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The "Too Many Games" Problem (Jason Schreier)

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Manage episode 513393252 series 3667818
Content provided by Chris Plante. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris Plante or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Get bonus segments and episodes, plus early access, at Patreon.com/postgames

Get full show notes for free at www.post.games

At an unknowable point in the past five years, gamers were granted three wishes:

  1. I want more games to play than I could ever have time for.
  2. I want them to be cheap, if not free.
  3. And I want to be able to play them whenever and however I want.

The result has been great for fans of the hobby, but a radiating headache for game creators. Over the next two episodes, we’ll learn why we’re suddenly drowning in video games (more than we could play in a lifetime) and what both players and game creators are doing to adapt.

Today, we'll focus on how "too many games" became gaming's unusual dilemma. Bloomberg reporter and Triple Click host Jason Schreier joins me to explain how the video game business is battling with its own abundance.

Act 1: Heaven for gamers

Act 2: Hell for game makers

Patreon bonus: A big chat about mainstream media and gaming

Act 3: News of the week

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

  continue reading

27 episodes

Artwork
iconShare
 
Manage episode 513393252 series 3667818
Content provided by Chris Plante. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris Plante or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://podcastplayer.com/legal.

Get bonus segments and episodes, plus early access, at Patreon.com/postgames

Get full show notes for free at www.post.games

At an unknowable point in the past five years, gamers were granted three wishes:

  1. I want more games to play than I could ever have time for.
  2. I want them to be cheap, if not free.
  3. And I want to be able to play them whenever and however I want.

The result has been great for fans of the hobby, but a radiating headache for game creators. Over the next two episodes, we’ll learn why we’re suddenly drowning in video games (more than we could play in a lifetime) and what both players and game creators are doing to adapt.

Today, we'll focus on how "too many games" became gaming's unusual dilemma. Bloomberg reporter and Triple Click host Jason Schreier joins me to explain how the video game business is battling with its own abundance.

Act 1: Heaven for gamers

Act 2: Hell for game makers

Patreon bonus: A big chat about mainstream media and gaming

Act 3: News of the week

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

  continue reading

27 episodes

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