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The challenges of complex risks in game design
Manage episode 501344240 series 3337582
Building great Riskgaming scenarios is far more of an art than science. The designer needs to understand the players — what they know and what they don’t — and then carefully construct a landscape of decisions that has fidelity to the real world while not being overwhelming. Parsimony is key, and that means a designer really has to grok the fundamentals of the issue under hand to be able to offer the best experience.
That’s where Randy Lubin shines. Through his studio Leveraged Play, he has designed a whole suite of fun and profound policy simulations, focusing on the intricacies between tech and culture. Now, he’s also designing a new Riskgaming scenario for Lux, focused on AI, automation and the future of cities, exploring policy issues like employment and housing.
With host Danny Crichton, Randy talks about his design process, what’s going on with his upcoming scenario, how AI is changing the future of game design, and a bit about his game design community Foresight Games.
166 episodes
Manage episode 501344240 series 3337582
Building great Riskgaming scenarios is far more of an art than science. The designer needs to understand the players — what they know and what they don’t — and then carefully construct a landscape of decisions that has fidelity to the real world while not being overwhelming. Parsimony is key, and that means a designer really has to grok the fundamentals of the issue under hand to be able to offer the best experience.
That’s where Randy Lubin shines. Through his studio Leveraged Play, he has designed a whole suite of fun and profound policy simulations, focusing on the intricacies between tech and culture. Now, he’s also designing a new Riskgaming scenario for Lux, focused on AI, automation and the future of cities, exploring policy issues like employment and housing.
With host Danny Crichton, Randy talks about his design process, what’s going on with his upcoming scenario, how AI is changing the future of game design, and a bit about his game design community Foresight Games.
166 episodes
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