47)

4. Cthulhu Collectibles and Brexit Bemoaning (00:23:28)

71 episodes

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